Player Matchup

Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
NerfsHades
Hercules
Gold III
Level 141
God Stats
2W - 3L
1,291 SR
Queue Stats
35W - 37L
1,804 MMR
Solo
Vulcan
Vulcan
Gold II
nematepojma
Vulcan
Gold II
Level 48
God Stats
18W - 16L
1,643 SR
Queue Stats
26W - 26L
1,771 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,478 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 181
1,640 SR
1,659 MMR
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold I
Flanqer
Persephone
Gold I
Level 185
God Stats
26W - 25L
1,674 SR
Queue Stats
134W - 188L
1,637 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
XACUTIONER
Hun Batz
Platinum IV
Level 145
God Stats
9W - 5L
1,746 SR
Queue Stats
190W - 200L
1,840 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 3 / 3
8,578
660
7,848
17,045
25,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hercules
NerfsHades
Hercules
14
3 / 2 / 3
8,739
672
11,382
14,933
18,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
14
2 / 3 / 2
8,719
671
7,369
8,524
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
AchillesNe ZhaThothMorgan Le Fay

VS

Bans
CharonKuzenboScyllaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 3 / 5
8,595
661
11,965
10,726
9,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Flanqer
Persephone
16
1 / 3 / 6
9,685
745
11,436
9,045
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
XACUTIONER
Hun Batz
15
5 / 1 / 2
9,508
731
11,410
14,240
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
8
8
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
3
1.17
W
Arachne
 
Arachne
2
3
5
1.5
W
Persephone
Flanqer
Persephone
1
3
6
1.33
L
Hercules
NerfsHades
Hercules
3
2
3
2.25
W
Hun Batz
XACUTIONER
Hun Batz
5
1
2
6
L
Vulcan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
34,811
40,502
Taken
34,011
47,382
Mitigated
23,594
11,100
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,848
463
0
5,112
17,045
25,110
0
6,079
10,337
28,610
0
W
Arachne
 
Arachne
11,965
10,055
0
2,959
10,726
9,726
0
3,589
6,230
0
24,496
W
Persephone
Flanqer
Persephone
11,436
925
123
2,780
9,045
3,457
180
5,181
3,082
57,131
0
L
Hercules
NerfsHades
Hercules
11,382
3,678
0
5,030
14,933
18,155
0
2,313
12,180
0
24,530
W
Hun Batz
XACUTIONER
Hun Batz
11,410
2,885
0
4,193
14,240
10,411
0
4,528
8,525
0
33,449
L
Vulcan
7,369
4,578
0
958
8,524
4,117
0
3,127
5,250
55,004
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
27,788
189
Minions Killed
157
0
Camps Cleared
0
761,777
Distance Traveled
771,123
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,578
660
43
3
0
254,776
0
W
Arachne
8,595
661
38
3
0
243,252
1
W
Persephone
9,685
745
84
6
0
251,978
4
L
Hercules
8,739
672
36
3
0
258,612
1
W
Hun Batz
9,508
731
35
3
0
275,893
0
L
Vulcan
8,719
671
110
8
0
248,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role