Player Matchup

Lancelot
Lancelot
Grandmaster
 
Lancelot
Grandmaster
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Grandmaster
 
Morgan Le Fay
Grandmaster
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Masters
Sages
King Arthur
Masters
Level 167
God Stats
29W - 13L
1,805 SR
Queue Stats
211W - 160L
3,022 MMR
Party 2
Xbalanque
Xbalanque
Masters
sр00ks
Xbalanque
Masters
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 106L
3,001 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 170
1,561 SR
2,105 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 214
1,519 SR
2,774 MMR
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Grandmaster
BennyQ
Ne Zha
Grandmaster
Level 254
God Stats
7W - 8L
1,492 SR
Queue Stats
355W - 296L
3,453 MMR
Solo
Apollo
Apollo
Masters
GoldenHD
Apollo
Masters
Level 158
God Stats
0W - 3L
1,216 SR
Queue Stats
41W - 21L
2,869 MMR
Party 1
Thor
Thor
Grandmaster
Haddix
Thor
Grandmaster
Level 300
God Stats
9W - 19L
1,607 SR
Queue Stats
178W - 166L
3,012 MMR
Solo
Vamana
Vamana
Grandmaster
ThyBob
Vamana
Grandmaster
Level 201
God Stats
1W - 1L
1,783 SR
Queue Stats
90W - 55L
3,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
5 / 0 / 3
7,917
566
13,685
11,870
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
14
1 / 4 / 5
7,734
552
6,211
9,287
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
12
1 / 1 / 6
6,066
433
9,351
11,805
9,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Sages
King Arthur
15
3 / 0 / 0
9,423
673
10,328
12,304
14,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
sр00ks
Xbalanque
14
3 / 1 / 2
7,968
569
6,156
7,029
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CamazotzAthenaThothHachiman

VS

Bans
Erlang ShenOdinAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 4 / 2
6,394
457
4,351
14,133
15,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
BennyQ
Ne Zha
13
3 / 5 / 1
7,477
534
9,371
14,119
6,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Apollo
GoldenHD
Apollo
11
1 / 2 / 1
6,745
482
6,948
8,818
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thor
Haddix
Thor
13
2 / 0 / 1
6,918
494
7,055
12,519
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
ThyBob
Vamana
12
0 / 2 / 0
7,002
500
6,326
13,814
13,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
6
6
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
3
6.5
W
Morgan Le Fay
 
Morgan Le Fay
1
4
5
0.88
W
Gilgamesh
 
Gilgamesh
1
1
6
4
L
Cabrakan
 
Cabrakan
0
4
2
0.25
L
Ne Zha
BennyQ
Ne Zha
3
5
1
0.7
L
Apollo
GoldenHD
Apollo
1
2
1
0.75
L
Thor
Haddix
Thor
2
0
1
2.5
W
King Arthur
Sages
King Arthur
3
0
0
3
L
Vamana
ThyBob
Vamana
0
2
0
0
W
Xbalanque
sр00ks
Xbalanque
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,731
Damage
34,051
52,295
Taken
63,403
35,719
Mitigated
43,830
18,828
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,685
4,389
0
8,330
11,870
6,112
0
866
11,004
0
76,228
W
Morgan Le Fay
 
Morgan Le Fay
6,211
539
0
2,623
9,287
3,796
0
12
9,275
59,750
0
W
Gilgamesh
 
Gilgamesh
9,351
2,245
0
1,715
11,805
9,027
0
2,644
9,161
31
38,049
L
Cabrakan
 
Cabrakan
4,351
550
0
3,474
14,133
15,922
0
743
13,267
16,787
1,109
L
Ne Zha
BennyQ
Ne Zha
9,371
1,213
0
1,776
14,119
6,016
0
4,145
9,974
0
61,575
L
Apollo
GoldenHD
Apollo
6,948
4,573
0
1,816
8,818
3,342
132
0
8,818
0
56,945
L
Thor
Haddix
Thor
7,055
1,875
0
6,854
12,519
4,953
0
1,354
11,165
0
64,507
W
King Arthur
Sages
King Arthur
10,328
1,568
0
1,875
12,304
14,052
0
0
11,347
0
89,979
L
Vamana
ThyBob
Vamana
6,326
2,781
0
3,948
13,814
13,597
0
0
13,814
0
59,034
W
Xbalanque
sр00ks
Xbalanque
6,156
4,059
0
4,285
7,029
2,732
55
461
6,568
0
71,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
34,536
547
Minions Killed
416
0
Camps Cleared
0
1,460,250
Distance Traveled
1,467,837
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,917
566
110
8
0
364,804
0
W
Morgan Le Fay
7,734
552
114
8
0
277,016
4
W
Gilgamesh
6,066
433
38
3
0
308,855
3
L
Cabrakan
6,394
457
17
1
0
282,987
3
L
Ne Zha
7,477
534
83
6
0
308,792
0
L
Apollo
6,745
482
107
8
0
276,289
4
L
Thor
6,918
494
108
8
0
325,175
0
W
King Arthur
9,423
673
154
11
0
268,813
0
L
Vamana
7,002
500
101
7
0
274,594
0
W
Xbalanque
7,968
569
131
9
0
240,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role