Player Matchup

Maui
Maui
GreenPenguin77
Maui
Level 108
God Stats
13W - 9L
1,360 SR
Queue Stats
59W - 56L
1,430 Elo+
Solo
Cerberus
Cerberus
Legless Koala
Cerberus
Level 158
God Stats
6W - 4L
1,616 SR
Queue Stats
146W - 170L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
Oletilskii
Zhong Kui
Level 86
God Stats
3W - 2L
1,443 SR
Queue Stats
192W - 214L
1,503 Elo+
Solo
Amaterasu
Amaterasu
UhOhStinke
Amaterasu
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 119L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
uTxStaRZz
Ah Muzen Cab
Level 149
God Stats
4W - 6L
1,410 SR
Queue Stats
142W - 156L
1,455 Elo+
Solo
Team Averages
Level 132
1,466 SR
1,492 Elo+

VS

Team Averages
Level 121
1,491 SR
1,471 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
KingBronFrmDaO
Poseidon
Level 89
God Stats
8W - 5L
1,699 SR
Queue Stats
69W - 51L
1,602 Elo+
Solo
Janus
Janus
TeamM4rio
Janus
Level 108
God Stats
33W - 35L
1,500 SR
Queue Stats
239W - 239L
1,287 Elo+
Solo
Bacchus
Bacchus
TrizzyThaSavage
Bacchus
Level 105
God Stats
13W - 22L
1,256 SR
Queue Stats
906W - 859L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,135
479
4,005
13,217
11,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Legless Koala
Cerberus
17
6 / 3 / 4
10,415
613
14,313
17,770
12,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Oletilskii
Zhong Kui
14
1 / 5 / 2
8,618
507
7,808
15,429
10,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
UhOhStinke
Amaterasu
17
6 / 1 / 5
9,706
571
9,896
15,957
9,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
uTxStaRZz
Ah Muzen Cab
15
1 / 2 / 4
8,507
500
6,912
12,372
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 2 / 1
8,658
509
11,793
15,237
6,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
 
Osiris
14
0 / 6 / 2
8,536
502
9,998
20,387
13,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
15
5 / 1 / 2
9,080
534
4,578
7,365
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
TeamM4rio
Janus
15
4 / 3 / 4
9,124
537
13,942
9,637
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 4
8,526
502
7,753
13,934
19,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
14
Kills
12
12
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
1
1.25
L
Osiris
 
Osiris
0
6
2
0.17
W
0
1
6
3
L
Poseidon
5
1
2
6
W
Cerberus
Legless Koala
Cerberus
6
3
4
2.67
W
Zhong Kui
Oletilskii
Zhong Kui
1
5
2
0.4
L
Janus
TeamM4rio
Janus
4
3
4
2
L
1
2
4
1.5
W
Amaterasu
UhOhStinke
Amaterasu
6
1
5
8.5
W
Ah Muzen Cab
uTxStaRZz
Ah Muzen Cab
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,934
Damage
48,064
74,745
Taken
66,560
48,463
Mitigated
45,058
28,904
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,793
6,742
0
6,567
15,237
6,438
847
1,308
13,929
0
85,429
L
Osiris
 
Osiris
9,998
4,589
0
7,368
20,387
13,173
496
10,508
8,933
0
66,570
W
4,005
534
288
4,039
13,217
11,952
81
4,799
8,254
22,346
1,269
L
Poseidon
4,578
420
0
587
7,365
2,445
509
1,704
5,585
82,126
0
W
Cerberus
Legless Koala
Cerberus
14,313
661
0
6,626
17,770
12,986
0
5,576
11,990
70,117
1,668
W
Zhong Kui
Oletilskii
Zhong Kui
7,808
650
155
4,319
15,429
10,370
1,337
10,235
4,438
63,131
1,625
L
Janus
TeamM4rio
Janus
13,942
1,020
0
2,259
9,637
3,480
0
5,010
4,485
59,006
0
L
7,753
1,187
0
1,523
13,934
19,522
0
5,407
8,366
29,694
1,766
W
Amaterasu
UhOhStinke
Amaterasu
9,896
4,356
0
11,702
15,957
9,057
0
3,395
12,406
0
87,773
W
Ah Muzen Cab
uTxStaRZz
Ah Muzen Cab
6,912
2,734
0
1,775
12,372
4,098
997
988
11,384
0
75,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
43,924
495
Minions Killed
497
0
Camps Cleared
0
1,645,111
Distance Traveled
1,661,512
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,658
509
124
7
0
335,324
0
L
Osiris
8,536
502
103
6
0
289,468
3
W
Maui
8,135
479
19
1
0
356,983
4
L
Poseidon
9,080
534
129
8
0
301,744
0
W
Cerberus
10,415
613
138
8
0
290,765
1
W
Zhong Kui
8,618
507
93
5
0
278,205
0
L
Janus
9,124
537
109
6
0
379,778
1
L
Bacchus
8,526
502
32
2
0
355,198
4
W
Amaterasu
9,706
571
135
8
0
414,847
2
W
Ah Muzen Cab
8,507
500
110
6
0
304,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role