Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
J_Mitch62
Anubis
Level 158
God Stats
4W - 6L
1,577 SR
Queue Stats
58W - 72L
1,527 Elo+
Solo
Nu Wa
Nu Wa
UndeadMaster617
Nu Wa
Level 89
God Stats
30W - 13L
1,599 SR
Queue Stats
59W - 46L
1,556 Elo+
Solo
Loki
Loki
kcham
Loki
Level 88
God Stats
0W - 2L
1,509 SR
Queue Stats
223W - 209L
1,502 Elo+
Party 3
Sobek
Sobek
smokingchicho
Sobek
Level 32
God Stats
0W - 3L
1,318 SR
Queue Stats
75W - 92L
1,312 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,479 Elo+

VS

Team Averages
Level 115
1,457 SR
1,491 Elo+
Nut
Nut
Blueprintwolf
Nut
Level 42
God Stats
1W - 0L
1,702 SR
Queue Stats
8W - 9L
1,490 Elo+
Party 2
Surtr
Surtr
Gmcole1
Surtr
Level 139
God Stats
1W - 0L
1,483 SR
Queue Stats
23W - 18L
1,600 Elo+
Party 2
Discordia
Discordia
Queenchei
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,461 Elo+
Party 1
Da Ji
Da Ji
Reel her in
Da Ji
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 88L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Uriel196123
Sylvanus
Level 65
God Stats
4W - 4L
1,101 SR
Queue Stats
40W - 48L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 3 / 1
5,521
502
5,937
6,489
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
J_Mitch62
Anubis
8
1 / 4 / 0
5,293
481
1,144
4,608
1,845
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 1
6,174
561
6,629
4,667
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
kcham
Loki
10
1 / 1 / 1
5,422
493
4,018
8,508
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
4,865
442
1,456
7,110
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,918
447
2,105
7,092
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Gmcole1
Surtr
11
1 / 0 / 0
6,373
579
3,195
9,882
6,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
Queenchei
Discordia
12
1 / 0 / 4
6,554
596
2,385
4,293
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 2
7,027
639
4,680
7,994
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Uriel196123
Sylvanus
11
2 / 0 / 2
5,835
530
4,876
8,395
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
11
11
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
1
0.83
W
0
3
0
0
W
Surtr
Gmcole1
Surtr
1
0
0
1
L
Anubis
J_Mitch62
Anubis
1
4
0
0.25
W
Discordia
Queenchei
Discordia
1
0
4
3
W
7
2
2
4
L
1
2
1
0.75
W
Sylvanus
Uriel196123
Sylvanus
2
0
2
3
L
Loki
kcham
Loki
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,184
Damage
17,241
31,382
Taken
37,656
11,431
Mitigated
19,578
7,158
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,937
3,397
0
1,472
6,489
1,824
96
1,894
4,595
0
37,362
W
2,105
1,154
0
1,724
7,092
2,668
33
1,140
5,952
0
18,783
W
Surtr
Gmcole1
Surtr
3,195
722
0
4,347
9,882
6,248
14
4,604
5,278
730
53,312
L
Anubis
J_Mitch62
Anubis
1,144
0
0
688
4,608
1,845
0
1,883
2,725
23,821
739
W
Discordia
Queenchei
Discordia
2,385
128
0
1,426
4,293
1,466
0
1,321
2,972
45,932
1,355
W
4,680
1,506
0
1,007
7,994
3,427
0
952
7,042
0
43,640
L
6,629
1,888
0
1,090
4,667
1,513
0
161
4,506
47,016
1,468
W
Sylvanus
Uriel196123
Sylvanus
4,876
1,810
348
2,771
8,395
5,769
0
1,071
7,324
36,359
17,045
L
Loki
kcham
Loki
4,018
573
0
1,132
8,508
2,872
0
812
7,696
0
39,132
L
1,456
294
0
2,776
7,110
3,377
0
1,915
5,195
14,215
1,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
30,707
273
Minions Killed
343
0
Camps Cleared
0
917,734
Distance Traveled
1,017,209
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,521
502
51
5
0
204,101
0
W
Nut
4,918
447
33
3
0
157,072
0
W
Surtr
6,373
579
90
8
0
200,504
0
L
Anubis
5,293
481
55
5
0
119,203
0
W
Discordia
6,554
596
75
7
0
211,370
0
W
Da Ji
7,027
639
86
8
0
277,013
0
L
Nu Wa
6,174
561
78
7
0
172,345
0
W
Sylvanus
5,835
530
59
5
0
171,250
4
L
Loki
5,422
493
59
5
0
250,230
0
L
Sobek
4,865
442
30
3
0
171,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role