Player Matchup

Sun Wukong
Sun Wukong
Platinum III
InfiniteGz
Sun Wukong
Platinum III
Level 86
God Stats
9W - 4L
1,775 SR
Queue Stats
137W - 119L
2,130 MMR
Solo
Anhur
Anhur
Masters
KaIIeeb
Anhur
Masters
Level 131
God Stats
2W - 3L
1,295 SR
Queue Stats
127W - 112L
2,159 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond III
UPSDeliversMMR
Tsukuyomi
Diamond III
Level 220
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 225L
2,164 MMR
Party 1
Achilles
Achilles
Diamond III
niamaru
Achilles
Diamond III
Level 224
God Stats
14W - 11L
1,587 SR
Queue Stats
346W - 336L
2,124 MMR
Party 1
Thoth
Thoth
Diamond II
υzıı
Thoth
Diamond II
Level 224
God Stats
26W - 16L
1,830 SR
Queue Stats
354W - 311L
2,117 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 177
1,597 SR
2,139 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 84
1,481 SR
2,139 MMR
Erlang Shen
Erlang Shen
Platinum I
Ands13
Erlang Shen
Platinum I
Level 84
God Stats
0W - 2L
1,334 SR
Queue Stats
140W - 130L
2,122 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
KeepItOnMe
Baron Samedi
Platinum II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 43L
2,131 MMR
Solo
Bastet
Bastet
Diamond IV
PinkPickle3
Bastet
Diamond IV
Level 64
God Stats
7W - 10L
1,684 SR
Queue Stats
394W - 382L
2,149 MMR
Solo
Neith
Neith
Diamond V
SkollNidas45
Neith
Diamond V
Level 159
God Stats
3W - 11L
1,388 SR
Queue Stats
389W - 389L
2,134 MMR
Solo
Eset
Eset
Diamond V
UnalivedFetus
Eset
Diamond V
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
2,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InfiniteGz
Sun Wukong
16
2 / 0 / 2
9,629
688
10,898
13,777
11,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
KaIIeeb
Anhur
14
2 / 3 / 3
8,407
601
7,714
10,036
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
UPSDeliversMMR
Tsukuyomi
16
6 / 2 / 5
9,141
653
10,924
13,456
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
niamaru
Achilles
12
0 / 1 / 4
7,422
530
4,494
11,812
6,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
υzıı
Thoth
15
6 / 2 / 1
9,399
671
8,981
7,127
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
CharonAphroditeBellonaArachne

VS

Bans
CthulhuAthenaRamaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ands13
Erlang Shen
12
0 / 2 / 1
6,935
495
7,358
14,475
12,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
KeepItOnMe
Baron Samedi
11
2 / 5 / 4
7,165
512
6,827
14,167
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
12
3 / 2 / 2
6,969
498
5,291
12,959
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 3 / 3
7,020
501
6,934
11,604
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 4 / 0
7,958
568
7,234
9,263
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
8
8
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Ands13
Erlang Shen
0
2
1
0.25
W
Sun Wukong
InfiniteGz
Sun Wukong
2
0
2
3
W
Anhur
KaIIeeb
Anhur
2
3
3
1.17
L
Baron Samedi
KeepItOnMe
Baron Samedi
2
5
4
0.8
L
Bastet
3
2
2
2
L
1
3
3
0.83
W
Tsukuyomi
UPSDeliversMMR
Tsukuyomi
6
2
5
4.25
L
2
4
0
0.5
W
Achilles
niamaru
Achilles
0
1
4
2
W
Thoth
υzıı
Thoth
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,011
Damage
33,644
56,208
Taken
62,468
29,637
Mitigated
34,745
22,279
Healing
21,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Ands13
Erlang Shen
7,358
4,181
0
7,924
14,475
12,082
0
0
14,475
0
55,572
W
Sun Wukong
InfiniteGz
Sun Wukong
10,898
2,427
0
6,331
13,777
11,232
0
2,141
11,636
0
82,293
W
Anhur
KaIIeeb
Anhur
7,714
4,736
0
2,710
10,036
3,904
11
3,000
7,036
0
58,140
L
Baron Samedi
KeepItOnMe
Baron Samedi
6,827
925
590
4,296
14,167
12,517
13
1,334
12,695
30,870
0
L
Bastet
5,291
1,333
0
4,308
12,959
3,906
8
808
12,085
0
40,086
L
6,934
3,629
0
2,506
11,604
3,035
224
1,417
10,127
0
56,863
W
Tsukuyomi
UPSDeliversMMR
Tsukuyomi
10,924
4,597
0
8,608
13,456
5,661
193
2,829
10,627
0
80,183
L
7,234
697
0
1,980
9,263
3,205
0
4,562
4,105
71,080
560
W
Achilles
niamaru
Achilles
4,494
1,207
0
3,980
11,812
6,566
0
2,982
8,830
0
36,509
W
Thoth
υzıı
Thoth
8,981
369
0
650
7,127
2,274
0
4,278
2,849
62,839
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,998
Gold Earned
36,047
496
Minions Killed
409
0
Camps Cleared
0
1,412,010
Distance Traveled
1,316,774
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,935
495
85
6
0
266,248
0
W
Sun Wukong
9,629
688
143
10
0
281,725
0
W
Anhur
8,407
601
109
8
0
257,498
0
L
Baron Samedi
7,165
512
33
2
0
222,733
0
L
Bastet
6,969
498
69
5
0
332,860
1
L
Neith
7,020
501
101
7
0
240,908
2
W
Tsukuyomi
9,141
653
100
7
0
307,922
0
L
Eset
7,958
568
121
9
0
254,025
2
W
Achilles
7,422
530
25
2
0
295,744
5
W
Thoth
9,399
671
119
9
0
269,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role