Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LiberalDOOM
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,386 Elo+
Party 1
Hercules
Hercules
Lost8th
Hercules
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 222L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
VKSummons
Kukulkan
Level 104
God Stats
2W - 2L
1,752 SR
Queue Stats
154W - 133L
1,501 Elo+
Solo
Ymir
Ymir
iTiceAngel
Ymir
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 213L
1,509 Elo+
Solo
Team Averages
Level 132
1,550 SR
1,475 Elo+

VS

Team Averages
Level 143
1,529 SR
1,518 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Luna_Nubis
Nox
Level 155
God Stats
13W - 23L
1,560 SR
Queue Stats
589W - 616L
1,498 Elo+
Solo
Charon
Charon
TXlovemuscle
Charon
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 139L
1,538 Elo+
Party 2
Hercules
Hercules
btw its zach
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,604 Elo+
Party 2
Loki
Loki
obeyzaaddy915
Loki
Level 147
God Stats
15W - 18L
1,582 SR
Queue Stats
377W - 382L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 4
6,660
1,110
5,070
2,743
1,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
LiberalDOOM
Zhong Kui
12
2 / 0 / 5
6,464
1,077
3,422
5,742
5,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hercules
Lost8th
Hercules
11
1 / 0 / 4
5,961
994
3,968
11,085
7,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
VKSummons
Kukulkan
11
2 / 1 / 4
6,205
1,034
3,831
3,584
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 5
6,094
1,016
3,304
4,745
4,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 2 / 0
5,760
960
7,343
4,658
2,409
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 1
5,559
927
2,890
2,494
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
11
0 / 1 / 1
5,345
891
3,334
3,885
3,935
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
btw its zach
Hercules
11
0 / 2 / 1
5,302
884
2,010
7,370
9,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 2 / 0
4,857
810
2,947
3,990
1,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
8
Kills
2
2
Deaths
8
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
4
5
L
Yu Huang
 
Yu Huang
2
2
0
1
W
Zhong Kui
LiberalDOOM
Zhong Kui
2
0
5
4.5
W
Hercules
Lost8th
Hercules
1
0
4
3
L
0
1
1
0.5
L
Charon
0
1
1
0.5
W
Kukulkan
VKSummons
Kukulkan
2
1
4
4
L
Hercules
btw its zach
Hercules
0
2
1
0.25
W
0
1
5
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
18,524
27,899
Taken
22,397
19,586
Mitigated
18,879
14,466
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,070
348
713
494
2,743
1,127
177
1,038
1,705
17,553
0
L
Yu Huang
 
Yu Huang
7,343
442
227
877
4,658
2,409
0
3,136
1,522
13,531
338
W
Zhong Kui
LiberalDOOM
Zhong Kui
3,422
695
742
2,686
5,742
5,354
404
2,609
3,133
8,429
1,481
W
Hercules
Lost8th
Hercules
3,968
948
1,029
5,762
11,085
7,619
110
4,371
6,714
0
5,853
L
2,890
638
0
240
2,494
1,226
0
1,879
615
12,313
0
L
Charon
3,334
96
333
440
3,885
3,935
0
2,746
1,139
7,867
0
W
Kukulkan
VKSummons
Kukulkan
3,831
246
341
624
3,584
1,336
322
2,814
770
13,645
80
L
Hercules
btw its zach
Hercules
2,010
238
236
2,441
7,370
9,446
0
4,355
3,015
0
4,426
W
3,304
353
826
1,249
4,745
4,150
0
2,512
2,233
4,853
0
L
2,947
81
223
1,399
3,990
1,863
0
3,192
798
0
5,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
26,823
76
Minions Killed
55
0
Camps Cleared
0
639,360
Distance Traveled
573,182
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,660
1,110
19
3
0
145,833
0
L
Yu Huang
5,760
960
18
3
0
108,476
0
W
Zhong Kui
6,464
1,077
31
5
0
114,578
0
W
Hercules
5,961
994
2
0
0
151,747
0
L
Nox
5,559
927
22
4
0
114,638
0
L
Charon
5,345
891
9
2
0
118,788
0
W
Kukulkan
6,205
1,034
23
4
0
128,049
0
L
Hercules
5,302
884
4
1
0
126,314
1
W
Ymir
6,094
1,016
1
0
0
99,153
0
L
Loki
4,857
810
2
0
0
104,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role