Player Matchup

Hercules
Hercules
JWILL VI
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,809 Elo+
Party 1
Ra
Ra
Webbv
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,809 Elo+
Party 1
Medusa
Medusa
lm CIay
Medusa
Level 102
God Stats
1W - 2L
1,634 SR
Queue Stats
8W - 5L
1,494 Elo+
Party 1
Team Averages
Level 80
1,545 SR
1,704 Elo+

VS

Team Averages
Level 109
1,716 SR
1,680 Elo+
Vulcan
Vulcan
DooDooDanMan
Vulcan
Level 25
God Stats
1W - 0L
1,652 SR
Queue Stats
15W - 11L
1,638 Elo+
Party 2
Awilix
Awilix
Galatine
Awilix
Level 156
God Stats
1W - 1L
1,771 SR
Queue Stats
38W - 21L
1,675 Elo+
Party 2
Geb
Geb
YouGotTrashed
Geb
Level 146
God Stats
1W - 0L
1,725 SR
Queue Stats
86W - 35L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JWILL VI
Hercules
14
1 / 3 / 3
8,104
737
2,550
12,198
6,186
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
4 / 5 / 2
8,661
787
5,352
9,583
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
lm CIay
Medusa
3
0 / 0 / 0
4,437
403
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 2 / 5
8,312
756
3,254
5,574
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Galatine
Awilix
16
8 / 3 / 0
10,346
941
10,237
8,577
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
0 / 1 / 8
8,574
779
5,523
10,918
10,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
8
8
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
2
5
1.25
W
Awilix
Galatine
Awilix
8
3
0
2.67
L
Hercules
JWILL VI
Hercules
1
3
3
0.83
L
Ra
4
5
2
1
W
0
1
8
4
L
Medusa
lm CIay
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,902
Damage
19,014
21,781
Taken
25,069
9,946
Mitigated
17,224
2,561
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
3,254
798
0
0
5,574
2,183
296
2,434
3,083
28,897
2,320
W
Awilix
Galatine
Awilix
10,237
3,882
0
1,505
8,577
4,475
1,826
1,973
6,604
0
43,166
L
Hercules
JWILL VI
Hercules
2,550
976
0
647
12,198
6,186
0
4,991
6,869
0
15,785
L
Ra
5,352
559
622
1,292
9,583
3,760
0
2,944
6,345
37,124
0
W
5,523
288
0
1,220
10,918
10,566
168
991
9,927
22,714
1,534
L
Medusa
lm CIay
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,202
Gold Earned
27,232
89
Minions Killed
154
0
Camps Cleared
0
373,612
Distance Traveled
634,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,312
756
56
5
0
199,035
0
W
Awilix
10,346
941
72
7
0
199,821
0
L
Hercules
8,104
737
27
2
0
193,645
0
L
Ra
8,661
787
62
6
0
179,967
0
W
Geb
8,574
779
26
2
0
235,840
0
L
Medusa
4,437
403
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role