Player Matchup

Sylvanus
Sylvanus
Silver II
Atlchevy678404
Sylvanus
Silver II
Level 159
God Stats
5W - 2L
1,718 SR
Queue Stats
93W - 88L
1,238 MMR
Party 2
Fenrir
Fenrir
Silver I
ChristKilla
Fenrir
Silver I
Level 129
God Stats
1W - 3L
1,677 SR
Queue Stats
64W - 80L
1,166 MMR
Solo
Xbalanque
Xbalanque
Silver II
JJFryinHard
Xbalanque
Silver II
Level 159
God Stats
17W - 11L
1,604 SR
Queue Stats
92W - 87L
978 MMR
Solo
Nu Wa
Nu Wa
Silver II
SneaktheGeek
Nu Wa
Silver II
Level 65
God Stats
15W - 15L
1,498 SR
Queue Stats
19W - 24L
1,194 MMR
Party 2
Geb
Geb
Gold V
TheMoneyyy
Geb
Gold V
Level 155
God Stats
6W - 5L
1,519 SR
Queue Stats
94W - 106L
1,194 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,603 SR
1,154 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,533 SR
1,154 MMR
Hades
Hades
Silver I
KidClutchfrmOKC
Hades
Silver I
Level 158
God Stats
0W - 1L
1,535 SR
Queue Stats
40W - 52L
1,214 MMR
Solo
Anubis
Anubis
Silver V
Persian_9613
Anubis
Silver V
Level 86
God Stats
6W - 5L
1,557 SR
Queue Stats
72W - 114L
601 MMR
Solo
Hun Batz
Hun Batz
Silver I
WHERES CHAVO394
Hun Batz
Silver I
Level 157
God Stats
4W - 10L
1,384 SR
Queue Stats
196W - 211L
1,174 MMR
Solo
Hachiman
Hachiman
Bronze III
iPCrookede
Hachiman
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Charon
Charon
Bronze IV
iPSalt
Charon
Bronze IV
Level 83
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 3L
1,383 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 0 / 1
9,146
704
10,563
7,447
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
2 / 1 / 3
6,868
528
5,554
11,206
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
JJFryinHard
Xbalanque
14
1 / 2 / 0
7,595
584
3,011
7,451
3,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 5
7,709
593
6,754
1,826
555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
6,741
519
3,072
5,328
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AtlasScyllaBastetNeith

VS

Bans
JanusAwilixAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,365
490
2,912
14,725
8,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
0 / 3 / 0
5,966
459
1,246
6,983
2,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
16
3 / 0 / 0
7,478
575
4,674
8,952
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
iPCrookede
Hachiman
9
0 / 2 / 1
5,457
420
1,658
6,593
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
iPSalt
Charon
10
0 / 1 / 1
6,056
466
2,514
7,161
4,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
1
3.5
W
Fenrir
2
1
3
3.5
W
Xbalanque
JJFryinHard
Xbalanque
1
2
0
0.5
L
0
3
0
0
L
Anubis
0
3
0
0
W
1
0
5
3.5
W
2
0
2
3
L
Hun Batz
3
0
0
3
L
Hachiman
iPCrookede
Hachiman
0
2
1
0.25
L
Charon
iPSalt
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
13,004
33,258
Taken
44,414
18,059
Mitigated
22,247
14,320
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,563
3,128
0
3,932
7,447
5,304
710
3,184
4,263
61,640
13,591
W
Fenrir
5,554
837
0
5,748
11,206
4,972
0
1,024
10,182
0
56,250
W
Xbalanque
JJFryinHard
Xbalanque
3,011
1,579
0
2,455
7,451
3,189
413
677
6,774
0
57,066
L
2,912
508
17
6,255
14,725
8,721
0
9,555
5,005
44,586
0
L
Anubis
1,246
137
0
2,589
6,983
2,869
0
3,989
2,664
48,155
693
W
6,754
986
0
1,046
1,826
555
0
329
1,497
50,456
170
W
3,072
349
0
1,139
5,328
4,039
0
1,572
3,756
18,548
864
L
Hun Batz
4,674
831
0
5,905
8,952
3,785
0
1,749
7,035
0
72,849
L
Hachiman
iPCrookede
Hachiman
1,658
874
0
787
6,593
2,118
0
610
5,897
0
24,923
L
Charon
iPSalt
Charon
2,514
446
0
2,418
7,161
4,754
0
2,793
4,083
15,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
31,322
444
Minions Killed
363
0
Camps Cleared
0
1,232,987
Distance Traveled
1,253,399
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,146
704
123
9
0
204,195
0
W
Fenrir
6,868
528
77
6
0
287,367
4
W
Xbalanque
7,595
584
108
8
0
251,893
4
L
Hades
6,365
490
91
7
0
191,130
2
L
Anubis
5,966
459
86
7
0
236,612
2
W
Nu Wa
7,709
593
104
8
0
229,800
0
W
Geb
6,741
519
32
2
0
259,732
2
L
Hun Batz
7,478
575
127
10
0
304,849
3
L
Hachiman
5,457
420
43
3
0
233,196
2
L
Charon
6,056
466
16
1
0
287,612
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role