Player Matchup

Ne Zha
Ne Zha
Finnyan
Ne Zha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,589 Elo+
Party 1
Serqet
Serqet
MiniGob3rz
Serqet
Level 59
God Stats
14W - 5L
1,634 SR
Queue Stats
17W - 13L
1,589 Elo+
Party 1
Charon
Charon
c0rpseplant
Charon
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 12L
1,553 Elo+
Party 1
Team Averages
Level 74
1,545 SR
1,577 Elo+

VS

Team Averages
Level 81
1,423 SR
1,394 Elo+
Scylla
Scylla
ItsPaddyTheDude
Scylla
Level 157
God Stats
3W - 4L
1,461 SR
Queue Stats
139W - 151L
1,513 Elo+
Solo
Charybdis
Charybdis
MerlintheWizard
Charybdis
Level 25
God Stats
1W - 2L
1,307 SR
Queue Stats
15W - 22L
1,357 Elo+
Party 2
Sylvanus
Sylvanus
Myomchung
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Finnyan
Ne Zha
16
1 / 5 / 2
10,916
682
10,256
15,223
6,697
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
MiniGob3rz
Serqet
19
10 / 2 / 1
13,617
851
17,875
15,860
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Charon
18
0 / 1 / 8
11,936
746
8,662
14,639
15,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
7,741
484
0
4,962
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MerlintheWizard
Charybdis
18
6 / 4 / 2
11,661
729
13,623
15,726
8,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Myomchung
Sylvanus
19
2 / 3 / 6
11,471
717
7,602
24,136
25,730
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
8
8
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Finnyan
Ne Zha
1
5
2
0.4
L
0
4
0
0
L
Charybdis
MerlintheWizard
Charybdis
6
4
2
1.75
W
Serqet
MiniGob3rz
Serqet
10
2
1
5.25
L
Sylvanus
Myomchung
Sylvanus
2
3
6
1.67
W
Charon
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,793
Damage
21,225
45,722
Taken
44,824
30,089
Mitigated
35,938
9,183
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Finnyan
Ne Zha
10,256
3,758
0
3,167
15,223
6,697
129
2,721
12,470
0
43,043
L
0
0
0
0
4,962
1,545
0
1,083
3,879
0
0
L
Charybdis
MerlintheWizard
Charybdis
13,623
7,175
0
3,638
15,726
8,663
0
1,860
13,337
0
47,532
W
Serqet
MiniGob3rz
Serqet
17,875
9,410
0
4,240
15,860
7,611
1,116
2,805
12,118
0
71,989
L
Sylvanus
Myomchung
Sylvanus
7,602
2,513
1,510
7,973
24,136
25,730
0
4,987
18,408
35,197
853
W
Charon
8,662
1,434
0
1,776
14,639
15,781
696
1,978
12,281
38,272
3,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
30,873
199
Minions Killed
131
0
Camps Cleared
0
917,024
Distance Traveled
442,855
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,916
682
45
3
0
256,788
0
L
Scylla
7,741
484
0
0
0
5,866
0
L
Charybdis
11,661
729
64
4
0
229,471
0
W
Serqet
13,617
851
82
5
0
351,619
0
L
Sylvanus
11,471
717
67
4
0
207,518
0
W
Charon
11,936
746
72
5
0
308,617
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role