Player Matchup

Skadi
Skadi
Chakia
Skadi
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 35L
1,158 Elo+
Party 2
Nut
Nut
Fragmentox
Nut
Level 154
God Stats
8W - 8L
1,542 SR
Queue Stats
10W - 10L
1,468 Elo+
Solo
Arachne
Arachne
Ratilla08
Arachne
Level 113
God Stats
33W - 28L
1,585 SR
Queue Stats
127W - 148L
1,429 Elo+
Solo
Jormungandr
Jormungandr
XirusValikia
Jormungandr
Level 38
God Stats
1W - 2L
1,291 SR
Queue Stats
16W - 20L
1,401 Elo+
Party 2
Yu Huang
Yu Huang
moncho111
Yu Huang
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 126L
1,393 Elo+
Party 2
Team Averages
Level 76
1,442 SR
1,370 Elo+

VS

Team Averages
Level 63
1,466 SR
1,396 Elo+
Guan Yu
Guan Yu
BADMAN_SO790
Guan Yu
Level 39
God Stats
3W - 5L
1,235 SR
Queue Stats
28W - 41L
1,298 Elo+
Solo
Fenrir
Fenrir
Cazita1579
Fenrir
Level 64
God Stats
11W - 9L
1,499 SR
Queue Stats
81W - 82L
1,459 Elo+
Solo
Skadi
Skadi
Japanasaki
Skadi
Level 38
God Stats
1W - 3L
1,236 SR
Queue Stats
27W - 41L
1,308 Elo+
Solo
Anubis
Anubis
MrShadowflower
Anubis
Level 114
God Stats
24W - 13L
1,705 SR
Queue Stats
298W - 277L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
Neryko
Sylvanus
Level 60
God Stats
31W - 29L
1,653 SR
Queue Stats
145W - 122L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chakia
Skadi
9
0 / 2 / 0
5,080
423
5,596
6,662
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
3 / 1 / 0
7,737
645
8,167
8,809
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Ratilla08
Arachne
11
0 / 3 / 0
5,833
486
3,771
9,145
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
XirusValikia
Jormungandr
9
0 / 0 / 0
5,528
461
5,473
9,343
6,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
moncho111
Yu Huang
12
0 / 2 / 0
6,416
535
3,282
6,387
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BADMAN_SO790
Guan Yu
11
0 / 3 / 1
5,740
478
2,540
10,311
5,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Cazita1579
Fenrir
9
2 / 0 / 1
5,283
440
4,488
7,469
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
10
1 / 0 / 2
5,449
454
7,096
5,899
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
4 / 0 / 0
6,951
579
5,529
5,540
2,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Neryko
Sylvanus
9
1 / 0 / 1
6,008
501
3,703
9,282
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
8
8
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BADMAN_SO790
Guan Yu
0
3
1
0.17
W
Fenrir
Cazita1579
Fenrir
2
0
1
2.5
L
Skadi
Chakia
Skadi
0
2
0
0
L
3
1
0
3
W
Skadi
1
0
2
2
W
4
0
0
4
W
Sylvanus
Neryko
Sylvanus
1
0
1
1.5
L
Arachne
Ratilla08
Arachne
0
3
0
0
L
Jormungandr
XirusValikia
Jormungandr
0
0
0
0
L
Yu Huang
moncho111
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,289
Damage
23,356
40,346
Taken
38,501
18,079
Mitigated
22,097
10,143
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BADMAN_SO790
Guan Yu
2,540
221
161
3,113
10,311
5,978
0
0
10,311
0
33,939
W
Fenrir
Cazita1579
Fenrir
4,488
916
0
2,154
7,469
3,398
0
792
6,677
0
24,376
L
Skadi
Chakia
Skadi
5,596
1,982
0
263
6,662
2,167
48
950
5,712
0
30,916
L
8,167
6,479
0
4,786
8,809
3,206
775
0
8,568
0
57,461
W
Skadi
7,096
2,735
0
583
5,899
2,404
0
1,703
4,196
0
41,068
W
5,529
89
0
3,022
5,540
2,384
138
2,971
2,569
48,424
1,554
W
Sylvanus
Neryko
Sylvanus
3,703
1,442
2,278
5,072
9,282
7,933
0
3,169
6,113
18,775
0
L
Arachne
Ratilla08
Arachne
3,771
3,134
0
1,331
9,145
3,752
0
1,859
7,286
0
43,104
L
Jormungandr
XirusValikia
Jormungandr
5,473
1,572
0
2,938
9,343
6,948
0
2,169
7,174
27,201
0
L
Yu Huang
moncho111
Yu Huang
3,282
213
0
825
6,387
2,006
0
4,188
2,199
51,956
663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
29,431
359
Minions Killed
258
0
Camps Cleared
0
1,129,714
Distance Traveled
1,158,692
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,740
478
58
5
0
240,879
0
W
Fenrir
5,283
440
33
3
0
260,547
0
L
Skadi
5,080
423
62
5
0
214,426
0
L
Nut
7,737
645
95
8
0
203,944
0
W
Skadi
5,449
454
55
5
0
227,956
0
W
Anubis
6,951
579
88
7
0
222,518
0
W
Sylvanus
6,008
501
24
2
0
206,792
3
L
Arachne
5,833
486
76
6
0
246,672
0
L
Jormungandr
5,528
461
33
3
0
233,009
0
L
Yu Huang
6,416
535
93
8
0
231,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role