Player Matchup

Bellona
Bellona
Gold IV
AdderallXR831
Bellona
Gold IV
Level 138
God Stats
27W - 22L
1,611 SR
Queue Stats
341W - 339L
1,358 MMR
Solo
Arachne
Arachne
Silver II
Mapacheneitor707
Arachne
Silver II
Level 155
God Stats
1W - 0L
1,766 SR
Queue Stats
6W - 12L
1,364 MMR
Solo
Cthulhu
Cthulhu
Silver V
PiIIow Boy
Cthulhu
Silver V
Level 143
God Stats
2W - 1L
1,681 SR
Queue Stats
14W - 20L
1,380 MMR
Solo
Artemis
Artemis
Silver I
iSkinny J
Artemis
Silver I
Level 156
God Stats
6W - 4L
1,785 SR
Queue Stats
152W - 159L
1,187 MMR
Solo
Janus
Janus
Silver II
void acid
Janus
Silver II
Level 82
God Stats
3W - 4L
1,822 SR
Queue Stats
41W - 44L
1,168 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,733 SR
1,291 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,634 SR
1,291 MMR
Tyr
Tyr
Gold V
Albeito15
Tyr
Gold V
Level 114
God Stats
7W - 2L
1,834 SR
Queue Stats
54W - 46L
1,359 MMR
Solo
Rama
Rama
Gold IV
BlueHawk1018
Rama
Gold IV
Level 144
God Stats
115W - 109L
1,514 SR
Queue Stats
203W - 207L
1,445 MMR
Party 1
Ne Zha
Ne Zha
Silver II
HMBAG
Ne Zha
Silver II
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 82L
1,110 MMR
Solo
Bacchus
Bacchus
Silver II
MadMadolche
Bacchus
Silver II
Level 158
God Stats
8W - 14L
1,547 SR
Queue Stats
191W - 200L
1,137 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Voidizy
Ah Puch
Gold IV
Level 120
God Stats
6W - 5L
1,773 SR
Queue Stats
218W - 228L
1,401 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 0 / 1
4,609
768
3,279
5,201
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
1 / 2 / 3
4,006
668
1,826
4,267
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
PiIIow Boy
Cthulhu
6
0 / 1 / 1
3,814
636
1,065
4,900
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
iSkinny J
Artemis
7
1 / 0 / 1
3,722
620
2,538
3,787
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
void acid
Janus
7
2 / 1 / 1
4,291
715
1,475
3,493
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HachimanAresAnhurThor

VS

Bans
OdinAthenaThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,522
587
1,498
4,795
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 2
3,755
626
531
3,150
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
HMBAG
Ne Zha
7
1 / 0 / 0
3,871
645
770
4,079
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
MadMadolche
Bacchus
6
2 / 2 / 0
3,967
661
2,860
5,713
4,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Voidizy
Ah Puch
7
1 / 1 / 1
4,066
678
2,848
2,198
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
4
4
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
1
1.5
L
0
1
0
0
L
0
1
2
1
L
Ne Zha
HMBAG
Ne Zha
1
0
0
1
L
Bacchus
MadMadolche
Bacchus
2
2
0
1
W
1
2
3
1.25
W
Cthulhu
PiIIow Boy
Cthulhu
0
1
1
0.5
L
Ah Puch
Voidizy
Ah Puch
1
1
1
1.5
W
Artemis
iSkinny J
Artemis
1
0
1
1.5
W
Janus
void acid
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,183
Damage
8,507
21,648
Taken
19,935
9,585
Mitigated
10,116
7,724
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,279
1,340
0
3,093
5,201
3,143
0
549
4,652
0
28,714
L
1,498
157
0
1,940
4,795
2,885
0
0
4,795
0
17,051
L
531
455
0
1,070
3,150
1,000
0
867
2,283
0
22,790
L
Ne Zha
HMBAG
Ne Zha
770
215
0
710
4,079
1,373
0
441
3,588
0
23,149
L
Bacchus
MadMadolche
Bacchus
2,860
514
507
1,708
5,713
4,237
0
580
5,070
9,465
0
W
1,826
1,120
0
1,645
4,267
1,408
8
881
3,386
0
20,171
W
Cthulhu
PiIIow Boy
Cthulhu
1,065
183
588
1,265
4,900
2,760
0
1,595
3,305
15,618
1,071
L
Ah Puch
Voidizy
Ah Puch
2,848
43
0
820
2,198
621
0
321
1,813
22,179
0
W
Artemis
iSkinny J
Artemis
2,538
936
0
899
3,787
1,174
0
1,008
2,779
0
14,997
W
Janus
void acid
Janus
1,475
36
0
234
3,493
1,100
34
1,675
1,818
17,738
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,442
Gold Earned
19,181
205
Minions Killed
171
0
Camps Cleared
0
638,196
Distance Traveled
596,709
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,609
768
58
10
0
130,338
0
L
Tyr
3,522
587
34
6
0
89,666
0
L
Rama
3,755
626
37
6
0
102,403
0
L
Ne Zha
3,871
645
44
7
0
158,474
0
L
Bacchus
3,967
661
18
3
0
118,931
2
W
Arachne
4,006
668
43
7
0
138,159
0
W
Cthulhu
3,814
636
31
5
0
123,472
0
L
Ah Puch
4,066
678
38
6
0
127,235
1
W
Artemis
3,722
620
21
4
0
116,342
0
W
Janus
4,291
715
52
9
0
129,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role