Player Matchup

Thanatos
Thanatos
Deomed
Thanatos
Level 57
God Stats
0W - 3L
1,347 SR
Queue Stats
35W - 39L
1,455 Elo+
Party 4
Heimdallr
Heimdallr
Kaguya0_tsutsuki
Heimdallr
Level 78
God Stats
1W - 1L
1,554 SR
Queue Stats
7W - 8L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
MuerteFeroz
Xing Tian
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,551 Elo+
Party 2
Vamana
Vamana
SinnnisteRRR
Vamana
Level 100
God Stats
1W - 2L
1,544 SR
Queue Stats
75W - 66L
1,553 Elo+
Party 4
Surtr
Surtr
WoflUK
Surtr
Level 146
God Stats
0W - 2L
1,371 SR
Queue Stats
89W - 62L
1,582 Elo+
Solo
Team Averages
Level 83
1,463 SR
1,531 Elo+

VS

Team Averages
Level 117
1,635 SR
1,493 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
I King Adam I
Hachiman
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
ReturnedHamboccu
Sun Wukong
Level 65
God Stats
6W - 1L
1,888 SR
Queue Stats
151W - 139L
1,522 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Stan359
Tsukuyomi
Level 121
God Stats
6W - 4L
1,556 SR
Queue Stats
65W - 56L
1,461 Elo+
Party 1
Charon
Charon
TFM6
Charon
Level 127
God Stats
18W - 6L
1,731 SR
Queue Stats
322W - 279L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deomed
Thanatos
9
0 / 3 / 0
4,780
478
2,974
9,729
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
10
1 / 3 / 0
5,358
536
3,352
7,816
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
MuerteFeroz
Xing Tian
8
1 / 1 / 1
4,736
474
2,753
6,848
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
10
1 / 1 / 0
5,544
554
3,771
9,232
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
WoflUK
Surtr
11
0 / 1 / 1
5,618
562
1,377
6,152
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 0 / 0
7,241
724
2,640
2,824
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
I King Adam I
Hachiman
10
0 / 2 / 5
5,721
572
5,985
6,591
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ReturnedHamboccu
Sun Wukong
12
2 / 1 / 0
7,158
716
7,383
7,791
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Stan359
Tsukuyomi
12
4 / 1 / 3
6,563
656
3,912
7,182
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
TFM6
Charon
10
0 / 0 / 5
5,721
572
3,186
7,213
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
0
3
L
Thanatos
Deomed
Thanatos
0
3
0
0
W
Hachiman
I King Adam I
Hachiman
0
2
5
1.25
L
Heimdallr
1
3
0
0.33
L
Xing Tian
MuerteFeroz
Xing Tian
1
1
1
1.5
W
Sun Wukong
ReturnedHamboccu
Sun Wukong
2
1
0
2
L
Vamana
1
1
0
1
W
Tsukuyomi
Stan359
Tsukuyomi
4
1
3
5.5
W
Charon
TFM6
Charon
0
0
5
2.5
L
Surtr
WoflUK
Surtr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,227
Damage
23,106
39,777
Taken
31,601
17,994
Mitigated
15,320
14,904
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,640
203
0
633
2,824
993
118
28
2,796
54,936
1,795
L
Thanatos
Deomed
Thanatos
2,974
649
0
5,080
9,729
4,006
0
1,222
8,483
0
33,995
W
Hachiman
I King Adam I
Hachiman
5,985
3,957
0
2,289
6,591
2,164
0
1,630
4,637
0
38,597
L
Heimdallr
3,352
1,216
0
2,362
7,816
3,126
0
967
6,849
0
41,333
L
Xing Tian
MuerteFeroz
Xing Tian
2,753
461
0
1,183
6,848
4,345
0
1,652
5,148
12,145
1,288
W
Sun Wukong
ReturnedHamboccu
Sun Wukong
7,383
1,311
0
2,610
7,791
4,796
0
0
7,791
0
62,509
L
Vamana
3,771
1,324
0
3,323
9,232
3,729
0
0
9,232
0
40,929
W
Tsukuyomi
Stan359
Tsukuyomi
3,912
669
0
4,776
7,182
2,630
25
74
7,100
0
53,014
W
Charon
TFM6
Charon
3,186
736
0
2,796
7,213
4,737
175
537
6,564
16,030
0
L
Surtr
WoflUK
Surtr
1,377
658
0
2,956
6,152
2,788
0
1,628
4,330
1,334
39,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
32,404
296
Minions Killed
408
0
Camps Cleared
0
1,014,739
Distance Traveled
1,099,221
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,241
724
123
12
0
210,839
0
L
Thanatos
4,780
478
54
5
0
218,786
0
W
Hachiman
5,721
572
69
7
0
223,877
0
L
Heimdallr
5,358
536
61
6
0
166,876
1
L
Xing Tian
4,736
474
21
2
0
196,938
0
W
Sun Wukong
7,158
716
112
11
0
197,653
0
L
Vamana
5,544
554
67
7
0
216,507
3
W
Tsukuyomi
6,563
656
86
9
0
236,425
1
W
Charon
5,721
572
18
2
0
230,427
3
L
Surtr
5,618
562
93
9
0
215,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role