Player Matchup

Nut
Nut
Ofumei
Nut
Level 146
God Stats
3W - 4L
1,580 SR
Queue Stats
74W - 74L
1,559 Elo+
Party 2
Da Ji
Da Ji
PlsWaitISuck
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 47L
1,583 Elo+
Party 2
Terra
Terra
RaymondSugarbee
Terra
Level 123
God Stats
7W - 7L
1,493 SR
Queue Stats
31W - 38L
1,475 Elo+
Party 2
Hel
Hel
jamm0710
Hel
Level 82
God Stats
4W - 7L
1,558 SR
Queue Stats
283W - 262L
1,559 Elo+
Solo
Osiris
Osiris
lilzink--
Osiris
Level 123
God Stats
0W - 2L
1,437 SR
Queue Stats
34W - 33L
1,504 Elo+
Solo
Team Averages
Level 105
1,513 SR
1,536 Elo+

VS

Team Averages
Level 110
1,554 SR
1,501 Elo+
Tyr
Tyr
Incogfrito
Tyr
Level 85
God Stats
5W - 6L
1,486 SR
Queue Stats
159W - 141L
1,454 Elo+
Solo
Medusa
Medusa
Sokhonsim
Medusa
Level 83
God Stats
1W - 3L
1,405 SR
Queue Stats
41W - 53L
1,598 Elo+
Solo
Nut
Nut
TheEvilSaint 14
Nut
Level 117
God Stats
1W - 0L
1,524 SR
Queue Stats
3W - 3L
1,304 Elo+
Party 1
Sylvanus
Sylvanus
UpdateWizard
Sylvanus
Level 156
God Stats
6W - 5L
1,500 SR
Queue Stats
80W - 63L
1,563 Elo+
Party 1
Lancelot
Lancelot
gbthekid21
Lancelot
Level 109
God Stats
3W - 0L
1,855 SR
Queue Stats
75W - 56L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Ofumei
Nut
12
1 / 4 / 0
7,028
502
8,387
12,960
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 0
7,586
542
6,810
14,397
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 1
6,626
473
5,864
13,736
12,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 7 / 0
6,810
486
3,738
10,857
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
lilzink--
Osiris
12
1 / 5 / 0
6,791
485
6,443
16,765
12,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,905
636
10,675
13,857
14,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Sokhonsim
Medusa
16
8 / 0 / 1
9,751
697
11,307
8,062
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 2 / 5
7,079
506
7,701
9,633
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
UpdateWizard
Sylvanus
14
5 / 0 / 3
7,959
569
9,576
12,349
12,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
gbthekid21
Lancelot
15
6 / 1 / 2
8,550
611
8,648
11,986
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
24
24
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Nut
Ofumei
Nut
1
4
0
0.25
L
2
5
0
0.4
L
0
3
1
0.17
W
Medusa
Sokhonsim
Medusa
8
0
1
8.5
W
1
2
5
1.75
W
Sylvanus
UpdateWizard
Sylvanus
5
0
3
6.5
W
Lancelot
gbthekid21
Lancelot
6
1
2
7
L
0
7
0
0
L
Osiris
lilzink--
Osiris
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,242
Damage
47,907
68,715
Taken
55,887
39,065
Mitigated
40,164
20,092
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,675
2,114
0
7,297
13,857
14,037
67
0
13,857
0
66,123
L
Nut
Ofumei
Nut
8,387
5,042
0
4,317
12,960
4,775
805
4,238
8,722
0
59,017
L
6,810
1,848
0
3,318
14,397
6,054
0
1,732
12,665
0
61,084
L
5,864
531
260
2,141
13,736
12,601
0
2,537
11,199
26,993
0
W
Medusa
Sokhonsim
Medusa
11,307
5,118
0
2,272
8,062
3,295
916
3,531
4,531
0
88,484
W
7,701
5,210
0
2,429
9,633
3,918
0
2,580
7,053
0
39,498
W
Sylvanus
UpdateWizard
Sylvanus
9,576
3,311
360
3,390
12,349
12,172
0
2,399
9,950
40,628
22,271
W
Lancelot
gbthekid21
Lancelot
8,648
2,068
0
5,578
11,986
6,742
0
937
11,049
0
65,507
L
3,738
88
421
2,375
10,857
2,916
0
0
10,857
44,703
808
L
Osiris
lilzink--
Osiris
6,443
3,078
0
7,260
16,765
12,719
0
0
16,765
0
48,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
42,244
401
Minions Killed
514
0
Camps Cleared
0
1,402,331
Distance Traveled
1,439,912
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,905
636
109
8
0
273,735
0
L
Nut
7,028
502
101
7
0
264,381
0
L
Da Ji
7,586
542
100
7
0
313,463
0
L
Terra
6,626
473
28
2
0
313,743
3
W
Medusa
9,751
697
145
10
0
294,171
0
W
Nut
7,079
506
50
4
0
269,046
0
W
Sylvanus
7,959
569
97
7
0
246,004
0
W
Lancelot
8,550
611
113
8
0
356,956
0
L
Hel
6,810
486
92
7
0
261,108
6
L
Osiris
6,791
485
80
6
0
249,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role