Player Matchup

Hun Batz
Hun Batz
Agropanflute
Hun Batz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
FloraMemori
King Arthur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ishtar
Ishtar
MortalDeer
Ishtar
Level 108
God Stats
2W - 6L
1,100 SR
Queue Stats
13W - 23L
1,380 Elo+
Party 1
Sol
Sol
NappyTimes
Sol
Level 142
God Stats
39W - 19L
1,530 SR
Queue Stats
257W - 214L
1,530 Elo+
Solo
Geb
Geb
Quetzalkahn
Geb
Level 18
God Stats
1W - 0L
1,561 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 96
1,438 SR
1,482 Elo+

VS

Team Averages
Level 128
1,448 SR
1,500 Elo+
Nu Wa
Nu Wa
HandmadeCoast24
Nu Wa
Level 142
God Stats
64W - 37L
1,643 SR
Queue Stats
249W - 248L
1,529 Elo+
Solo
Surtr
Surtr
Mister FEZZ
Surtr
Level 181
God Stats
6W - 14L
1,418 SR
Queue Stats
77W - 71L
1,569 Elo+
Solo
Hachiman
Hachiman
Red_Herring_13
Hachiman
Level 72
God Stats
7W - 16L
1,403 SR
Queue Stats
50W - 65L
1,497 Elo+
Party 2
Athena
Athena
RuthlessSally
Athena
Level 135
God Stats
8W - 17L
1,361 SR
Queue Stats
124W - 130L
1,397 Elo+
Solo
Hou Yi
Hou Yi
danwya
Hou Yi
Level 108
God Stats
8W - 13L
1,415 SR
Queue Stats
99W - 142L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Agropanflute
Hun Batz
10
0 / 0 / 2
4,977
830
1,446
3,307
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
FloraMemori
King Arthur
11
1 / 0 / 2
5,166
861
4,852
4,736
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
MortalDeer
Ishtar
11
1 / 0 / 0
5,167
861
2,613
3,288
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 0
6,036
1,006
4,139
4,966
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 3
5,384
897
2,890
4,246
2,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,863
811
3,227
3,197
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
4,831
805
2,293
3,951
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hachiman
10
0 / 1 / 0
5,026
838
3,285
2,760
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
4,834
806
2,714
4,776
3,778
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
danwya
Hou Yi
10
0 / 1 / 0
4,887
815
2,510
4,565
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Agropanflute
Hun Batz
0
0
2
1
W
King Arthur
FloraMemori
King Arthur
1
0
2
2
L
0
1
0
0
L
0
1
0
0
W
Ishtar
MortalDeer
Ishtar
1
0
0
1
W
2
0
0
2
W
0
0
3
1.5
L
Hachiman
0
1
0
0
L
0
0
0
0
L
Hou Yi
danwya
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,940
Damage
14,029
20,543
Taken
19,249
9,842
Mitigated
9,922
5,344
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Agropanflute
Hun Batz
1,446
211
0
460
3,307
1,418
468
626
2,681
0
6,455
W
King Arthur
FloraMemori
King Arthur
4,852
352
0
336
4,736
2,810
0
1,956
2,780
0
13,405
L
3,227
1,913
122
777
3,197
1,138
0
135
3,062
13,153
0
L
2,293
1,018
0
594
3,951
1,877
20
1,849
2,102
377
9,890
W
Ishtar
MortalDeer
Ishtar
2,613
1,881
0
500
3,288
1,307
0
1,318
1,970
0
13,727
W
4,139
1,406
0
2,407
4,966
1,733
744
1,106
3,860
26,177
0
W
2,890
211
746
895
4,246
2,574
0
947
3,299
6,604
0
L
Hachiman
3,285
1,171
0
496
2,760
1,187
0
150
2,610
0
11,668
L
2,714
697
123
1,765
4,776
3,778
0
1,890
2,886
7,623
812
L
Hou Yi
danwya
Hou Yi
2,510
1,207
0
1,324
4,565
1,942
0
3,005
1,560
0
10,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
24,441
118
Minions Killed
114
0
Camps Cleared
0
627,534
Distance Traveled
529,755
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,977
830
12
2
0
130,852
0
W
King Arthur
5,166
861
18
3
0
121,546
0
L
Nu Wa
4,863
811
18
3
0
93,465
2
L
Surtr
4,831
805
21
4
0
95,276
0
W
Ishtar
5,167
861
26
4
0
104,974
0
W
Sol
6,036
1,006
58
10
0
130,012
0
W
Geb
5,384
897
4
1
0
140,150
0
L
Hachiman
5,026
838
28
5
0
110,546
0
L
Athena
4,834
806
23
4
0
117,057
0
L
Hou Yi
4,887
815
24
4
0
113,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role