Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bori Kseries973
Hades
Level 16
God Stats
24W - 17L
1,406 SR
Queue Stats
30W - 49L
1,221 Elo+
Party 1
Nut
Nut
kingsbounty
Nut
Level 46
God Stats
28W - 15L
1,531 SR
Queue Stats
208W - 247L
1,317 Elo+
Party 1
Team Averages
Level 56
1,479 SR
1,346 Elo+

VS

Team Averages
Level 61
1,417 SR
1,410 Elo+
Nu Wa
Nu Wa
Jessu18
Nu Wa
Level 84
God Stats
8W - 10L
1,436 SR
Queue Stats
58W - 86L
1,385 Elo+
Solo
Cthulhu
Cthulhu
jackmax448
Cthulhu
Level 46
God Stats
9W - 9L
1,467 SR
Queue Stats
54W - 54L
1,414 Elo+
Party 2
Cupid
Cupid
shambidou
Cupid
Level 52
God Stats
0W - 3L
1,347 SR
Queue Stats
47W - 44L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 2
7,463
746
7,605
10,893
6,600
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 4
6,826
683
7,627
8,069
4,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

12
2 / 1 / 3
7,210
721
7,463
5,724
2,493
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jessu18
Nu Wa
11
2 / 3 / 1
6,800
680
7,339
7,639
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
jackmax448
Cthulhu
11
1 / 1 / 3
6,583
658
6,530
11,737
11,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
shambidou
Cupid
11
1 / 2 / 3
6,860
686
4,679
7,197
3,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
4
4
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
2
4
W
1
3
4
1
L
Nu Wa
Jessu18
Nu Wa
2
3
1
0.83
L
Cthulhu
jackmax448
Cthulhu
1
1
3
2.5
W
2
1
3
3.5
L
Cupid
shambidou
Cupid
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
18,548
24,686
Taken
26,573
13,119
Mitigated
16,988
7,241
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,605
902
0
5,028
10,893
6,600
0
6,040
4,853
0
29,124
W
7,627
713
158
2,055
8,069
4,026
0
5,286
2,783
20,797
0
L
Nu Wa
Jessu18
Nu Wa
7,339
1,952
0
0
7,639
2,772
0
3,543
4,063
23,025
711
L
Cthulhu
jackmax448
Cthulhu
6,530
648
58
1,844
11,737
11,151
0
2,382
9,326
13,652
178
W
7,463
3,644
0
0
5,724
2,493
0
2,178
3,546
0
27,611
L
Cupid
shambidou
Cupid
4,679
1,504
430
1,307
7,197
3,065
0
1,686
5,481
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,499
Gold Earned
20,243
134
Minions Killed
97
0
Camps Cleared
0
550,526
Distance Traveled
536,689
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,463
746
59
6
0
208,944
0
W
Hades
6,826
683
28
3
0
163,483
0
L
Nu Wa
6,800
680
33
3
0
168,685
0
L
Cthulhu
6,583
658
25
3
0
174,865
2
W
Nut
7,210
721
47
5
0
178,099
0
L
Cupid
6,860
686
39
4
0
193,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role