Player Matchup

Hercules
Hercules
Alimpnoodle8309
Hercules
Level 91
God Stats
1W - 1L
1,722 SR
Queue Stats
98W - 102L
1,446 Elo+
Party 2
Yu Huang
Yu Huang
Arceuѕ
Yu Huang
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 199L
1,562 Elo+
Solo
Mercury
Mercury
HSalomCab
Mercury
Level 110
God Stats
3W - 4L
1,717 SR
Queue Stats
181W - 191L
1,486 Elo+
Solo
Rama
Rama
IanNaut357
Rama
Level 129
God Stats
3W - 3L
1,650 SR
Queue Stats
92W - 95L
1,444 Elo+
Party 2
Terra
Terra
Improvised_Chaos
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,534 Elo+
Solo
Team Averages
Level 133
1,618 SR
1,495 Elo+

VS

Team Averages
Level 104
1,523 SR
1,471 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AXTONMAREK
Ah Muzen Cab
Level 123
God Stats
9W - 6L
1,490 SR
Queue Stats
47W - 61L
1,354 Elo+
Party 1
Bastet
Bastet
VotiveMeerkat54
Bastet
Level 127
God Stats
38W - 23L
1,650 SR
Queue Stats
88W - 71L
1,543 Elo+
Solo
Surtr
Surtr
kamimari98
Surtr
Level 127
God Stats
126W - 103L
1,474 SR
Queue Stats
173W - 161L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 4 / 0
4,458
446
3,836
10,540
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yu Huang
Arceuѕ
Yu Huang
10
0 / 1 / 0
5,219
522
3,737
5,697
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
HSalomCab
Mercury
8
1 / 3 / 1
4,662
466
1,625
7,337
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 3 / 1
5,627
563
4,501
8,242
2,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 3
5,039
504
4,214
8,185
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 3
5,918
592
4,188
5,626
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
8
3 / 2 / 0
5,384
538
5,141
8,630
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
AXTONMAREK
Ah Muzen Cab
10
1 / 2 / 2
5,875
588
5,277
6,318
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 1
5,618
562
3,232
7,040
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
11
3 / 0 / 1
6,966
697
5,998
7,852
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
10
11
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
3
2.5
W
Horus
 
Horus
3
2
0
1.5
W
Ah Muzen Cab
AXTONMAREK
Ah Muzen Cab
1
2
2
1
L
Hercules
0
4
0
0
L
Yu Huang
Arceuѕ
Yu Huang
0
1
0
0
L
Mercury
HSalomCab
Mercury
1
3
1
0.5
L
2
3
1
0.83
L
1
0
3
2.5
W
2
0
1
2.5
W
Surtr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
23,836
40,001
Taken
35,466
21,790
Mitigated
16,903
9,980
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,188
654
338
2,450
5,626
2,024
0
2,245
3,381
48,951
819
W
Horus
 
Horus
5,141
2,341
468
2,093
8,630
4,985
0
3,153
5,477
0
16,986
W
Ah Muzen Cab
AXTONMAREK
Ah Muzen Cab
5,277
2,260
123
992
6,318
2,107
0
904
5,414
0
43,418
L
Hercules
3,836
1,050
0
3,492
10,540
8,757
0
507
9,384
0
26,769
L
Yu Huang
Arceuѕ
Yu Huang
3,737
568
0
1,250
5,697
2,168
0
1,783
3,813
45,950
0
L
Mercury
HSalomCab
Mercury
1,625
503
0
660
7,337
2,812
0
724
6,572
0
27,430
L
4,501
3,667
0
2,517
8,242
2,563
0
0
7,990
0
44,171
L
4,214
549
4
2,057
8,185
5,490
0
1,334
6,626
13,167
1,485
W
3,232
752
0
1,912
7,040
2,672
435
1,372
5,668
0
37,505
W
Surtr
5,998
2,561
0
3,006
7,852
5,115
16
0
7,292
1,337
50,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
29,761
280
Minions Killed
319
0
Camps Cleared
0
945,852
Distance Traveled
1,019,683
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,918
592
81
8
0
203,062
1
W
Horus
5,384
538
22
2
0
177,733
0
W
Ah Muzen Cab
5,875
588
65
7
0
185,702
1
L
Hercules
4,458
446
43
4
0
171,134
0
L
Yu Huang
5,219
522
85
9
0
183,404
1
L
Mercury
4,662
466
43
4
0
205,658
0
L
Rama
5,627
563
83
8
0
177,032
1
L
Terra
5,039
504
26
3
0
208,624
2
W
Bastet
5,618
562
61
6
0
243,895
0
W
Surtr
6,966
697
90
9
0
209,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role