Player Matchup

Nut
Nut
Silver II
 
Nut
Silver II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
CounterCOW
Mulan
Gold IV
Level 148
God Stats
10W - 6L
1,691 SR
Queue Stats
108W - 116L
1,371 MMR
Solo
Loki
Loki
Gold III
JabamiChips
Loki
Gold III
Level 120
God Stats
7W - 11L
1,714 SR
Queue Stats
67W - 85L
1,387 MMR
Solo
Bacchus
Bacchus
Gold II
Miller Osok
Bacchus
Gold II
Level 143
God Stats
16W - 9L
1,692 SR
Queue Stats
82W - 79L
1,360 MMR
Solo
Vulcan
Vulcan
Silver II
Roccoe
Vulcan
Silver II
Level 41
God Stats
1W - 1L
1,844 SR
Queue Stats
19W - 21L
1,384 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,688 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,616 SR
1,376 MMR
Erlang Shen
Erlang Shen
Gold V
BridledHail
Erlang Shen
Gold V
Level 108
God Stats
1W - 2L
1,626 SR
Queue Stats
77W - 83L
1,375 MMR
Solo
Tiamat
Tiamat
Silver I
Clarkster98
Tiamat
Silver I
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 43L
1,388 MMR
Solo
Danzaburou
Danzaburou
Gold V
PyroManical
Danzaburou
Gold V
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 49L
1,356 MMR
Solo
Hun Batz
Hun Batz
Silver IV
asteroidsafe828
Hun Batz
Silver IV
Level 184
God Stats
0W - 1L
1,627 SR
Queue Stats
9W - 11L
1,359 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
macNcheesecake
Kuzenbo
Silver I
Level 161
God Stats
0W - 1L
1,829 SR
Queue Stats
8W - 9L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 0 / 1
7,187
599
5,131
4,399
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
12
3 / 1 / 3
6,864
572
8,903
10,670
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 2
6,929
577
3,540
8,060
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Miller Osok
Bacchus
11
0 / 0 / 4
5,721
477
6,131
6,655
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Roccoe
Vulcan
12
2 / 2 / 1
6,607
551
8,664
5,263
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresHachimanThothBake Kujira

VS

Bans
ThorAgniArachneMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BridledHail
Erlang Shen
10
1 / 6 / 1
5,927
494
8,077
15,051
9,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
11
1 / 2 / 1
6,002
500
2,915
7,270
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
PyroManical
Danzaburou
10
0 / 1 / 0
5,597
466
2,481
6,652
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
12
1 / 0 / 0
6,218
518
4,515
8,840
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 1 / 0
5,931
494
2,659
10,050
7,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
1
1.5
L
Erlang Shen
BridledHail
Erlang Shen
1
6
1
0.25
L
Tiamat
1
2
1
0.75
W
Mulan
3
1
3
4.5
W
4
1
2
5
W
Bacchus
Miller Osok
Bacchus
0
0
4
2
L
Danzaburou
PyroManical
Danzaburou
0
1
0
0
W
Vulcan
Roccoe
Vulcan
2
2
1
1.25
L
Hun Batz
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,369
Damage
20,647
35,047
Taken
47,863
24,364
Mitigated
25,960
13,007
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,131
3,561
0
1,964
4,399
1,798
0
492
3,907
0
66,134
L
Erlang Shen
BridledHail
Erlang Shen
8,077
5,397
0
6,036
15,051
9,793
0
0
14,507
0
38,604
L
Tiamat
2,915
318
0
1,923
7,270
3,087
0
5,196
1,786
38,641
1,539
W
Mulan
8,903
3,068
0
3,738
10,670
11,812
0
0
10,670
0
42,141
W
3,540
1,041
0
4,512
8,060
3,168
0
566
7,494
0
59,614
W
Bacchus
Miller Osok
Bacchus
6,131
238
0
1,725
6,655
5,565
0
1,898
4,757
26,865
3,175
L
Danzaburou
PyroManical
Danzaburou
2,481
1,193
0
1,940
6,652
2,352
0
1,888
4,764
0
41,551
W
Vulcan
Roccoe
Vulcan
8,664
2,388
0
1,068
5,263
2,021
0
2,545
2,718
49,705
0
L
Hun Batz
4,515
1,281
0
6,828
8,840
3,284
0
1,879
6,683
0
57,584
L
2,659
958
0
2,720
10,050
7,444
0
4,669
5,178
22,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
29,675
453
Minions Killed
347
0
Camps Cleared
0
1,171,051
Distance Traveled
1,145,934
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,187
599
126
11
0
229,662
2
L
Erlang Shen
5,927
494
52
4
0
191,843
0
L
Tiamat
6,002
500
78
7
0
226,025
0
W
Mulan
6,864
572
70
6
0
179,122
0
W
Loki
6,929
577
97
8
0
257,449
0
W
Bacchus
5,721
477
60
5
0
260,477
10
L
Danzaburou
5,597
466
90
8
0
202,047
1
W
Vulcan
6,607
551
100
8
0
244,341
1
L
Hun Batz
6,218
518
101
8
0
290,334
0
L
Kuzenbo
5,931
494
26
2
0
235,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role