Player Matchup

Fenrir
Fenrir
Demonic5andwich
Fenrir
Level 156
God Stats
30W - 31L
1,591 SR
Queue Stats
163W - 187L
1,556 Elo+
Solo
Maui
Maui
Gumukk
Maui
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,526 Elo+
Party 1
Apollo
Apollo
Klemer
Apollo
Level 28
God Stats
9W - 10L
1,475 SR
Queue Stats
22W - 36L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
NotLeftys
Sun Wukong
Level 109
God Stats
1W - 1L
1,742 SR
Queue Stats
89W - 86L
1,546 Elo+
Party 1
Chang'e
Chang'e
PlasmaSD
Chang'e
Level 101
God Stats
4W - 3L
1,919 SR
Queue Stats
51W - 54L
1,501 Elo+
Party 1
Team Averages
Level 90
1,646 SR
1,508 Elo+

VS

Team Averages
Level 124
1,411 SR
1,501 Elo+
Rama
Rama
Akasypher
Rama
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 118L
1,577 Elo+
Solo
Eset
Eset
Blurrymemes
Eset
Level 108
God Stats
6W - 8L
1,225 SR
Queue Stats
250W - 245L
1,479 Elo+
Solo
Ganesha
Ganesha
EvietheBard
Ganesha
Level 144
God Stats
6W - 7L
1,485 SR
Queue Stats
515W - 515L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ninja_Guy2345
Cu Chulainn
Level 109
God Stats
7W - 6L
1,537 SR
Queue Stats
38W - 31L
1,479 Elo+
Party 2
Thoth
Thoth
Pyro_9598
Thoth
Level 121
God Stats
2W - 2L
1,310 SR
Queue Stats
290W - 330L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,147
515
590
6,061
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Gumukk
Maui
8
1 / 0 / 1
5,029
503
3,703
5,008
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Klemer
Apollo
9
0 / 5 / 1
4,747
475
3,282
7,429
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NotLeftys
Sun Wukong
9
3 / 4 / 0
5,638
564
6,005
10,671
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
PlasmaSD
Chang'e
11
0 / 0 / 0
5,645
565
2,579
3,370
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
5 / 0 / 0
6,045
605
5,405
5,940
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 1 / 2
4,865
487
2,765
5,213
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
EvietheBard
Ganesha
9
1 / 1 / 3
5,513
551
2,191
6,934
4,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Ninja_Guy2345
Cu Chulainn
10
3 / 2 / 0
6,331
633
7,397
10,192
7,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Pyro_9598
Thoth
10
0 / 0 / 0
5,177
518
1,369
3,155
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
5
0
0
5
W
0
1
2
1
L
0
0
1
0.5
W
Ganesha
EvietheBard
Ganesha
1
1
3
2.5
L
Maui
Gumukk
Maui
1
0
1
1.5
L
Apollo
Klemer
Apollo
0
5
1
0.1
W
Cu Chulainn
Ninja_Guy2345
Cu Chulainn
3
2
0
1.5
L
Sun Wukong
NotLeftys
Sun Wukong
3
4
0
0.75
L
Chang'e
PlasmaSD
Chang'e
0
0
0
0
W
Thoth
Pyro_9598
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
19,127
32,539
Taken
31,434
17,662
Mitigated
16,843
9,247
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,405
4,100
0
2,183
5,940
2,131
0
1,026
4,914
0
48,512
W
2,765
160
0
720
5,213
1,725
0
634
4,445
33,202
0
L
590
126
0
860
6,061
2,788
0
1,048
4,933
0
42,402
W
Ganesha
EvietheBard
Ganesha
2,191
590
0
1,689
6,934
4,729
0
2,086
4,806
10,040
0
L
Maui
Gumukk
Maui
3,703
1,748
0
2,028
5,008
3,634
0
1,234
3,774
17,220
0
L
Apollo
Klemer
Apollo
3,282
2,594
0
904
7,429
2,768
0
1,337
6,092
0
26,861
W
Cu Chulainn
Ninja_Guy2345
Cu Chulainn
7,397
1,714
0
1,812
10,192
7,424
0
591
8,978
344
44,850
L
Sun Wukong
NotLeftys
Sun Wukong
6,005
1,487
0
3,528
10,671
7,363
0
975
9,696
0
27,803
L
Chang'e
PlasmaSD
Chang'e
2,579
156
120
1,807
3,370
1,109
0
1,488
1,682
40,363
999
W
Thoth
Pyro_9598
Thoth
1,369
38
0
690
3,155
834
0
1,561
1,344
28,861
806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
27,931
270
Minions Killed
283
0
Camps Cleared
0
954,427
Distance Traveled
921,391
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,045
605
99
10
0
171,591
0
W
Eset
4,865
487
45
5
0
210,459
0
L
Fenrir
5,147
515
68
7
0
239,678
0
W
Ganesha
5,513
551
2
0
0
176,774
4
L
Maui
5,029
503
25
3
0
160,184
1
L
Apollo
4,747
475
44
4
0
182,893
0
W
Cu Chulainn
6,331
633
71
7
0
172,079
0
L
Sun Wukong
5,638
564
46
5
0
164,618
0
L
Chang'e
5,645
565
87
9
0
207,054
0
W
Thoth
5,177
518
66
7
0
190,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role