Player Matchup

Thor
Thor
 
Thor
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Arkametes
Ra
Level 101
God Stats
5W - 4L
1,536 SR
Queue Stats
93W - 63L
1,603 Elo+
Party 2
Medusa
Medusa
Jossseis
Medusa
Level 139
God Stats
3W - 3L
1,289 SR
Queue Stats
404W - 353L
1,648 Elo+
Solo
Yemoja
Yemoja
Somski
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
Weak3nIsWashed
Gilgamesh
Level 29
God Stats
7W - 2L
1,706 SR
Queue Stats
117W - 95L
1,600 Elo+
Party 2
Team Averages
Level 94
1,506 SR
1,595 Elo+

VS

Team Averages
Level 103
1,550 SR
1,588 Elo+
Yu Huang
Yu Huang
BigShiv13
Yu Huang
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 144L
1,602 Elo+
Party 1
Bacchus
Bacchus
PAC3YMATTCOLU
Bacchus
Level 28
God Stats
5W - 2L
1,558 SR
Queue Stats
29W - 25L
1,634 Elo+
Party 1
Vamana
Vamana
RylicTWG
Vamana
Level 113
God Stats
3W - 0L
1,856 SR
Queue Stats
25W - 17L
1,657 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
flickziplier
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,693 SR
Queue Stats
22W - 24L
1,526 Elo+
Solo
Fenrir
Fenrir
imaSwiftie
Fenrir
Level 144
God Stats
2W - 1L
1,144 SR
Queue Stats
150W - 131L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 1 / 2
4,725
473
2,810
7,097
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 0
5,802
580
2,098
6,347
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
Jossseis
Medusa
13
4 / 0 / 0
6,826
683
5,029
3,537
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
Somski
Yemoja
10
0 / 1 / 4
6,053
605
3,142
7,360
5,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Weak3nIsWashed
Gilgamesh
12
1 / 0 / 1
6,766
677
7,384
13,232
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigShiv13
Yu Huang
11
1 / 1 / 3
6,060
606
5,406
4,439
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
9
2 / 1 / 2
5,693
569
3,436
6,811
6,020
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Vamana
RylicTWG
Vamana
10
0 / 2 / 0
5,640
564
6,684
11,621
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
flickziplier
Ah Muzen Cab
10
1 / 3 / 0
5,465
547
1,658
5,566
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
imaSwiftie
Fenrir
11
1 / 2 / 1
5,742
574
4,744
10,210
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
5
5
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
2
1
L
1
3
0
0.33
W
Yu Huang
BigShiv13
Yu Huang
1
1
3
2.5
L
Medusa
Jossseis
Medusa
4
0
0
4
W
Bacchus
2
1
2
3
W
Vamana
RylicTWG
Vamana
0
2
0
0
L
Yemoja
Somski
Yemoja
0
1
4
2
L
Gilgamesh
Weak3nIsWashed
Gilgamesh
1
0
1
1.5
W
Ah Muzen Cab
flickziplier
Ah Muzen Cab
1
3
0
0.33
W
Fenrir
imaSwiftie
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,463
Damage
21,928
37,573
Taken
38,647
20,490
Mitigated
22,476
11,146
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,810
828
0
750
7,097
2,960
0
673
6,336
0
27,435
L
2,098
254
372
1,391
6,347
2,657
0
4,490
1,529
37,239
0
W
Yu Huang
BigShiv13
Yu Huang
5,406
809
0
875
4,439
1,785
250
1,488
2,773
41,093
1,293
L
Medusa
Jossseis
Medusa
5,029
2,467
0
1,173
3,537
1,573
0
608
2,889
0
51,922
W
Bacchus
3,436
213
0
1,959
6,811
6,020
0
1,153
5,586
13,974
1,205
W
Vamana
RylicTWG
Vamana
6,684
3,239
0
3,646
11,621
8,412
0
1,012
10,565
0
41,554
L
Yemoja
Somski
Yemoja
3,142
778
942
1,530
7,360
5,527
0
2,370
4,860
18,179
943
L
Gilgamesh
Weak3nIsWashed
Gilgamesh
7,384
3,631
0
4,988
13,232
7,773
0
102
13,130
0
57,111
W
Ah Muzen Cab
flickziplier
Ah Muzen Cab
1,658
871
0
326
5,566
1,898
0
545
5,021
0
41,336
W
Fenrir
imaSwiftie
Fenrir
4,744
1,942
0
5,733
10,210
4,361
0
580
9,630
0
55,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
28,600
358
Minions Killed
340
0
Camps Cleared
0
1,021,773
Distance Traveled
1,014,908
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,725
473
40
4
0
175,420
0
L
Ra
5,802
580
89
9
0
205,463
0
W
Yu Huang
6,060
606
90
9
0
220,582
0
L
Medusa
6,826
683
90
9
0
210,976
3
W
Bacchus
5,693
569
16
2
0
174,914
0
W
Vamana
5,640
564
72
7
0
206,647
5
L
Yemoja
6,053
605
34
3
0
210,084
0
L
Gilgamesh
6,766
677
105
11
0
219,830
0
W
Ah Muzen Cab
5,465
547
70
7
0
185,826
0
W
Fenrir
5,742
574
92
9
0
226,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role