Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ThAtBoOfPaCk
Izanami
Level 129
God Stats
6W - 8L
1,783 SR
Queue Stats
78W - 78L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
abydragontail
Sun Wukong
Level 82
God Stats
1W - 2L
1,300 SR
Queue Stats
143W - 121L
1,531 Elo+
Party 2
Mercury
Mercury
gabenlara
Mercury
Level 80
God Stats
10W - 7L
1,683 SR
Queue Stats
115W - 89L
1,531 Elo+
Party 2
Charon
Charon
mattmaldo
Charon
Level 143
God Stats
4W - 3L
1,819 SR
Queue Stats
24W - 26L
1,538 Elo+
Solo
Team Averages
Level 118
1,617 SR
1,532 Elo+

VS

Team Averages
Level 161
1,565 SR
1,525 Elo+
Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DK Marcianito
Agni
Level 146
God Stats
18W - 5L
1,419 SR
Queue Stats
73W - 60L
1,552 Elo+
Solo
Bake Kujira
Bake Kujira
Knight_Brisk
Bake Kujira
Level 151
God Stats
15W - 9L
1,587 SR
Queue Stats
34W - 31L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Mizú
Gilgamesh
Level 247
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 32L
1,520 Elo+
Solo
Neith
Neith
Ulti_YT_chicken
Neith
Level 147
God Stats
2W - 1L
1,817 SR
Queue Stats
210W - 208L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 0
7,694
550
4,009
7,629
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ThAtBoOfPaCk
Izanami
9
0 / 2 / 0
5,559
397
1,088
5,497
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
abydragontail
Sun Wukong
13
2 / 2 / 0
7,155
511
9,360
16,311
11,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
gabenlara
Mercury
13
1 / 2 / 2
6,731
481
4,036
11,664
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
mattmaldo
Charon
7
0 / 2 / 0
5,505
393
759
3,432
2,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 0 / 3
7,137
510
2,211
6,090
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 1
8,681
620
3,802
2,405
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
Knight_Brisk
Bake Kujira
14
2 / 2 / 0
8,947
639
11,896
11,138
9,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
Mizú
Gilgamesh
12
1 / 3 / 2
6,709
479
6,623
11,953
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
1 / 0 / 1
7,795
557
5,088
6,943
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
8
9
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
W
Hercules
 
Hercules
1
0
3
2.5
W
3
0
1
3.5
W
Bake Kujira
Knight_Brisk
Bake Kujira
2
2
0
1
W
Gilgamesh
Mizú
Gilgamesh
1
3
2
0.67
L
Izanami
ThAtBoOfPaCk
Izanami
0
2
0
0
W
1
0
1
1.5
L
Sun Wukong
abydragontail
Sun Wukong
2
2
0
1
L
Mercury
gabenlara
Mercury
1
2
2
1
L
Charon
mattmaldo
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
29,620
44,533
Taken
38,529
23,223
Mitigated
24,149
10,812
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,009
374
0
1,692
7,629
2,772
0
1,727
5,902
55,909
0
W
Hercules
 
Hercules
2,211
332
0
1,433
6,090
5,121
387
484
5,566
0
20,289
W
3,802
291
0
778
2,405
838
0
790
1,537
71,068
1,179
W
Bake Kujira
Knight_Brisk
Bake Kujira
11,896
5,647
0
3,250
11,138
9,985
0
122
10,992
79,815
1,754
W
Gilgamesh
Mizú
Gilgamesh
6,623
2,706
0
4,550
11,953
5,210
0
2,065
9,669
0
45,928
L
Izanami
ThAtBoOfPaCk
Izanami
1,088
341
0
884
5,497
1,656
0
0
5,497
0
26,119
W
5,088
2,012
0
4,118
6,943
2,995
0
964
5,939
0
78,228
L
Sun Wukong
abydragontail
Sun Wukong
9,360
3,548
0
6,401
16,311
11,363
0
10,538
5,773
58
58,744
L
Mercury
gabenlara
Mercury
4,036
2,145
0
1,424
11,664
5,296
0
1,822
9,842
0
57,476
L
Charon
mattmaldo
Charon
759
56
0
411
3,432
2,136
0
1,072
2,360
11,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
39,269
386
Minions Killed
481
0
Camps Cleared
0
1,174,337
Distance Traveled
1,298,915
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,694
550
135
10
0
277,226
2
W
Hercules
7,137
510
25
2
0
273,006
1
W
Agni
8,681
620
124
9
0
288,464
4
W
Bake Kujira
8,947
639
144
10
0
238,360
0
W
Gilgamesh
6,709
479
75
5
0
252,583
0
L
Izanami
5,559
397
52
4
0
168,139
2
W
Neith
7,795
557
113
8
0
246,502
1
L
Sun Wukong
7,155
511
95
7
0
272,347
3
L
Mercury
6,731
481
90
6
0
299,986
0
L
Charon
5,505
393
14
1
0
156,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role