Player Matchup

Charon
Charon
LeeringPig
Charon
Level 156
God Stats
2W - 0L
1,733 SR
Queue Stats
105W - 89L
1,515 Elo+
Solo
Eset
Eset
PrJr25
Eset
Level 167
God Stats
6W - 5L
1,622 SR
Queue Stats
613W - 646L
1,490 Elo+
Solo
Skadi
Skadi
TFS GizMo
Skadi
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 98L
1,599 Elo+
Solo
Cthulhu
Cthulhu
ragingyoda001
Cthulhu
Level 118
God Stats
10W - 6L
1,637 SR
Queue Stats
348W - 360L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yxngtoad
Ah Muzen Cab
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,430 Elo+
Party 1
Team Averages
Level 126
1,598 SR
1,508 Elo+

VS

Team Averages
Level 146
1,429 SR
1,543 Elo+
Freya
Freya
Dakker
Freya
Level 156
God Stats
4W - 5L
1,524 SR
Queue Stats
190W - 205L
1,509 Elo+
Solo
Skadi
Skadi
MyRealNameis
Skadi
Level 119
God Stats
1W - 1L
1,746 SR
Queue Stats
109W - 101L
1,584 Elo+
Solo
Achilles
Achilles
SaulNF
Achilles
Level 151
God Stats
0W - 2L
1,311 SR
Queue Stats
49W - 41L
1,533 Elo+
Solo
Artio
Artio
TheYowMan
Artio
Level 140
God Stats
4W - 6L
1,433 SR
Queue Stats
194W - 197L
1,526 Elo+
Solo
Ne Zha
Ne Zha
baconbacksunday
Ne Zha
Level 164
God Stats
0W - 3L
1,130 SR
Queue Stats
92W - 76L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LeeringPig
Charon
14
0 / 3 / 19
8,267
827
9,935
13,158
15,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
PrJr25
Eset
13
4 / 2 / 14
8,467
847
12,303
9,274
4,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
TFS GizMo
Skadi
15
6 / 2 / 12
9,064
906
10,399
8,946
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
16
6 / 3 / 14
9,867
987
10,869
16,114
17,302
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
yxngtoad
Ah Muzen Cab
16
9 / 2 / 9
9,892
989
14,252
9,931
5,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dakker
Freya
13
3 / 6 / 5
7,775
778
9,422
11,062
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 1
8,364
836
7,782
9,739
5,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
SaulNF
Achilles
13
1 / 4 / 8
7,350
735
10,644
14,278
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
TheYowMan
Artio
15
3 / 5 / 3
8,190
819
6,807
19,522
15,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 6
7,470
747
5,026
9,097
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
25
Kills
11
12
Deaths
25
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
Dakker
Freya
3
6
5
0.92
W
Charon
LeeringPig
Charon
0
3
19
3.17
L
2
4
1
0.63
W
Eset
PrJr25
Eset
4
2
14
5.5
L
Achilles
SaulNF
Achilles
1
4
8
1.25
W
Skadi
TFS GizMo
Skadi
6
2
12
6
L
Artio
TheYowMan
Artio
3
5
3
0.9
L
2
6
6
0.83
W
Cthulhu
6
3
14
4.33
W
Ah Muzen Cab
yxngtoad
Ah Muzen Cab
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,758
Damage
39,681
57,423
Taken
63,698
46,984
Mitigated
42,575
13,420
Healing
16,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Dakker
Freya
9,422
1,693
131
1,759
11,062
4,801
0
6,587
4,475
14,679
0
W
Charon
LeeringPig
Charon
9,935
1,193
636
2,587
13,158
15,107
869
2,378
10,160
17,760
458
L
7,782
2,875
535
1,963
9,739
5,070
0
4,931
4,808
0
22,878
W
Eset
PrJr25
Eset
12,303
515
982
903
9,274
4,802
830
2,263
6,603
19,173
0
L
Achilles
SaulNF
Achilles
10,644
1,116
1,256
3,389
14,278
13,163
0
6,727
7,551
1,106
13,980
W
Skadi
TFS GizMo
Skadi
10,399
4,195
1,726
989
8,946
4,538
1,634
1,779
6,894
0
21,333
L
Artio
TheYowMan
Artio
6,807
550
1,801
5,117
19,522
15,476
0
7,537
11,985
12,990
1,302
L
5,026
767
438
519
9,097
4,065
0
6,448
2,649
0
9,142
W
Cthulhu
10,869
314
2,407
2,080
16,114
17,302
333
5,686
9,495
22,880
1,003
W
Ah Muzen Cab
yxngtoad
Ah Muzen Cab
14,252
6,437
792
318
9,931
5,235
4,146
2,508
6,857
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
39,149
113
Minions Killed
100
0
Camps Cleared
0
863,051
Distance Traveled
767,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,775
778
13
1
0
146,122
0
W
Charon
8,267
827
18
2
0
166,967
0
L
Skadi
8,364
836
34
3
0
158,698
0
W
Eset
8,467
847
17
2
0
171,345
0
L
Achilles
7,350
735
24
2
0
179,019
0
W
Skadi
9,064
906
30
3
0
151,595
0
L
Artio
8,190
819
24
2
0
160,235
0
L
Ne Zha
7,470
747
5
1
0
123,263
0
W
Cthulhu
9,867
987
26
3
0
215,787
0
W
Ah Muzen Cab
9,892
989
22
2
0
157,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role