Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Gcw315
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
GohanJr21
Cernunnos
Level 118
God Stats
2W - 4L
1,318 SR
Queue Stats
111W - 117L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
WolfRex123
Sun Wukong
Level 68
God Stats
12W - 18L
1,484 SR
Queue Stats
104W - 132L
1,483 Elo+
Solo
Nox
Nox
fabian1406
Nox
Level 103
God Stats
2W - 2L
1,778 SR
Queue Stats
233W - 230L
1,510 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,498 Elo+

VS

Team Averages
Level 98
1,464 SR
1,376 Elo+
Anubis
Anubis
DuckMan101
Anubis
Level 108
God Stats
13W - 16L
1,436 SR
Queue Stats
148W - 133L
1,522 Elo+
Solo
Ravana
Ravana
ImmortalsWillDie
Ravana
Level 121
God Stats
19W - 19L
1,488 SR
Queue Stats
208W - 206L
1,441 Elo+
Solo
Osiris
Osiris
NWprime
Osiris
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,245 Elo+
Party 1
Neith
Neith
Uriah420
Neith
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 132L
1,427 Elo+
Solo
Bacchus
Bacchus
inflatableangel
Bacchus
Level 87
God Stats
1W - 3L
1,393 SR
Queue Stats
3W - 3L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 0
4,872
541
2,461
6,477
5,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
Gcw315
Kali
10
0 / 2 / 0
4,899
544
2,379
9,013
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
GohanJr21
Cernunnos
8
0 / 2 / 1
4,337
482
3,661
7,345
2,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
WolfRex123
Sun Wukong
3
0 / 1 / 0
3,669
408
983
1,920
731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 0
5,423
603
1,602
4,324
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DuckMan101
Anubis
10
2 / 0 / 1
5,149
572
2,512
3,436
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 0 / 3
5,471
608
2,568
4,973
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
NWprime
Osiris
10
1 / 0 / 1
5,621
625
1,493
4,966
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Uriah420
Neith
8
1 / 1 / 1
4,807
534
7,207
5,435
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
4,353
484
2,975
5,024
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
7
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
W
Anubis
DuckMan101
Anubis
2
0
1
2.5
L
Kali
Gcw315
Kali
0
2
0
0
L
Cernunnos
GohanJr21
Cernunnos
0
2
1
0.25
W
2
0
3
3.5
W
Osiris
NWprime
Osiris
1
0
1
1.5
W
Neith
Uriah420
Neith
1
1
1
1.5
L
Sun Wukong
WolfRex123
Sun Wukong
0
1
0
0
L
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,086
Damage
16,755
29,079
Taken
23,834
14,209
Mitigated
13,505
8,139
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,461
124
0
2,340
6,477
5,638
0
1,444
5,033
11,860
1,168
W
Anubis
DuckMan101
Anubis
2,512
61
0
1,495
3,436
1,938
0
1,346
2,090
30,930
917
L
Kali
Gcw315
Kali
2,379
720
0
3,006
9,013
3,771
0
784
8,229
0
36,998
L
Cernunnos
GohanJr21
Cernunnos
3,661
1,870
0
2,115
7,345
2,611
0
1,172
6,173
0
27,848
W
2,568
817
0
2,877
4,973
1,953
0
362
4,611
0
31,548
W
Osiris
NWprime
Osiris
1,493
427
0
2,032
4,966
3,772
378
0
4,966
0
31,145
W
Neith
Uriah420
Neith
7,207
2,510
0
1,253
5,435
1,801
0
1,056
4,379
0
35,217
L
Sun Wukong
WolfRex123
Sun Wukong
983
215
0
513
1,920
731
0
0
1,920
0
8,072
L
1,602
43
0
165
4,324
1,458
0
1,826
2,498
35,285
1,721
W
2,975
376
0
1,294
5,024
4,041
0
1,009
4,015
10,485
3,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,200
Gold Earned
25,401
208
Minions Killed
230
0
Camps Cleared
0
759,860
Distance Traveled
883,656
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,872
541
15
2
0
199,476
0
W
Anubis
5,149
572
43
5
0
122,664
2
L
Kali
4,899
544
63
7
0
188,143
0
L
Cernunnos
4,337
482
48
5
0
172,511
0
W
Ravana
5,471
608
65
7
0
228,788
0
W
Osiris
5,621
625
55
6
0
190,401
0
W
Neith
4,807
534
37
4
0
157,190
1
L
Sun Wukong
3,669
408
16
2
0
49,357
0
L
Nox
5,423
603
66
7
0
150,373
6
W
Bacchus
4,353
484
30
3
0
184,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role