Player Matchup

Guan Yu
Guan Yu
Fupakabruh
Guan Yu
Level 192
God Stats
5W - 3L
1,682 SR
Queue Stats
840W - 812L
1,639 Elo+
Party 1
Xbalanque
Xbalanque
LeQuackn
Xbalanque
Level 140
God Stats
3W - 2L
1,457 SR
Queue Stats
174W - 139L
1,595 Elo+
Party 1
Surtr
Surtr
Leavesontrees92
Surtr
Level 114
God Stats
3W - 1L
1,715 SR
Queue Stats
269W - 215L
1,638 Elo+
Party 1
Fenrir
Fenrir
Shumano
Fenrir
Level 157
God Stats
3W - 2L
1,496 SR
Queue Stats
331W - 343L
1,501 Elo+
Solo
Athena
Athena
TRONDON17
Athena
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
331W - 321L
1,486 Elo+
Solo
Team Averages
Level 150
1,570 SR
1,572 Elo+

VS

Team Averages
Level 117
1,500 SR
1,425 Elo+
Shiva
Shiva
 
Shiva
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PapiHabibi
Guan Yu
Level 21
God Stats
1W - 6L
1,500 SR
Queue Stats
236W - 258L
1,144 Elo+
Solo
Hades
Hades
bradtholamew
Hades
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 85L
1,497 Elo+
Party 2
Chronos
Chronos
canulive
Chronos
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 64L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fupakabruh
Guan Yu
15
3 / 2 / 13
8,973
897
5,762
15,393
14,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
LeQuackn
Xbalanque
16
3 / 3 / 8
8,915
892
15,173
10,960
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
7 / 4 / 8
8,684
868
11,581
14,390
16,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Shumano
Fenrir
13
3 / 4 / 7
7,983
798
9,679
12,082
9,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
TRONDON17
Athena
14
2 / 2 / 15
8,289
829
8,469
17,059
20,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 3 / 10
7,591
759
9,961
12,694
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
 
Thoth
13
1 / 3 / 9
7,424
742
11,226
9,585
7,132
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PapiHabibi
Guan Yu
13
4 / 4 / 8
7,927
793
9,616
13,405
18,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 8
7,383
738
12,692
12,783
7,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos
canulive
Chronos
14
6 / 4 / 6
7,963
796
14,688
11,433
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
56
18
Kills
15
15
Deaths
19
51
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
10
2.33
L
Thoth
 
Thoth
1
3
9
1.83
W
Guan Yu
Fupakabruh
Guan Yu
3
2
13
4.75
W
Xbalanque
LeQuackn
Xbalanque
3
3
8
2.33
W
7
4
8
2.75
L
Guan Yu
PapiHabibi
Guan Yu
4
4
8
2
W
Fenrir
Shumano
Fenrir
3
4
7
1.63
W
Athena
TRONDON17
Athena
2
2
15
4.75
L
2
5
8
1.2
L
Chronos
canulive
Chronos
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
58,183
69,884
Taken
59,900
65,455
Mitigated
54,780
32,072
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,961
940
1,404
2,603
12,694
15,567
8
2,603
10,091
0
20,417
L
Thoth
 
Thoth
11,226
764
565
1,060
9,585
7,132
96
2,130
7,455
19,539
969
W
Guan Yu
Fupakabruh
Guan Yu
5,762
696
10,507
7,905
15,393
14,751
172
9,425
5,708
963
9,207
W
Xbalanque
LeQuackn
Xbalanque
15,173
3,188
1,491
1,624
10,960
5,133
1,653
5,569
5,273
0
35,723
W
11,581
3,662
566
2,441
14,390
16,045
70
8,949
5,266
3,084
14,935
L
Guan Yu
PapiHabibi
Guan Yu
9,616
492
2,741
2,200
13,405
18,966
22
2,503
10,902
955
15,989
W
Fenrir
Shumano
Fenrir
9,679
1,894
0
1,299
12,082
9,147
46
5,940
5,886
0
15,156
W
Athena
TRONDON17
Athena
8,469
1,294
1,240
4,999
17,059
20,379
249
7,705
8,977
17,164
0
L
12,692
1,041
1,275
3,167
12,783
7,546
51
2,518
10,265
21,362
0
L
Chronos
canulive
Chronos
14,688
1,535
283
2,517
11,433
5,569
22
1,756
9,677
26,096
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
38,288
98
Minions Killed
119
0
Camps Cleared
0
997,781
Distance Traveled
859,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,591
759
21
2
0
188,525
0
L
Thoth
7,424
742
25
3
0
167,284
0
W
Guan Yu
8,973
897
9
1
0
220,649
0
W
Xbalanque
8,915
892
51
5
0
185,471
0
W
Surtr
8,684
868
16
2
0
180,030
0
L
Guan Yu
7,927
793
17
2
0
177,680
0
W
Fenrir
7,983
798
8
1
0
202,230
0
W
Athena
8,289
829
14
1
0
209,401
0
L
Hades
7,383
738
33
3
0
152,011
0
L
Chronos
7,963
796
23
2
0
174,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role