Player Matchup

Pele
Pele
Masters
 
Pele
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Diamond II
AutοSpeedFather
Osiris
Diamond II
Level 157
God Stats
2W - 0L
1,786 SR
Queue Stats
111W - 94L
2,405 MMR
Solo
Rama
Rama
Masters
GoldenHD
Rama
Masters
Level 158
God Stats
11W - 6L
1,734 SR
Queue Stats
41W - 21L
2,493 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
Hаnа
Ao Kuang
Masters
Level 62
God Stats
2W - 0L
1,796 SR
Queue Stats
80W - 52L
2,521 MMR
Solo
Nox
Nox
Diamond I
Jinpov
Nox
Diamond I
Level 226
God Stats
1W - 1L
1,317 SR
Queue Stats
76W - 61L
2,522 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,626 SR
2,288 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 179
1,675 SR
2,288 MMR
Xbalanque
Xbalanque
Diamond II
 
Xbalanque
Diamond II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
FirexFalcon
Eset
Masters
Level 191
God Stats
2W - 2L
1,853 SR
Queue Stats
135W - 118L
2,868 MMR
Solo
Erlang Shen
Erlang Shen
Grandmaster
Haddix
Erlang Shen
Grandmaster
Level 300
God Stats
17W - 12L
1,630 SR
Queue Stats
178W - 166L
3,065 MMR
Solo
Hun Batz
Hun Batz
Masters
iFeddx
Hun Batz
Masters
Level 68
God Stats
5W - 2L
1,893 SR
Queue Stats
73W - 65L
2,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 1 / 5
8,957
640
9,427
14,182
5,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 2
8,339
596
9,774
21,786
22,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Rama
15
2 / 1 / 1
8,522
609
8,688
9,135
3,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Hаnа
Ao Kuang
15
8 / 0 / 0
9,006
643
7,220
11,456
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Jinpov
Nox
12
0 / 0 / 7
7,502
536
4,185
9,062
6,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresSun WukongSusanoDa Ji

VS

Bans
LancelotCharonThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 3 / 0
7,354
525
6,273
11,703
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Achilles
 
Achilles
11
0 / 3 / 1
6,660
476
5,215
13,851
10,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 0
7,099
507
7,643
8,324
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Haddix
Erlang Shen
14
2 / 2 / 1
8,317
594
16,130
20,213
18,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
iFeddx
Hun Batz
14
1 / 1 / 1
7,048
503
5,347
8,785
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
5
5.5
L
Xbalanque
 
Xbalanque
1
3
0
0.33
L
Achilles
 
Achilles
0
3
1
0.17
W
0
3
2
0.33
L
1
4
0
0.25
W
Rama
2
1
1
2.5
L
Erlang Shen
Haddix
Erlang Shen
2
2
1
1.25
W
Ao Kuang
Hаnа
Ao Kuang
8
0
0
8
W
Nox
Jinpov
Nox
0
0
7
3.5
L
Hun Batz
iFeddx
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
40,608
65,621
Taken
62,876
43,363
Mitigated
40,410
30,699
Healing
25,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,427
1,508
0
5,803
14,182
5,439
0
5,117
9,065
0
92,500
L
Xbalanque
 
Xbalanque
6,273
2,674
0
4,198
11,703
4,320
0
1,152
10,551
0
66,885
L
Achilles
 
Achilles
5,215
2,231
0
3,206
13,851
10,605
0
4,050
9,801
0
20,209
W
9,774
4,804
0
12,011
21,786
22,882
33
0
21,786
0
66,504
L
7,643
897
366
1,489
8,324
3,136
0
2,570
5,754
66,141
0
W
Rama
8,688
6,383
0
5,687
9,135
3,763
0
0
9,135
0
80,913
L
Erlang Shen
Haddix
Erlang Shen
16,130
9,890
0
12,238
20,213
18,631
33
1,589
18,624
0
72,926
W
Ao Kuang
Hаnа
Ao Kuang
7,220
1,409
0
5,605
11,456
5,259
0
1,544
9,912
75,960
960
W
Nox
Jinpov
Nox
4,185
511
0
1,593
9,062
6,020
0
1,864
7,198
16,966
1,404
L
Hun Batz
iFeddx
Hun Batz
5,347
1,097
0
4,411
8,785
3,718
0
1,786
6,999
0
70,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
36,478
540
Minions Killed
493
0
Camps Cleared
0
1,445,570
Distance Traveled
1,414,906
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,957
640
156
11
0
310,237
1
L
Xbalanque
7,354
525
114
8
0
260,696
2
L
Achilles
6,660
476
22
2
0
293,599
3
W
Osiris
8,339
596
117
8
0
254,876
1
L
Eset
7,099
507
130
9
0
254,533
2
W
Rama
8,522
609
152
11
0
262,526
5
L
Erlang Shen
8,317
594
114
8
0
260,199
2
W
Ao Kuang
9,006
643
103
7
0
330,045
1
W
Nox
7,502
536
12
1
0
287,886
5
L
Hun Batz
7,048
503
113
8
0
345,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role