Player Matchup

Bastet
Bastet
Emart02
Bastet
Level 87
God Stats
4W - 2L
1,900 SR
Queue Stats
152W - 146L
1,459 Elo+
Party 1
Tiamat
Tiamat
Gavio10
Tiamat
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 106L
1,452 Elo+
Party 1
Izanami
Izanami
StankyFajita343
Izanami
Level 69
God Stats
2W - 2L
1,810 SR
Queue Stats
21W - 25L
1,401 Elo+
Party 3
Hercules
Hercules
linternaverde11
Hercules
Level 139
God Stats
1W - 3L
1,546 SR
Queue Stats
725W - 711L
1,413 Elo+
Solo
Amaterasu
Amaterasu
surethangbuddy
Amaterasu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,563 Elo+
Party 3
Team Averages
Level 106
1,651 SR
1,458 Elo+

VS

Team Averages
Level 97
1,533 SR
1,511 Elo+
Sun Wukong
Sun Wukong
BrittleB
Sun Wukong
Level 102
God Stats
4W - 1L
1,527 SR
Queue Stats
151W - 134L
1,555 Elo+
Party 4
King Arthur
King Arthur
Crimson05
King Arthur
Level 149
God Stats
28W - 26L
1,528 SR
Queue Stats
118W - 115L
1,515 Elo+
Party 2
Raijin
Raijin
GleeZee
Raijin
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 124L
1,585 Elo+
Solo
Ra
Ra
Skarlet7554
Ra
Level 62
God Stats
5W - 6L
1,355 SR
Queue Stats
66W - 97L
1,360 Elo+
Party 2
Mercury
Mercury
TactilePlain
Mercury
Level 62
God Stats
2W - 1L
1,756 SR
Queue Stats
61W - 60L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Emart02
Bastet
11
2 / 1 / 1
6,157
513
4,367
11,028
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
Gavio10
Tiamat
11
2 / 4 / 0
6,374
531
2,947
8,911
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 4
7,261
605
3,071
6,380
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
1
0 / 0 / 0
2,565
214
0
0
0
Amaterasu
surethangbuddy
Amaterasu
12
0 / 3 / 0
6,386
532
4,611
13,382
11,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrittleB
Sun Wukong
11
2 / 1 / 2
6,861
572
5,381
7,689
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Crimson05
King Arthur
13
2 / 0 / 2
7,893
658
8,870
10,202
9,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
GleeZee
Raijin
14
3 / 0 / 1
8,294
691
7,033
6,309
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,502
542
555
5,661
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TactilePlain
Mercury
12
2 / 1 / 1
6,986
582
3,035
9,166
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
9
9
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrittleB
Sun Wukong
2
1
2
3
W
King Arthur
Crimson05
King Arthur
2
0
2
3
L
Bastet
Emart02
Bastet
2
1
1
2.5
L
Tiamat
Gavio10
Tiamat
2
4
0
0.5
W
Raijin
GleeZee
Raijin
3
0
1
3.5
W
0
3
0
0
L
1
1
4
3
W
Mercury
TactilePlain
Mercury
2
1
1
2.5
L
Hercules
0
0
0
0
L
Amaterasu
surethangbuddy
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
24,874
39,701
Taken
39,027
22,540
Mitigated
22,583
11,677
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrittleB
Sun Wukong
5,381
1,409
0
1,734
7,689
4,310
441
483
7,206
0
34,551
W
King Arthur
Crimson05
King Arthur
8,870
1,871
0
2,174
10,202
9,878
0
0
10,202
0
61,509
L
Bastet
Emart02
Bastet
4,367
1,624
0
2,541
11,028
4,465
88
1,579
9,139
0
41,124
L
Tiamat
Gavio10
Tiamat
2,947
256
0
2,251
8,911
4,081
0
4,773
3,529
34,920
953
W
Raijin
GleeZee
Raijin
7,033
315
0
1,481
6,309
2,510
86
1,611
4,698
64,171
2,246
W
555
0
443
1,898
5,661
2,183
255
262
5,399
35,489
251
L
3,071
2,178
0
1,571
6,380
2,487
550
521
5,592
0
49,074
W
Mercury
TactilePlain
Mercury
3,035
1,725
0
498
9,166
3,702
119
688
8,478
0
49,559
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
surethangbuddy
Amaterasu
4,611
1,973
0
5,314
13,382
11,507
0
0
13,262
0
47,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
36,536
312
Minions Killed
412
0
Camps Cleared
0
915,012
Distance Traveled
1,194,084
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,861
572
43
4
0
245,571
0
W
King Arthur
7,893
658
94
8
0
209,153
0
L
Bastet
6,157
513
56
5
0
274,220
0
L
Tiamat
6,374
531
80
7
0
200,986
0
W
Raijin
8,294
691
121
10
0
221,097
5
W
Ra
6,502
542
70
6
0
215,324
0
L
Izanami
7,261
605
91
8
0
228,706
7
W
Mercury
6,986
582
84
7
0
302,939
0
L
Hercules
2,565
214
0
0
0
0
0
L
Amaterasu
6,386
532
85
7
0
211,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role