Player Matchup

Nemesis
Nemesis
A Deadly Use
Nemesis
Level 151
God Stats
4W - 2L
1,598 SR
Queue Stats
21W - 20L
1,482 Elo+
Party 1
Neith
Neith
EightAcorn48896
Neith
Level 151
God Stats
5W - 6L
1,424 SR
Queue Stats
119W - 115L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Macilsmore
Danzaburou
Level 138
God Stats
11W - 8L
1,588 SR
Queue Stats
93W - 91L
1,465 Elo+
Party 3
Nox
Nox
b1mcmahon
Nox
Level 147
God Stats
2W - 2L
1,599 SR
Queue Stats
61W - 65L
1,417 Elo+
Party 3
Erlang Shen
Erlang Shen
killerhunter191
Erlang Shen
Level 128
God Stats
13W - 14L
1,543 SR
Queue Stats
123W - 115L
1,541 Elo+
Party 1
Team Averages
Level 143
1,550 SR
1,489 Elo+

VS

Team Averages
Level 156
1,510 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
Financeguy789
Ah Muzen Cab
Level 116
God Stats
2W - 5L
1,395 SR
Queue Stats
16W - 25L
1,399 Elo+
Solo
Chiron
Chiron
OVERKILL ORANGE
Chiron
Level 158
God Stats
2W - 6L
1,340 SR
Queue Stats
280W - 293L
1,520 Elo+
Party 2
Janus
Janus
PCPawns
Janus
Level 158
God Stats
7W - 9L
1,489 SR
Queue Stats
225W - 232L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
When i Say A
Gilgamesh
Level 155
God Stats
7W - 6L
1,833 SR
Queue Stats
173W - 167L
1,550 Elo+
Solo
Ares
Ares
lokito008
Ares
Level 195
God Stats
9W - 12L
1,492 SR
Queue Stats
346W - 339L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A Deadly Use
Nemesis
14
0 / 0 / 5
7,586
843
3,816
5,802
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 4
8,287
921
8,647
6,870
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
Macilsmore
Danzaburou
15
3 / 0 / 5
8,407
934
6,578
8,332
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

13
0 / 1 / 6
7,224
803
3,084
4,543
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
killerhunter191
Erlang Shen
15
7 / 0 / 5
8,234
915
8,595
9,004
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Financeguy789
Ah Muzen Cab
11
0 / 4 / 0
6,229
692
4,099
6,852
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 1 / 0
7,066
785
3,378
5,313
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
PCPawns
Janus
13
0 / 1 / 1
6,880
764
4,879
3,850
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
When i Say A
Gilgamesh
13
0 / 2 / 0
6,725
747
5,012
8,847
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
11
0 / 5 / 0
6,277
697
4,772
13,089
9,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A Deadly Use
Nemesis
0
0
5
2.5
W
3
0
4
5
L
Ah Muzen Cab
Financeguy789
Ah Muzen Cab
0
4
0
0
W
Danzaburou
Macilsmore
Danzaburou
3
0
5
5.5
L
1
1
0
1
L
Janus
PCPawns
Janus
0
1
1
0.5
L
Gilgamesh
When i Say A
Gilgamesh
0
2
0
0
W
0
1
6
3
W
Erlang Shen
killerhunter191
Erlang Shen
7
0
5
9.5
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,720
Damage
22,140
34,551
Taken
37,951
18,603
Mitigated
22,971
13,192
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A Deadly Use
Nemesis
3,816
1,220
0
2,519
5,802
2,937
407
602
5,200
0
20,992
W
8,647
3,689
0
3,878
6,870
2,889
1,894
1,502
5,368
0
30,987
L
Ah Muzen Cab
Financeguy789
Ah Muzen Cab
4,099
1,185
0
450
6,852
2,913
0
84
6,634
0
12,075
W
Danzaburou
Macilsmore
Danzaburou
6,578
2,803
0
1,711
8,332
3,558
804
2,742
5,590
0
24,445
L
3,378
1,642
200
846
5,313
2,279
270
450
4,699
0
18,342
L
Janus
PCPawns
Janus
4,879
270
0
433
3,850
1,471
0
364
3,370
24,083
377
L
Gilgamesh
When i Say A
Gilgamesh
5,012
1,762
0
652
8,847
6,730
0
382
8,099
0
16,561
W
3,084
110
0
0
4,543
1,936
1,640
2,225
2,318
19,096
683
W
Erlang Shen
killerhunter191
Erlang Shen
8,595
3,356
0
5,084
9,004
7,283
879
2,457
6,547
0
14,835
L
Ares
4,772
428
0
516
13,089
9,578
0
1,565
10,984
11,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
33,177
222
Minions Killed
169
0
Camps Cleared
0
983,428
Distance Traveled
762,438
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,586
843
45
5
0
204,392
0
W
Neith
8,287
921
62
7
0
179,456
0
L
Ah Muzen Cab
6,229
692
18
2
0
104,640
0
W
Danzaburou
8,407
934
52
6
0
203,225
0
L
Chiron
7,066
785
45
5
0
167,393
0
L
Janus
6,880
764
53
6
0
163,978
0
L
Gilgamesh
6,725
747
37
4
0
166,162
0
W
Nox
7,224
803
39
4
0
179,509
1
W
Erlang Shen
8,234
915
24
3
0
216,846
0
L
Ares
6,277
697
16
2
0
160,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role