Player Matchup

Susano
Susano
Gold V
Shrops
Susano
Gold V
Level 106
God Stats
9W - 14L
1,526 SR
Queue Stats
193W - 188L
1,338 MMR
Party 1
Janus
Janus
Silver I
ThugPanda21
Janus
Silver I
Level 148
God Stats
1W - 1L
1,854 SR
Queue Stats
191W - 209L
1,244 MMR
Solo
Cerberus
Cerberus
Silver II
rawrrscream
Cerberus
Silver II
Level 136
God Stats
101W - 103L
1,605 SR
Queue Stats
398W - 428L
1,227 MMR
Solo
Sylvanus
Sylvanus
Gold V
xxBangBulletxx
Sylvanus
Gold V
Level 118
God Stats
71W - 65L
1,522 SR
Queue Stats
207W - 201L
1,414 MMR
Party 1
Neith
Neith
Silver V
xxDECSxx310
Neith
Silver V
Level 68
God Stats
3W - 12L
1,305 SR
Queue Stats
77W - 97L
1,265 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,562 SR
1,298 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,499 SR
1,358 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
DrxEw
Hachiman
Gold IV
Level 109
God Stats
15W - 10L
1,561 SR
Queue Stats
221W - 236L
1,334 MMR
Solo
Bellona
Bellona
Gold IV
GeicoGreens
Bellona
Gold IV
Level 155
God Stats
2W - 2L
1,539 SR
Queue Stats
96W - 98L
1,349 MMR
Solo
Chang'e
Chang'e
Gold V
SliccVicc
Chang'e
Gold V
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,267 MMR
Solo
Mulan
Mulan
Gold V
sFloowers
Mulan
Gold V
Level 147
God Stats
2W - 4L
1,397 SR
Queue Stats
30W - 32L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Shrops
Susano
16
8 / 2 / 2
9,006
600
8,902
14,087
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 3
7,433
496
6,427
9,974
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
rawrrscream
Cerberus
14
1 / 2 / 0
8,185
546
5,092
14,402
14,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
10
0 / 3 / 6
6,967
464
4,253
15,318
12,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 2
7,305
487
3,513
9,906
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniAresSun Wukong

VS

Bans
AwilixAo KuangChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 5
7,931
529
5,980
15,464
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
DrxEw
Hachiman
17
6 / 2 / 1
10,520
701
10,030
9,443
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
GeicoGreens
Bellona
17
4 / 1 / 2
9,191
613
8,847
14,069
9,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
SliccVicc
Chang'e
14
3 / 4 / 1
8,377
558
8,553
12,429
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
sFloowers
Mulan
16
2 / 2 / 0
9,914
661
11,812
12,733
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
15
15
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
5
0.83
W
Hachiman
DrxEw
Hachiman
6
2
1
3.25
W
Bellona
GeicoGreens
Bellona
4
1
2
5
L
Susano
Shrops
Susano
8
2
2
4.5
W
Chang'e
SliccVicc
Chang'e
3
4
1
0.88
L
1
5
3
0.5
L
Cerberus
rawrrscream
Cerberus
1
2
0
0.5
W
Mulan
sFloowers
Mulan
2
2
0
1
L
Sylvanus
0
3
6
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
45,222
63,687
Taken
64,138
42,543
Mitigated
39,029
25,123
Healing
28,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,980
580
0
2,915
15,464
14,925
200
3,249
12,115
28,385
3,133
W
Hachiman
DrxEw
Hachiman
10,030
5,711
0
3,974
9,443
4,245
1,224
705
8,738
0
85,443
W
Bellona
GeicoGreens
Bellona
8,847
2,826
0
9,382
14,069
9,094
0
2,656
11,265
0
94,319
L
Susano
Shrops
Susano
8,902
2,510
0
6,213
14,087
6,862
0
2,707
11,380
0
80,433
W
Chang'e
SliccVicc
Chang'e
8,553
246
1,712
5,803
12,429
4,219
965
3,603
8,534
51,841
0
L
6,427
237
0
1,250
9,974
4,668
0
5,849
4,125
49,451
377
L
Cerberus
rawrrscream
Cerberus
5,092
39
0
7,842
14,402
14,992
0
132
14,270
56,416
0
W
Mulan
sFloowers
Mulan
11,812
1,467
0
4,424
12,733
6,546
0
5,532
7,143
0
76,018
L
Sylvanus
4,253
837
2,324
5,397
15,318
12,398
0
4,104
11,214
21,168
0
L
3,513
1,011
0
2,097
9,906
3,623
0
1,735
8,171
0
40,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,896
Gold Earned
45,933
449
Minions Killed
513
0
Camps Cleared
0
1,493,792
Distance Traveled
1,545,450
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,931
529
34
2
0
285,516
6
W
Hachiman
10,520
701
123
8
0
290,533
4
W
Bellona
9,191
613
143
10
0
368,052
0
L
Susano
9,006
600
107
7
0
367,968
4
W
Chang'e
8,377
558
74
5
0
313,286
5
L
Janus
7,433
496
92
6
0
275,196
1
L
Cerberus
8,185
546
136
9
0
284,244
0
W
Mulan
9,914
661
139
9
0
288,063
0
L
Sylvanus
6,967
464
30
2
0
274,098
6
L
Neith
7,305
487
84
6
0
292,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role