Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Danpod
Arachne
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,400 Elo+
Solo
Thanatos
Thanatos
I70666
Thanatos
Level 127
God Stats
13W - 17L
1,521 SR
Queue Stats
286W - 326L
1,463 Elo+
Solo
Artemis
Artemis
Queen_Serpentine
Artemis
Level 154
God Stats
112W - 94L
1,538 SR
Queue Stats
182W - 210L
1,459 Elo+
Solo
Team Averages
Level 162
1,512 SR
1,465 Elo+

VS

Team Averages
Level 125
1,347 SR
1,432 Elo+
Nike
Nike
BPal2222227
Nike
Level 111
God Stats
2W - 1L
1,278 SR
Queue Stats
61W - 65L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Danzislicious84
Morgan Le Fay
Level 144
God Stats
22W - 28L
1,313 SR
Queue Stats
237W - 291L
1,356 Elo+
Solo
Zeus
Zeus
PiKAPPNIX
Zeus
Level 89
God Stats
43W - 47L
1,009 SR
Queue Stats
169W - 185L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
WolflybXd5
Nu Wa
Level 126
God Stats
26W - 21L
1,654 SR
Queue Stats
146W - 145L
1,458 Elo+
Solo
Danzaburou
Danzaburou
lBalamTheManl
Danzaburou
Level 156
God Stats
8W - 7L
1,481 SR
Queue Stats
105W - 85L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
2 / 1 / 0
7,424
1,061
1,273
8,419
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
 
Tsukuyomi
13
1 / 2 / 4
7,365
1,052
9,101
8,200
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Danpod
Arachne
12
1 / 4 / 3
7,501
1,072
4,437
8,682
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
I70666
Thanatos
11
1 / 1 / 0
6,700
957
1,314
2,845
966
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 0 / 1
6,916
988
3,778
3,115
1,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

313

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,833
1,119
5,430
5,340
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Danzislicious84
Morgan Le Fay
13
3 / 0 / 5
7,915
1,131
4,782
3,312
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
12
1 / 3 / 6
7,232
1,033
6,042
5,317
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
13
1 / 0 / 4
7,510
1,073
4,628
2,903
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lBalamTheManl
Danzaburou
12
0 / 1 / 3
7,123
1,018
5,025
4,532
2,072
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
8
8
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
1
0
2
L
Tsukuyomi
 
Tsukuyomi
1
2
4
1.5
W
3
1
5
5.5
L
Arachne
Danpod
Arachne
1
4
3
0.63
W
Morgan Le Fay
Danzislicious84
Morgan Le Fay
3
0
5
5.5
L
Thanatos
I70666
Thanatos
1
1
0
1
W
Zeus
1
3
6
1.33
L
0
0
1
0.5
W
Nu Wa
1
0
4
3
W
Danzaburou
lBalamTheManl
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
25,907
31,261
Taken
21,404
13,461
Mitigated
10,898
4,636
Healing
834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,273
516
0
1,083
8,419
3,085
0
3,671
4,590
0
18,275
L
Tsukuyomi
 
Tsukuyomi
9,101
774
123
1,147
8,200
4,064
0
3,078
4,928
0
23,307
W
5,430
595
0
0
5,340
5,074
0
0
5,030
0
8,349
L
Arachne
Danpod
Arachne
4,437
3,190
0
1,081
8,682
4,168
0
3,852
4,670
0
15,218
W
Morgan Le Fay
Danzislicious84
Morgan Le Fay
4,782
223
0
86
3,312
1,296
0
0
3,192
18,922
0
L
Thanatos
I70666
Thanatos
1,314
503
0
1,194
2,845
966
0
1,337
1,388
0
4,721
W
Zeus
6,042
277
0
0
5,317
1,571
0
0
5,239
11,904
757
L
3,778
143
0
8
3,115
1,178
0
2,387
648
0
18,718
W
Nu Wa
4,628
1,535
0
80
2,903
885
0
0
2,855
15,661
1,203
W
Danzaburou
lBalamTheManl
Danzaburou
5,025
2,017
0
668
4,532
2,072
0
0
4,446
0
22,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,906
Gold Earned
37,613
132
Minions Killed
147
7
Camps Cleared
5
649,634
Distance Traveled
597,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,424
1,061
43
6
0
150,727
0
L
Tsukuyomi
7,365
1,052
18
3
1
154,916
0
W
Nike
7,833
1,119
10
1
2
121,446
0
L
Arachne
7,501
1,072
19
3
6
147,600
0
W
Morgan Le Fay
7,915
1,131
32
5
1
128,033
0
L
Thanatos
6,700
957
16
2
0
63,318
0
W
Zeus
7,232
1,033
21
3
1
123,509
0
L
Artemis
6,916
988
36
5
0
133,073
0
W
Nu Wa
7,510
1,073
44
6
0
104,512
0
W
Danzaburou
7,123
1,018
40
6
1
120,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role