Player Matchup

Cernunnos
Cernunnos
Silver IV
AlyssaYanni
Cernunnos
Silver IV
Level 123
God Stats
2W - 9L
1,325 SR
Queue Stats
40W - 59L
980 MMR
Solo
Lancelot
Lancelot
Silver III
BootyyMonsta
Lancelot
Silver III
Level 68
God Stats
1W - 1L
1,446 SR
Queue Stats
96W - 105L
908 MMR
Party 1
Vulcan
Vulcan
Silver III
Senior Syrup
Vulcan
Silver III
Level 145
God Stats
31W - 24L
1,550 SR
Queue Stats
118W - 147L
857 MMR
Solo
Surtr
Surtr
Silver IV
SlootySquatch
Surtr
Silver IV
Level 59
God Stats
4W - 3L
1,270 SR
Queue Stats
115W - 127L
797 MMR
Party 1
Cthulhu
Cthulhu
Silver III
dodysmoQ
Cthulhu
Silver III
Level 142
God Stats
12W - 25L
1,326 SR
Queue Stats
224W - 255L
901 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,383 SR
888 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,503 SR
892 MMR
Bacchus
Bacchus
Silver III
Daniel_Cruz9
Bacchus
Silver III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 134L
843 MMR
Solo
Freya
Freya
Silver IV
Hoodini69
Freya
Silver IV
Level 63
God Stats
9W - 6L
1,530 SR
Queue Stats
137W - 172L
744 MMR
Party 3
Xbalanque
Xbalanque
Silver II
Jorge DCX2
Xbalanque
Silver II
Level 138
God Stats
12W - 9L
1,603 SR
Queue Stats
86W - 114L
1,090 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver V
LordMorpheus42
Cu Chulainn
Silver V
Level 100
God Stats
19W - 32L
1,357 SR
Queue Stats
46W - 91L
734 MMR
Party 2
Fenrir
Fenrir
Silver II
NotInMaCase
Fenrir
Silver II
Level 79
God Stats
5W - 3L
1,525 SR
Queue Stats
90W - 99L
1,049 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlyssaYanni
Cernunnos
11
1 / 5 / 0
7,720
368
4,946
14,933
4,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
BootyyMonsta
Lancelot
19
5 / 2 / 1
10,717
510
12,910
18,947
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
15
1 / 5 / 1
9,673
461
17,657
14,198
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 5 / 1
10,667
508
11,252
22,594
18,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
dodysmoQ
Cthulhu
15
2 / 2 / 3
10,185
485
13,502
19,360
18,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BellonaKuzenboThorJanus

VS

Bans
Zhong KuiBake KujiraCharonThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daniel_Cruz9
Bacchus
17
4 / 1 / 7
10,825
515
10,195
18,209
22,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
Hoodini69
Freya
16
1 / 3 / 6
10,120
482
7,277
15,819
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
Jorge DCX2
Xbalanque
17
2 / 4 / 4
9,921
472
12,528
18,274
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
LordMorpheus42
Cu Chulainn
17
2 / 1 / 6
11,179
532
13,509
18,711
23,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
18
10 / 2 / 5
11,311
539
17,185
16,856
9,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
11
Kills
19
19
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlyssaYanni
Cernunnos
1
5
0
0.2
L
Lancelot
BootyyMonsta
Lancelot
5
2
1
2.75
W
Bacchus
Daniel_Cruz9
Bacchus
4
1
7
7.5
W
Freya
Hoodini69
Freya
1
3
6
1.33
W
Xbalanque
Jorge DCX2
Xbalanque
2
4
4
1
W
Cu Chulainn
LordMorpheus42
Cu Chulainn
2
1
6
5
W
Fenrir
10
2
5
6.25
L
Vulcan
1
5
1
0.3
L
2
5
1
0.5
L
Cthulhu
dodysmoQ
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,267
Damage
60,694
90,032
Taken
87,869
57,541
Mitigated
69,567
24,713
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlyssaYanni
Cernunnos
4,946
2,431
41
3,069
14,933
4,976
432
2,396
12,497
0
40,047
L
Lancelot
BootyyMonsta
Lancelot
12,910
2,028
0
8,288
18,947
10,087
0
3,328
15,531
0
112,445
W
Bacchus
Daniel_Cruz9
Bacchus
10,195
1,067
393
6,233
18,209
22,041
0
5,960
11,992
43,807
5,343
W
Freya
Hoodini69
Freya
7,277
1,703
0
3,734
15,819
6,343
212
10,079
5,046
64,010
3,609
W
Xbalanque
Jorge DCX2
Xbalanque
12,528
6,648
0
6,583
18,274
8,496
201
6,871
11,363
0
98,227
W
Cu Chulainn
LordMorpheus42
Cu Chulainn
13,509
1,691
0
3,391
18,711
23,626
0
2,765
15,850
15,818
80,112
W
Fenrir
17,185
5,227
0
2,492
16,856
9,061
1,125
5,398
11,294
0
83,990
L
Vulcan
17,657
8,932
0
3,171
14,198
5,763
240
6,835
6,670
69,433
1,083
L
11,252
4,449
0
5,098
22,594
18,478
498
2,433
18,699
3,503
75,069
L
Cthulhu
dodysmoQ
Cthulhu
13,502
510
2,027
3,019
19,360
18,237
0
3,834
15,390
58,894
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
53,356
505
Minions Killed
580
0
Camps Cleared
0
1,975,097
Distance Traveled
1,999,712
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,720
368
60
3
0
319,064
4
L
Lancelot
10,717
510
142
7
0
500,562
2
W
Bacchus
10,825
515
42
2
0
403,163
4
W
Freya
10,120
482
121
6
0
409,855
4
W
Xbalanque
9,921
472
125
6
0
365,015
5
W
Cu Chulainn
11,179
532
173
8
0
366,322
0
W
Fenrir
11,311
539
119
6
0
455,357
1
L
Vulcan
9,673
461
106
5
0
372,151
6
L
Surtr
10,667
508
114
5
0
369,616
4
L
Cthulhu
10,185
485
83
4
0
413,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role