Player Matchup

Cthulhu
Cthulhu
Carboncrater224
Cthulhu
Level 78
God Stats
5W - 5L
1,637 SR
Queue Stats
32W - 27L
1,577 Elo+
Party 3
Cliodhna
Cliodhna
Ducksareawesome7
Cliodhna
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
244W - 227L
1,480 Elo+
Party 4
Nut
Nut
Sp1tfire57
Nut
Level 88
God Stats
0W - 3L
1,507 SR
Queue Stats
185W - 153L
1,549 Elo+
Party 4
Tiamat
Tiamat
WarSloths117
Tiamat
Level 53
God Stats
4W - 5L
1,349 SR
Queue Stats
49W - 49L
1,515 Elo+
Party 3
Sun Wukong
Sun Wukong
YOURHH
Sun Wukong
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Team Averages
Level 56
1,499 SR
1,524 Elo+

VS

Team Averages
Level 50
1,473 SR
1,473 Elo+
Guan Yu
Guan Yu
Chonk2383
Guan Yu
Level 78
God Stats
14W - 8L
1,630 SR
Queue Stats
95W - 75L
1,473 Elo+
Party 2
Discordia
Discordia
NathanKTA
Discordia
Level 15
God Stats
5W - 0L
1,500 SR
Queue Stats
160W - 124L
1,448 Elo+
Party 1
Loki
Loki
Nxke
Loki
Level 102
God Stats
3W - 1L
1,576 SR
Queue Stats
58W - 45L
1,498 Elo+
Party 1
King Arthur
King Arthur
SirPeterCheeks
King Arthur
Level 27
God Stats
4W - 3L
1,305 SR
Queue Stats
82W - 68L
1,474 Elo+
Party 2
Charybdis
Charybdis
TomHeadie
Charybdis
Level 28
God Stats
4W - 3L
1,353 SR
Queue Stats
82W - 68L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,071
442
9,391
12,878
10,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 5 / 1
7,137
446
4,239
15,473
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
7,128
446
7,349
11,881
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
0 / 5 / 1
7,014
438
3,485
10,121
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
YOURHH
Sun Wukong
12
0 / 0 / 0
6,842
428
2,155
8,133
6,305
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chonk2383
Guan Yu
13
1 / 3 / 3
8,137
509
7,761
14,828
14,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
NathanKTA
Discordia
17
6 / 0 / 2
9,995
625
8,510
4,764
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Loki
Nxke
Loki
16
5 / 1 / 4
9,181
574
8,408
11,768
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SirPeterCheeks
King Arthur
15
0 / 0 / 0
9,224
577
6,229
7,418
5,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TomHeadie
Charybdis
13
1 / 0 / 2
7,515
470
10,451
9,244
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
13
13
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Guan Yu
Chonk2383
Guan Yu
1
3
3
0.83
L
1
5
1
0.3
W
Discordia
NathanKTA
Discordia
6
0
2
7
W
Loki
Nxke
Loki
5
1
4
7
W
King Arthur
SirPeterCheeks
King Arthur
0
0
0
0
L
1
3
2
0.67
W
Charybdis
TomHeadie
Charybdis
1
0
2
2
L
Tiamat
0
5
1
0.1
L
Sun Wukong
YOURHH
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,619
Damage
41,359
58,486
Taken
48,022
32,042
Mitigated
30,800
15,179
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,391
1,108
2,164
1,715
12,878
10,829
0
1,660
11,218
30,765
807
W
Guan Yu
Chonk2383
Guan Yu
7,761
617
1,272
3,807
14,828
14,558
160
6,109
8,719
0
28,357
L
4,239
531
0
5,824
15,473
5,558
0
1,819
13,654
0
66,056
W
Discordia
NathanKTA
Discordia
8,510
456
0
1,701
4,764
1,914
0
1,362
3,402
78,693
3,606
W
Loki
Nxke
Loki
8,408
2,839
0
1,043
11,768
4,739
0
1,008
10,760
0
87,750
W
King Arthur
SirPeterCheeks
King Arthur
6,229
350
0
1,453
7,418
5,607
0
0
6,961
0
69,248
L
7,349
4,843
0
2,355
11,881
3,375
0
608
11,273
0
56,726
W
Charybdis
TomHeadie
Charybdis
10,451
4,877
0
3,794
9,244
3,982
534
4,393
4,851
0
72,039
L
Tiamat
3,485
550
0
806
10,121
5,975
20
4,128
5,993
50,613
952
L
Sun Wukong
YOURHH
Sun Wukong
2,155
209
0
2,315
8,133
6,305
0
0
8,133
0
37,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
44,052
412
Minions Killed
538
0
Camps Cleared
0
1,503,452
Distance Traveled
1,628,906
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,071
442
37
2
0
305,203
0
W
Guan Yu
8,137
509
40
3
0
357,348
2
L
Cliodhna
7,137
446
101
6
0
330,600
0
W
Discordia
9,995
625
143
9
0
321,584
0
W
Loki
9,181
574
124
8
0
372,897
0
W
King Arthur
9,224
577
114
7
0
279,997
0
L
Nut
7,128
446
100
6
0
292,800
0
W
Charybdis
7,515
470
117
7
0
297,080
1
L
Tiamat
7,014
438
103
6
0
303,543
1
L
Sun Wukong
6,842
428
71
4
0
271,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role