Player Matchup

Anubis
Anubis
Banasazi
Anubis
Level 99
God Stats
7W - 6L
1,716 SR
Queue Stats
79W - 81L
1,420 Elo+
Party 1
Artemis
Artemis
LBFP
Artemis
Level 153
God Stats
17W - 14L
1,707 SR
Queue Stats
39W - 39L
1,520 Elo+
Party 1
Surtr
Surtr
SneakyFortunis
Surtr
Level 155
God Stats
1W - 3L
1,556 SR
Queue Stats
16W - 21L
1,554 Elo+
Solo
Team Averages
Level 136
1,660 SR
1,498 Elo+

VS

Team Averages
Level 112
1,650 SR
1,498 Elo+
Pele
Pele
groovyg
Pele
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,580 Elo+
Party 2
Surtr
Surtr
piecitozzz
Surtr
Level 168
God Stats
1W - 1L
1,637 SR
Queue Stats
3W - 5L
1,427 Elo+
Solo
Ra
Ra
xXkiller_juanXx
Ra
Level 147
God Stats
7W - 1L
1,813 SR
Queue Stats
84W - 84L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Banasazi
Anubis
12
0 / 4 / 0
7,237
658
5,051
7,885
4,377
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
LBFP
Artemis
11
0 / 3 / 0
6,813
619
5,451
6,882
2,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 0
7,536
685
7,942
11,485
11,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
groovyg
Pele
12
4 / 1 / 5
8,101
736
4,661
7,213
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
13
2 / 0 / 7
8,176
743
7,674
12,840
12,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 6
9,242
840
9,007
4,835
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
10
10
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Banasazi
Anubis
0
4
0
0
L
Artemis
LBFP
Artemis
0
3
0
0
L
1
3
0
0.33
W
Pele
groovyg
Pele
4
1
5
6.5
W
Surtr
2
0
7
5.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
21,342
26,252
Taken
24,888
18,483
Mitigated
18,064
2,329
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Banasazi
Anubis
5,051
78
0
714
7,885
4,377
0
2,683
5,136
26,962
683
L
Artemis
LBFP
Artemis
5,451
2,230
0
392
6,882
2,982
0
1,810
5,053
0
28,830
L
7,942
2,221
0
1,223
11,485
11,124
32
4,544
6,927
1,127
20,219
W
Pele
groovyg
Pele
4,661
1,200
0
743
7,213
3,777
0
1,432
5,771
0
22,931
W
Surtr
7,674
2,592
0
1,958
12,840
12,040
25
3,124
9,406
372
22,365
W
9,007
927
2,698
2,373
4,835
2,247
554
594
4,207
51,587
2,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,586
Gold Earned
25,519
143
Minions Killed
174
0
Camps Cleared
0
584,553
Distance Traveled
646,221
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,237
658
53
5
0
182,019
0
L
Artemis
6,813
619
44
4
0
190,295
5
L
Surtr
7,536
685
46
4
0
212,239
0
W
Pele
8,101
736
41
4
0
195,883
5
W
Surtr
8,176
743
21
2
0
233,525
0
W
Ra
9,242
840
112
10
0
216,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role