Player Matchup

Cthulhu
Cthulhu
Diamond IV
HookinhoTTV
Cthulhu
Diamond IV
Level 126
God Stats
82W - 26L
1,677 SR
Queue Stats
228W - 135L
2,141 MMR
Party 1
Agni
Agni
Diamond IV
Playboysttv
Agni
Diamond IV
Level 156
God Stats
12W - 6L
1,736 SR
Queue Stats
239W - 137L
2,260 MMR
Party 1
Bastet
Bastet
Diamond II
xEXPLICITPAINx
Bastet
Diamond II
Level 148
God Stats
57W - 21L
1,791 SR
Queue Stats
212W - 120L
2,383 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,735 SR
2,262 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 170
1,545 SR
1,981 MMR
Erlang Shen
Erlang Shen
Diamond V
Casperthewhite4
Erlang Shen
Diamond V
Level 210
God Stats
0W - 1L
1,974 SR
Queue Stats
65W - 71L
2,115 MMR
Solo
Awilix
Awilix
Platinum V
ImStrixus
Awilix
Platinum V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,968 MMR
Solo
Nu Wa
Nu Wa
Platinum V
JxstDxnt
Nu Wa
Platinum V
Level 144
God Stats
0W - 2L
1,161 SR
Queue Stats
197W - 223L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HookinhoTTV
Cthulhu
14
5 / 5 / 8
9,830
756
11,673
13,728
13,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 1 / 8
10,038
772
10,578
9,830
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 6
9,929
764
14,507
9,082
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AresCharonAchillesGeb

VS

Bans
KuzenboNe ZhaDiscordiaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Casperthewhite4
Erlang Shen
13
3 / 3 / 1
8,671
667
8,424
14,177
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
ImStrixus
Awilix
13
2 / 4 / 1
8,435
649
4,164
12,919
6,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nu Wa
JxstDxnt
Nu Wa
14
0 / 6 / 4
8,421
648
6,579
14,779
7,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
6
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Casperthewhite4
Erlang Shen
3
3
1
1.17
W
Cthulhu
HookinhoTTV
Cthulhu
5
5
8
1.8
L
Awilix
ImStrixus
Awilix
2
4
1
0.63
L
Nu Wa
JxstDxnt
Nu Wa
0
6
4
0.33
W
4
1
8
8
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,758
Damage
19,167
32,640
Taken
41,875
25,635
Mitigated
25,031
8,325
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Casperthewhite4
Erlang Shen
8,424
3,241
0
4,743
14,177
11,274
0
6,264
7,032
0
31,679
W
Cthulhu
HookinhoTTV
Cthulhu
11,673
222
460
1,074
13,728
13,017
366
2,010
11,308
35,403
580
L
Awilix
ImStrixus
Awilix
4,164
1,128
0
2,258
12,919
6,033
0
6,842
5,358
0
26,478
L
Nu Wa
JxstDxnt
Nu Wa
6,579
3,224
0
3,804
14,779
7,724
30
7,213
6,494
37,760
0
W
10,578
861
0
3,742
9,830
6,163
892
2,118
7,515
47,671
1,258
W
14,507
2,727
0
3,049
9,082
6,455
688
2,498
6,221
0
40,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
25,527
177
Minions Killed
152
0
Camps Cleared
0
751,875
Distance Traveled
684,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,671
667
61
5
0
235,186
0
W
Cthulhu
9,830
756
47
4
0
232,361
0
L
Awilix
8,435
649
33
3
0
241,891
0
L
Nu Wa
8,421
648
58
4
0
207,197
0
W
Agni
10,038
772
85
7
0
240,818
0
W
Bastet
9,929
764
45
3
0
278,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role