Player Matchup

Lancelot
Lancelot
AlexVenne
Lancelot
Level 213
God Stats
9W - 14L
1,606 SR
Queue Stats
158W - 173L
1,601 Elo+
Solo
Erlang Shen
Erlang Shen
LCASH93
Erlang Shen
Level 161
God Stats
3W - 14L
1,268 SR
Queue Stats
1,070W - 1,078L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
OOO Alien
Kuzenbo
Level 179
God Stats
141W - 176L
1,463 SR
Queue Stats
579W - 594L
1,550 Elo+
Solo
He Bo
He Bo
Sheep2
He Bo
Level 146
God Stats
0W - 1L
1,733 SR
Queue Stats
215W - 149L
1,623 Elo+
Solo
Kukulkan
Kukulkan
mondoeduke
Kukulkan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 168
1,514 SR
1,559 Elo+

VS

Team Averages
Level 162
1,630 SR
1,588 Elo+
Apollo
Apollo
AB0RWINT0UR
Apollo
Level 140
God Stats
61W - 54L
1,509 SR
Queue Stats
869W - 928L
1,554 Elo+
Solo
Ares
Ares
Akechia
Ares
Level 132
God Stats
3W - 3L
1,515 SR
Queue Stats
107W - 75L
1,558 Elo+
Solo
Agni
Agni
Hellmance
Agni
Level 126
God Stats
8W - 6L
1,638 SR
Queue Stats
178W - 166L
1,548 Elo+
Solo
Thanatos
Thanatos
dogman98765432
Thanatos
Level 100
God Stats
147W - 83L
1,715 SR
Queue Stats
194W - 114L
1,658 Elo+
Solo
Hercules
Hercules
fabricio-03-02
Hercules
Level 311
God Stats
1W - 1L
1,771 SR
Queue Stats
157W - 96L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlexVenne
Lancelot
11
0 / 3 / 3
6,239
1,040
5,392
7,351
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
LCASH93
Erlang Shen
11
0 / 2 / 3
6,249
1,042
5,265
11,096
12,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
OOO Alien
Kuzenbo
11
1 / 0 / 2
6,508
1,085
3,191
4,717
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Sheep2
He Bo
12
3 / 1 / 1
7,207
1,201
9,953
5,774
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
mondoeduke
Kukulkan
11
0 / 3 / 2
6,089
1,015
2,562
4,266
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

328

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 1 / 5
7,492
1,249
8,360
5,690
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Akechia
Ares
12
1 / 1 / 7
7,498
1,250
5,294
7,504
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
12
1 / 0 / 5
6,527
1,088
4,416
2,996
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
12
2 / 1 / 6
6,934
1,156
5,709
3,617
2,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
1 / 1 / 5
6,609
1,102
6,405
9,574
7,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
4
Kills
9
9
Deaths
4
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
1
5
6.5
W
Ares
Akechia
Ares
1
1
7
4.5
L
Lancelot
AlexVenne
Lancelot
0
3
3
0.5
W
Agni
1
0
5
3.5
L
Erlang Shen
LCASH93
Erlang Shen
0
2
3
0.75
L
Kuzenbo
OOO Alien
Kuzenbo
1
0
2
2
L
He Bo
Sheep2
He Bo
3
1
1
3.5
W
Thanatos
2
1
6
5
W
Hercules
1
1
5
3.5
L
Kukulkan
mondoeduke
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
30,184
33,204
Taken
29,381
24,990
Mitigated
22,064
2,451
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,360
5,731
0
2,313
5,690
2,728
0
2,051
3,548
0
28,492
W
Ares
Akechia
Ares
5,294
167
0
1,531
7,504
8,327
0
4,365
2,910
6,499
0
L
Lancelot
AlexVenne
Lancelot
5,392
689
0
443
7,351
3,407
0
1,002
6,073
0
14,713
W
Agni
4,416
310
0
0
2,996
1,351
0
1,955
882
18,058
0
L
Erlang Shen
LCASH93
Erlang Shen
5,265
2,723
0
1,344
11,096
12,377
0
3,243
7,375
0
8,411
L
Kuzenbo
OOO Alien
Kuzenbo
3,191
964
0
406
4,717
5,378
0
1,052
3,390
6,046
0
L
He Bo
Sheep2
He Bo
9,953
606
0
151
5,774
2,172
0
2,142
3,433
20,950
641
W
Thanatos
5,709
470
0
3,127
3,617
2,018
0
1,225
2,312
0
8,638
W
Hercules
6,405
1,442
0
2,451
9,574
7,640
0
4,857
4,445
0
18,102
L
Kukulkan
mondoeduke
Kukulkan
2,562
376
0
107
4,266
1,656
0
1,446
2,545
19,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
35,060
117
Minions Killed
128
4
Camps Cleared
6
586,229
Distance Traveled
613,626
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,492
1,249
51
9
3
112,177
0
W
Ares
7,498
1,250
2
0
0
118,459
0
L
Lancelot
6,239
1,040
24
4
0
122,150
0
W
Agni
6,527
1,088
43
7
1
138,768
0
L
Erlang Shen
6,249
1,042
4
1
0
127,218
0
L
Kuzenbo
6,508
1,085
5
1
0
125,080
0
L
He Bo
7,207
1,201
37
6
4
130,999
0
W
Thanatos
6,934
1,156
11
2
1
127,124
0
W
Hercules
6,609
1,102
21
4
1
117,098
3
L
Kukulkan
6,089
1,015
47
8
0
80,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role