Player Matchup

Da Ji
Da Ji
BigMeatyClaws556
Da Ji
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,499 Elo+
Party 1
Zeus
Zeus
FlaccidBanana33
Zeus
Level 146
God Stats
0W - 2L
1,319 SR
Queue Stats
8W - 14L
1,473 Elo+
Party 1
Anubis
Anubis
MNC93
Anubis
Level 88
God Stats
0W - 1L
1,458 SR
Queue Stats
1W - 2L
1,673 Elo+
Solo
Geb
Geb
SkoomaBandit144
Geb
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,499 Elo+
Party 1
Bellona
Bellona
castleRaider
Bellona
Level 77
God Stats
18W - 16L
1,652 SR
Queue Stats
65W - 75L
1,499 Elo+
Solo
Team Averages
Level 115
1,486 SR
1,529 Elo+

VS

Team Averages
Level 130
1,479 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Clockwork9937
Danzaburou
Level 147
God Stats
2W - 10L
1,177 SR
Queue Stats
317W - 291L
1,624 Elo+
Solo
Apollo
Apollo
ILEOMAN
Apollo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 65L
1,509 Elo+
Solo
Ganesha
Ganesha
imtheman855
Ganesha
Level 118
God Stats
6W - 6L
1,763 SR
Queue Stats
129W - 132L
1,568 Elo+
Solo
Hercules
Hercules
jason1456
Hercules
Level 139
God Stats
126W - 124L
1,453 SR
Queue Stats
355W - 344L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
5,826
971
4,383
6,134
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 3
5,273
879
6,851
4,441
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
MNC93
Anubis
11
2 / 2 / 0
5,779
963
3,466
4,918
2,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 3
5,518
920
2,703
4,012
3,132
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
castleRaider
Bellona
9
0 / 1 / 1
4,879
813
1,200
2,202
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 5
5,228
871
3,233
2,053
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Clockwork9937
Danzaburou
10
1 / 2 / 3
5,470
912
2,781
4,330
1,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
ILEOMAN
Apollo
12
6 / 1 / 0
6,249
1,042
2,960
4,983
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
imtheman855
Ganesha
11
0 / 0 / 5
5,733
956
2,957
6,262
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
jason1456
Hercules
11
0 / 2 / 3
5,280
880
4,412
7,282
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
7
7
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
5
2.5
L
2
3
2
1
W
Danzaburou
Clockwork9937
Danzaburou
1
2
3
1.25
L
0
1
3
1.5
W
Apollo
ILEOMAN
Apollo
6
1
0
6
L
Anubis
MNC93
Anubis
2
2
0
1
L
1
0
3
2.5
L
Bellona
castleRaider
Bellona
0
1
1
0.5
W
Ganesha
imtheman855
Ganesha
0
0
5
2.5
W
Hercules
jason1456
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
16,343
21,707
Taken
24,910
11,362
Mitigated
13,373
2,657
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,233
494
0
88
2,053
920
0
734
1,319
12,667
0
L
4,383
1,075
0
430
6,134
3,224
27
1,897
4,045
0
6,656
W
Danzaburou
Clockwork9937
Danzaburou
2,781
1,108
0
199
4,330
1,611
0
2,971
1,359
0
11,676
L
6,851
967
0
500
4,441
1,382
54
441
3,815
21,634
0
W
Apollo
ILEOMAN
Apollo
2,960
1,293
0
828
4,983
2,222
0
1,762
3,221
0
14,649
L
Anubis
MNC93
Anubis
3,466
34
0
752
4,918
2,373
0
1,619
2,982
18,620
0
L
2,703
256
0
270
4,012
3,132
0
782
3,032
7,828
0
L
Bellona
castleRaider
Bellona
1,200
726
0
705
2,202
1,251
0
961
1,191
0
4,613
W
Ganesha
imtheman855
Ganesha
2,957
228
0
2,514
6,262
3,441
0
3,810
2,452
13,885
0
W
Hercules
jason1456
Hercules
4,412
750
0
2,138
7,282
5,179
0
3,743
3,539
0
9,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
27,960
112
Minions Killed
119
0
Camps Cleared
0
572,376
Distance Traveled
642,590
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,228
871
35
6
0
133,271
0
L
Da Ji
5,826
971
6
1
0
134,449
1
W
Danzaburou
5,470
912
27
5
0
112,145
1
L
Zeus
5,273
879
27
5
0
128,464
0
W
Apollo
6,249
1,042
33
6
0
113,070
0
L
Anubis
5,779
963
52
9
0
128,767
0
L
Geb
5,518
920
17
3
0
129,913
0
L
Bellona
4,879
813
10
2
0
50,783
0
W
Ganesha
5,733
956
6
1
0
140,562
0
W
Hercules
5,280
880
18
3
0
143,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role