Player Matchup

Bacchus
Bacchus
Blackbunny232
Bacchus
Level 184
God Stats
6W - 14L
1,209 SR
Queue Stats
1,418W - 1,471L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
Lineya95
Gilgamesh
Level 104
God Stats
4W - 1L
1,307 SR
Queue Stats
174W - 197L
1,450 Elo+
Party 2
Izanami
Izanami
ParanoiaMeltdown
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,394 Elo+
Solo
Ah Puch
Ah Puch
Riskyjimbo90
Ah Puch
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 96L
1,454 Elo+
Party 2
Yemoja
Yemoja
Tehrei
Yemoja
Level 201
God Stats
4W - 7L
1,437 SR
Queue Stats
326W - 348L
1,483 Elo+
Party 2
Team Averages
Level 115
1,391 SR
1,451 Elo+

VS

Team Averages
Level 99
1,505 SR
1,397 Elo+
Persephone
Persephone
Fraser9368
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,342 Elo+
Party 1
Nox
Nox
Frozenftw
Nox
Level 62
God Stats
3W - 4L
1,527 SR
Queue Stats
205W - 196L
1,416 Elo+
Solo
Jing Wei
Jing Wei
McSK1LLZZ
Jing Wei
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
327W - 328L
1,388 Elo+
Party 3
Mulan
Mulan
McSparrow7868
Mulan
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 245L
1,434 Elo+
Party 3
Yemoja
Yemoja
St Den POWER
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
7 / 1 / 14
9,950
905
10,122
10,783
11,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Lineya95
Gilgamesh
15
6 / 2 / 13
9,603
873
13,034
16,837
12,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
4 / 1 / 15
10,198
927
21,348
11,894
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Riskyjimbo90
Ah Puch
15
5 / 2 / 11
9,480
862
12,276
13,360
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Tehrei
Yemoja
16
0 / 0 / 19
9,117
829
4,093
11,730
9,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fraser9368
Persephone
13
1 / 5 / 2
7,590
690
8,199
13,021
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 4
7,268
661
8,387
8,408
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
McSK1LLZZ
Jing Wei
14
1 / 4 / 4
7,365
670
11,032
12,643
5,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 3
7,512
683
9,680
14,885
10,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
13
0 / 4 / 4
7,595
690
5,631
16,252
13,495
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
22
Kills
5
6
Deaths
22
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
7
1
14
14
L
Persephone
Fraser9368
Persephone
1
5
2
0.4
L
1
4
4
0.75
W
Gilgamesh
Lineya95
Gilgamesh
6
2
13
6.25
L
Jing Wei
McSK1LLZZ
Jing Wei
1
4
4
0.75
L
2
5
3
0.7
W
4
1
15
11.5
W
Ah Puch
Riskyjimbo90
Ah Puch
5
2
11
5.25
L
Yemoja
0
4
4
0.5
W
Yemoja
Tehrei
Yemoja
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,873
Damage
42,929
64,604
Taken
65,209
47,571
Mitigated
38,195
34,527
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
10,122
564
934
969
10,783
11,160
656
2,020
8,572
13,692
701
L
Persephone
Fraser9368
Persephone
8,199
990
414
2,688
13,021
5,056
0
5,233
7,416
19,014
685
L
8,387
340
1,280
432
8,408
3,763
0
3,552
4,753
13,997
1,305
W
Gilgamesh
Lineya95
Gilgamesh
13,034
3,123
570
2,907
16,837
12,360
1,701
4,006
12,610
0
28,073
L
Jing Wei
McSK1LLZZ
Jing Wei
11,032
7,502
2,713
2,760
12,643
5,686
0
5,170
7,279
0
19,048
L
9,680
1,041
281
1,710
14,885
10,195
0
4,214
10,428
0
13,488
W
21,348
14,863
626
2,193
11,894
6,550
2,932
6,074
5,592
0
51,700
W
Ah Puch
Riskyjimbo90
Ah Puch
12,276
781
0
912
13,360
7,752
1,214
3,911
9,201
21,908
0
L
Yemoja
5,631
1,108
5,007
1,768
16,252
13,495
0
6,858
9,082
12,674
0
W
Yemoja
Tehrei
Yemoja
4,093
1,037
19,865
5,551
11,730
9,749
730
4,206
7,408
6,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
37,330
121
Minions Killed
123
0
Camps Cleared
0
1,080,538
Distance Traveled
909,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,950
905
10
1
0
216,378
0
L
Persephone
7,590
690
34
3
0
175,396
0
L
Nox
7,268
661
34
3
0
195,438
0
W
Gilgamesh
9,603
873
14
1
0
215,994
0
L
Jing Wei
7,365
670
32
3
0
190,141
0
L
Mulan
7,512
683
5
0
0
192,652
0
W
Izanami
10,198
927
66
6
0
203,325
0
W
Ah Puch
9,480
862
19
2
0
224,527
0
L
Yemoja
7,595
690
18
2
0
155,648
0
W
Yemoja
9,117
829
12
1
0
220,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role