Player Matchup

Bellona
Bellona
FentyTrapper
Bellona
Level 60
God Stats
3W - 4L
1,645 SR
Queue Stats
325W - 326L
1,483 Elo+
Solo
Aphrodite
Aphrodite
KingChad6699
Aphrodite
Level 27
God Stats
0W - 1L
1,725 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 2
Janus
Janus
S0uperSewt
Janus
Level 125
God Stats
8W - 12L
1,658 SR
Queue Stats
290W - 224L
1,563 Elo+
Solo
Hachiman
Hachiman
X_ThE-ReSiStaNCe
Hachiman
Level 156
God Stats
0W - 1L
1,638 SR
Queue Stats
67W - 64L
1,505 Elo+
Party 2
Fenrir
Fenrir
xThe_VirusXx
Fenrir
Level 88
God Stats
10W - 20L
1,624 SR
Queue Stats
126W - 120L
1,595 Elo+
Party 2
Team Averages
Level 91
1,658 SR
1,529 Elo+

VS

Team Averages
Level 75
1,309 SR
1,453 Elo+
Osiris
Osiris
ILLMATIC x21x
Osiris
Level 59
God Stats
1W - 2L
1,221 SR
Queue Stats
8W - 12L
1,400 Elo+
Solo
Arachne
Arachne
LegendDusty
Arachne
Level 123
God Stats
4W - 1L
1,237 SR
Queue Stats
356W - 349L
1,453 Elo+
Party 1
Sobek
Sobek
NatsukiZac
Sobek
Level 48
God Stats
15W - 11L
1,253 SR
Queue Stats
46W - 59L
1,449 Elo+
Party 1
Thoth
Thoth
OkazakiQuinn
Thoth
Level 65
God Stats
1W - 3L
1,321 SR
Queue Stats
314W - 313L
1,482 Elo+
Party 1
Nut
Nut
cocoQTpi
Nut
Level 80
God Stats
15W - 11L
1,511 SR
Queue Stats
294W - 271L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FentyTrapper
Bellona
5
1 / 1 / 1
3,802
543
2,499
3,231
2,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
KingChad6699
Aphrodite
8
0 / 1 / 1
4,257
608
877
3,630
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
10
0 / 1 / 0
4,754
679
674
2,624
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
3,964
566
3,023
4,261
1,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
8
0 / 1 / 0
3,771
539
1,731
6,281
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,821
689
3,513
6,241
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
LegendDusty
Arachne
8
1 / 0 / 0
4,023
575
871
4,486
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
6
1 / 1 / 0
4,142
592
1,643
4,376
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,399
628
1,081
1,561
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 1
3,949
564
2,864
2,558
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
4
4
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
FentyTrapper
Bellona
1
1
1
1.5
W
1
1
0
1
L
Aphrodite
KingChad6699
Aphrodite
0
1
1
0.5
W
Arachne
LegendDusty
Arachne
1
0
0
1
W
Sobek
1
1
0
1
W
1
0
0
1
L
Janus
0
1
0
0
L
1
0
0
1
W
0
0
1
0.5
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,804
Damage
9,972
20,027
Taken
19,222
8,501
Mitigated
9,718
9,830
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FentyTrapper
Bellona
2,499
1,387
0
1,225
3,231
2,209
0
0
3,231
0
12,170
W
3,513
1,504
0
3,258
6,241
4,217
0
0
5,861
0
32,492
L
Aphrodite
KingChad6699
Aphrodite
877
252
1,647
2,231
3,630
1,955
0
539
3,091
15,223
1,170
W
Arachne
LegendDusty
Arachne
871
620
0
3,145
4,486
1,438
0
112
4,374
0
24,004
W
Sobek
1,643
340
0
2,304
4,376
2,880
0
501
3,875
7,865
0
W
1,081
68
0
690
1,561
395
0
458
985
26,765
0
L
Janus
674
82
0
700
2,624
846
0
1,081
1,543
32,058
1,549
L
3,023
1,830
0
1,879
4,261
1,368
0
941
3,320
0
28,105
W
2,864
1,332
0
1,236
2,558
788
0
235
2,323
0
26,456
L
Fenrir
1,731
595
0
2,148
6,281
2,123
0
163
6,118
0
20,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,548
Gold Earned
21,334
218
Minions Killed
215
0
Camps Cleared
0
630,201
Distance Traveled
687,625
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,802
543
27
4
0
67,174
0
W
Osiris
4,821
689
60
9
0
103,965
0
L
Aphrodite
4,257
608
25
4
0
122,602
0
W
Arachne
4,023
575
47
7
0
160,233
0
W
Sobek
4,142
592
5
1
0
150,073
2
W
Thoth
4,399
628
55
8
0
131,499
0
L
Janus
4,754
679
77
11
0
147,512
4
L
Hachiman
3,964
566
48
7
0
127,374
0
W
Nut
3,949
564
48
7
0
141,855
0
L
Fenrir
3,771
539
41
6
0
165,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role