Player Matchup

Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
BAROL-
Cu Chulainn
Gold III
Level 106
God Stats
64W - 51L
1,595 SR
Queue Stats
180W - 180L
1,555 MMR
Solo
Fenrir
Fenrir
Gold III
DovahMC
Fenrir
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,557 MMR
Solo
Neith
Neith
Silver I
STRIKERX53
Neith
Silver I
Level 127
God Stats
0W - 2L
1,536 SR
Queue Stats
34W - 38L
1,565 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,526 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,615 SR
1,561 MMR
Scylla
Scylla
Gold II
GurrSkurrs
Scylla
Gold II
Level 157
God Stats
7W - 5L
1,486 SR
Queue Stats
154W - 152L
1,576 MMR
Party 1
Arachne
Arachne
Bronze III
Minkerson
Arachne
Bronze III
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 41L
1,547 MMR
Solo
Cthulhu
Cthulhu
Gold II
Pika tR
Cthulhu
Gold II
Level 167
God Stats
37W - 17L
1,701 SR
Queue Stats
195W - 188L
1,561 MMR
Party 1
Rama
Rama
Silver I
TheUnbound03
Rama
Silver I
Level 139
God Stats
7W - 3L
1,744 SR
Queue Stats
18W - 13L
1,560 MMR
Solo
Shiva
Shiva
Gold V
vnqp
Shiva
Gold V
Level 140
God Stats
1W - 0L
1,646 SR
Queue Stats
15W - 13L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 5 / 3
6,252
521
5,041
8,466
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
10
0 / 1 / 1
5,781
482
3,110
9,803
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
BAROL-
Cu Chulainn
12
2 / 2 / 4
7,337
611
7,007
13,326
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
DovahMC
Fenrir
13
4 / 2 / 2
6,883
574
5,936
15,160
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
10
0 / 2 / 0
5,449
454
5,290
8,101
2,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorAnhurAwilixSurtr

VS

Bans
AthenaThanatosHadesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GurrSkurrs
Scylla
13
2 / 1 / 1
6,925
577
3,910
5,273
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Minkerson
Arachne
13
6 / 3 / 3
7,758
647
9,992
13,025
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Pika tR
Cthulhu
12
2 / 4 / 1
7,323
610
9,370
10,404
8,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 0 / 3
6,925
577
6,495
6,970
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
vnqp
Shiva
12
1 / 0 / 2
6,670
556
7,243
9,589
6,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
12
12
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
3
0.3
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Cu Chulainn
BAROL-
Cu Chulainn
2
2
4
2
L
Fenrir
DovahMC
Fenrir
4
2
2
2.5
W
Scylla
GurrSkurrs
Scylla
2
1
1
2.5
W
Arachne
Minkerson
Arachne
6
3
3
2.5
W
Cthulhu
Pika tR
Cthulhu
2
4
1
0.63
L
Neith
0
2
0
0
W
1
0
3
2.5
W
Shiva
vnqp
Shiva
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
37,010
54,856
Taken
45,261
32,154
Mitigated
24,833
14,831
Healing
19,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,041
1,378
0
1,327
8,466
3,423
32
2,722
5,496
41,002
770
L
Kumbhakarna
 
Kumbhakarna
3,110
208
0
3,450
9,803
7,005
0
648
9,107
11,794
1,817
L
Cu Chulainn
BAROL-
Cu Chulainn
7,007
865
0
4,211
13,326
10,906
0
6,850
5,605
0
54,283
L
Fenrir
DovahMC
Fenrir
5,936
1,611
0
4,120
15,160
7,823
0
1,581
13,351
0
58,060
W
Scylla
GurrSkurrs
Scylla
3,910
475
0
651
5,273
1,799
0
2,661
2,358
54,243
0
W
Arachne
Minkerson
Arachne
9,992
6,530
0
7,793
13,025
4,910
16
1,685
11,142
0
56,455
W
Cthulhu
Pika tR
Cthulhu
9,370
554
0
2,520
10,404
8,684
0
381
9,064
51,233
1,082
L
Neith
5,290
1,193
0
1,723
8,101
2,997
0
0
8,101
0
41,425
W
6,495
5,234
0
4,971
6,970
3,078
767
766
6,204
0
60,470
W
Shiva
vnqp
Shiva
7,243
1,338
418
2,992
9,589
6,362
0
1,774
7,695
0
29,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
35,601
359
Minions Killed
412
0
Camps Cleared
0
1,231,788
Distance Traveled
1,304,095
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,252
521
77
6
0
250,297
4
L
Kumbhakarna
5,781
482
19
2
0
264,344
6
L
Cu Chulainn
7,337
611
99
8
0
225,377
0
L
Fenrir
6,883
574
88
7
0
266,334
3
W
Scylla
6,925
577
102
9
0
221,414
0
W
Arachne
7,758
647
79
7
0
305,099
0
W
Cthulhu
7,323
610
90
8
0
264,845
0
L
Neith
5,449
454
76
6
0
225,436
0
W
Rama
6,925
577
106
9
0
230,704
2
W
Shiva
6,670
556
35
3
0
282,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role