Player Matchup

He Bo
He Bo
Desnik
He Bo
Level 209
God Stats
2W - 3L
1,554 SR
Queue Stats
183W - 144L
1,554 Elo+
Party 1
Thor
Thor
KingPerrin
Thor
Level 24
God Stats
4W - 5L
1,484 SR
Queue Stats
94W - 73L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Picquito
Kumbhakarna
Level 146
God Stats
38W - 30L
1,622 SR
Queue Stats
467W - 505L
1,483 Elo+
Party 2
Amaterasu
Amaterasu
Y0uDi3d
Amaterasu
Level 158
God Stats
1W - 1L
1,378 SR
Queue Stats
261W - 207L
1,534 Elo+
Party 1
Artemis
Artemis
krutziphix
Artemis
Level 158
God Stats
312W - 306L
1,505 SR
Queue Stats
609W - 651L
1,540 Elo+
Party 2
Team Averages
Level 139
1,509 SR
1,525 Elo+

VS

Team Averages
Level 144
1,600 SR
1,505 Elo+
Susano
Susano
Figs0017
Susano
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 161L
1,544 Elo+
Solo
Anhur
Anhur
MemeGodBean
Anhur
Level 122
God Stats
2W - 1L
1,698 SR
Queue Stats
109W - 108L
1,632 Elo+
Solo
Ix Chel
Ix Chel
RapidBenana
Ix Chel
Level 127
God Stats
2W - 1L
1,705 SR
Queue Stats
67W - 50L
1,613 Elo+
Solo
Hercules
Hercules
TheIceKid82300
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,171 Elo+
Solo
Merlin
Merlin
iLLestXo
Merlin
Level 193
God Stats
11W - 6L
1,599 SR
Queue Stats
79W - 62L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Desnik
He Bo
15
5 / 2 / 2
8,263
918
11,514
7,752
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 2 / 7
7,360
818
4,796
7,345
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Picquito
Kumbhakarna
13
0 / 0 / 6
7,629
848
3,408
10,579
9,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Y0uDi3d
Amaterasu
14
4 / 0 / 3
7,885
876
7,248
13,803
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
krutziphix
Artemis
14
1 / 1 / 5
7,796
866
7,377
5,666
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Figs0017
Susano
14
0 / 1 / 2
7,611
846
8,150
9,139
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 3 / 2
7,741
860
6,363
9,423
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
RapidBenana
Ix Chel
13
1 / 2 / 3
7,551
839
5,351
8,789
6,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
11
0 / 3 / 2
6,552
728
2,908
8,342
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
iLLestXo
Merlin
16
2 / 2 / 1
8,508
945
5,693
5,582
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
11
Kills
5
5
Deaths
11
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
Desnik
He Bo
5
2
2
3
L
Susano
Figs0017
Susano
0
1
2
1
W
1
2
7
2.25
L
2
3
2
1
W
Kumbhakarna
Picquito
Kumbhakarna
0
0
6
3
L
Ix Chel
RapidBenana
Ix Chel
1
2
3
1.25
L
Hercules
0
3
2
0.33
W
Amaterasu
Y0uDi3d
Amaterasu
4
0
3
5.5
L
Merlin
iLLestXo
Merlin
2
2
1
1.25
W
Artemis
krutziphix
Artemis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,343
Damage
28,465
45,145
Taken
41,275
31,208
Mitigated
23,017
6,804
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Desnik
He Bo
11,514
246
0
822
7,752
2,736
373
1,966
5,657
29,456
885
L
Susano
Figs0017
Susano
8,150
701
0
658
9,139
3,681
0
3,656
5,254
0
33,040
W
4,796
305
0
576
7,345
2,892
138
2,783
4,526
0
9,742
L
6,363
3,061
0
545
9,423
3,705
0
1,133
8,121
0
19,371
W
Kumbhakarna
Picquito
Kumbhakarna
3,408
250
0
2,420
10,579
9,254
178
2,150
8,355
12,002
0
L
Ix Chel
RapidBenana
Ix Chel
5,351
1,023
2,746
3,400
8,789
6,993
0
4,218
4,388
14,759
885
L
Hercules
2,908
537
0
1,153
8,342
6,234
0
4,070
4,066
0
6,518
W
Amaterasu
Y0uDi3d
Amaterasu
7,248
2,998
0
2,972
13,803
13,857
159
2,487
11,199
0
16,018
L
Merlin
iLLestXo
Merlin
5,693
221
0
1,510
5,582
2,404
860
1,389
4,105
39,081
0
W
Artemis
krutziphix
Artemis
7,377
2,569
0
14
5,666
2,469
1,579
1,401
4,182
0
28,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
37,963
150
Minions Killed
198
0
Camps Cleared
0
1,076,526
Distance Traveled
870,072
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,263
918
63
7
0
221,683
0
L
Susano
7,611
846
57
6
0
214,328
0
W
Thor
7,360
818
8
1
0
201,909
0
L
Anhur
7,741
860
28
3
0
178,418
0
W
Kumbhakarna
7,629
848
12
1
0
223,274
2
L
Ix Chel
7,551
839
13
1
0
178,862
0
L
Hercules
6,552
728
12
1
0
124,697
0
W
Amaterasu
7,885
876
19
2
0
240,058
0
L
Merlin
8,508
945
88
10
0
173,767
0
W
Artemis
7,796
866
48
5
0
189,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role