Player Matchup

Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
E115EIKO
Heimdallr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,596 Elo+
Party 1
Set
Set
LordDoritos129
Set
Level 128
God Stats
14W - 16L
1,577 SR
Queue Stats
73W - 77L
1,554 Elo+
Party 1
Ganesha
Ganesha
Mrpepinillo09
Ganesha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,591 Elo+
Party 1
Anubis
Anubis
tafoya1
Anubis
Level 143
God Stats
91W - 94L
1,546 SR
Queue Stats
360W - 338L
1,512 Elo+
Solo
Team Averages
Level 146
1,525 SR
1,551 Elo+

VS

Team Averages
Level 104
1,601 SR
1,524 Elo+
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DreamHacks
Rama
Level 104
God Stats
3W - 6L
1,645 SR
Queue Stats
104W - 86L
1,550 Elo+
Solo
Ganesha
Ganesha
Guziio
Ganesha
Level 125
God Stats
12W - 12L
1,550 SR
Queue Stats
224W - 224L
1,494 Elo+
Solo
The Morrigan
The Morrigan
Valkrie_Hildr
The Morrigan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,573 Elo+
Solo
Chronos
Chronos
iMADE_uLOOK
Chronos
Level 45
God Stats
0W - 2L
1,809 SR
Queue Stats
120W - 114L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 2 / 2
5,656
435
5,142
9,664
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
E115EIKO
Heimdallr
13
4 / 1 / 0
7,808
601
7,480
7,459
3,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 0
7,078
544
2,768
11,003
7,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
13
2 / 0 / 5
7,290
561
6,278
10,231
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
tafoya1
Anubis
12
2 / 3 / 1
7,188
553
7,542
7,771
4,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 4 / 3
6,747
519
5,429
12,232
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 2 / 0
7,587
584
3,001
11,015
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Guziio
Ganesha
12
0 / 0 / 5
7,045
542
5,172
8,778
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Valkrie_Hildr
The Morrigan
12
0 / 3 / 1
7,253
558
7,643
7,715
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
iMADE_uLOOK
Chronos
11
2 / 1 / 1
6,227
479
5,636
7,882
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
7
7
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
2
2
0.5
L
Arachne
 
Arachne
3
4
3
1.13
L
2
2
0
1
W
Heimdallr
E115EIKO
Heimdallr
4
1
0
4
L
Ganesha
Guziio
Ganesha
0
0
5
2.5
W
2
1
0
2
W
Ganesha
2
0
5
4.5
L
The Morrigan
Valkrie_Hildr
The Morrigan
0
3
1
0.17
L
Chronos
iMADE_uLOOK
Chronos
2
1
1
2.5
W
Anubis
tafoya1
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,210
Damage
26,881
46,128
Taken
47,622
28,469
Mitigated
21,105
18,150
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,142
444
770
3,361
9,664
7,945
0
3,645
6,019
19,300
1,833
L
Arachne
 
Arachne
5,429
3,658
0
5,105
12,232
4,663
0
3,419
8,686
0
40,071
L
3,001
2,451
0
3,834
11,015
3,848
2,059
3,316
7,600
0
67,886
W
Heimdallr
E115EIKO
Heimdallr
7,480
3,247
0
2,365
7,459
3,169
0
1,495
5,900
0
61,000
L
Ganesha
Guziio
Ganesha
5,172
756
0
2,807
8,778
6,546
0
3,752
4,700
29,392
929
W
2,768
949
0
4,641
11,003
7,690
0
5,755
4,806
0
49,595
W
Ganesha
6,278
935
0
4,013
10,231
5,103
0
1,125
9,022
48,989
1,152
L
The Morrigan
Valkrie_Hildr
The Morrigan
7,643
1,420
0
874
7,715
3,307
0
1,399
6,316
50,526
2,807
L
Chronos
iMADE_uLOOK
Chronos
5,636
800
0
3,628
7,882
2,741
0
6,126
1,672
33,875
672
W
Anubis
tafoya1
Anubis
7,542
360
0
3,000
7,771
4,562
0
5,449
2,322
58,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,020
Gold Earned
34,859
400
Minions Killed
383
0
Camps Cleared
0
1,274,016
Distance Traveled
1,260,924
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,656
435
41
3
0
249,706
0
L
Arachne
6,747
519
65
5
0
279,439
0
L
Rama
7,587
584
135
10
0
294,685
1
W
Heimdallr
7,808
601
102
8
0
244,505
2
L
Ganesha
7,045
542
10
1
0
250,780
4
W
Set
7,078
544
93
7
0
263,258
4
W
Ganesha
7,290
561
71
5
0
314,920
0
L
The Morrigan
7,253
558
101
8
0
192,611
0
L
Chronos
6,227
479
72
6
0
243,409
2
W
Anubis
7,188
553
93
7
0
201,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role