Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Gold II
PHEN12M
Ishtar
Gold II
Level 143
God Stats
5W - 8L
1,321 SR
Queue Stats
118W - 115L
1,573 MMR
Party 1
Maui
Maui
Silver II
Phoxyte
Maui
Silver II
Level 131
God Stats
40W - 33L
1,525 SR
Queue Stats
82W - 89L
1,153 MMR
Party 1
Eset
Eset
Gold IV
edymacmahon1
Eset
Gold IV
Level 83
God Stats
4W - 2L
1,763 SR
Queue Stats
264W - 259L
1,282 MMR
Party 2
Achilles
Achilles
Gold IV
thisisjimmy2
Achilles
Gold IV
Level 148
God Stats
1W - 3L
1,334 SR
Queue Stats
118W - 125L
1,318 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,489 SR
1,365 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,641 SR
1,390 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Gold III
Danega
Apollo
Gold III
Level 153
God Stats
4W - 1L
1,749 SR
Queue Stats
257W - 257L
1,416 MMR
Party 4
Ymir
Ymir
Gold IV
JaggerWocky
Ymir
Gold IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 101L
1,338 MMR
Party 4
Da Ji
Da Ji
Bronze III
Raiku17
Da Ji
Bronze III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 44L
1,365 MMR
Party 3
Mulan
Mulan
Silver I
amg0120
Mulan
Silver I
Level 124
God Stats
8W - 4L
1,958 SR
Queue Stats
99W - 96L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 1 / 0
3,292
658
1,176
4,014
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
PHEN12M
Ishtar
1
0 / 0 / 0
1,062
212
0
0
0
Maui
Phoxyte
Maui
7
0 / 0 / 0
3,484
697
0
1,133
640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
3,723
745
656
1,933
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
thisisjimmy2
Achilles
6
0 / 2 / 0
3,530
706
2,421
4,998
2,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoAwilixAthenaThor

VS

Bans
CthulhuThanatosAo KuangBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 1
3,969
794
1,739
1,797
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Danega
Apollo
7
0 / 0 / 0
4,058
812
171
1,119
346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
3,794
759
382
1,936
1,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Raiku17
Da Ji
6
1 / 0 / 1
3,613
723
1,543
3,839
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
amg0120
Mulan
7
2 / 0 / 0
4,445
889
2,544
4,592
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
W
Apollo
Danega
Apollo
0
0
0
0
W
1
0
1
1.5
L
Ishtar
PHEN12M
Ishtar
0
0
0
0
L
Maui
Phoxyte
Maui
0
0
0
0
W
Da Ji
Raiku17
Da Ji
1
0
1
1.5
W
Mulan
amg0120
Mulan
2
0
0
2
L
0
1
0
0
L
Achilles
thisisjimmy2
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,253
Damage
6,379
12,078
Taken
13,283
5,190
Mitigated
4,973
4,356
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,176
500
0
1,906
4,014
1,106
0
824
3,154
0
15,108
W
Morgan Le Fay
 
Morgan Le Fay
1,739
518
0
554
1,797
603
0
115
1,682
26,883
515
W
Apollo
Danega
Apollo
171
153
0
385
1,119
346
0
0
1,119
0
29,489
W
382
204
0
546
1,936
1,001
0
145
1,791
7,450
0
L
Ishtar
PHEN12M
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Maui
Phoxyte
Maui
0
0
0
542
1,133
640
0
0
1,133
10,717
0
W
Da Ji
Raiku17
Da Ji
1,543
468
0
923
3,839
1,417
0
396
3,443
0
20,083
W
Mulan
amg0120
Mulan
2,544
289
0
2,572
4,592
1,606
0
0
4,312
0
23,693
L
656
0
0
579
1,933
625
0
1,096
691
21,334
0
L
Achilles
thisisjimmy2
Achilles
2,421
700
0
1,329
4,998
2,819
0
0
4,998
0
15,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,091
Gold Earned
19,879
119
Minions Killed
206
0
Camps Cleared
0
447,556
Distance Traveled
603,750
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,292
658
30
6
0
139,701
0
W
Morgan Le Fay
3,969
794
57
11
0
113,555
1
W
Apollo
4,058
812
48
10
0
100,760
0
W
Ymir
3,794
759
19
4
0
130,039
2
L
Ishtar
1,062
212
0
0
0
0
0
L
Maui
3,484
697
8
2
0
97,622
0
W
Da Ji
3,613
723
40
8
0
142,359
0
W
Mulan
4,445
889
42
8
0
117,037
0
L
Eset
3,723
745
49
10
0
106,387
0
L
Achilles
3,530
706
32
6
0
103,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role