Player Matchup

Yu Huang
Yu Huang
BussyWizard9062
Yu Huang
Level 44
God Stats
2W - 0L
1,793 SR
Queue Stats
76W - 78L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
RealHectic
Cu Chulainn
Level 61
God Stats
98W - 79L
1,504 SR
Queue Stats
333W - 331L
1,442 Elo+
Solo
Izanami
Izanami
Redhammered7
Izanami
Level 65
God Stats
7W - 7L
1,445 SR
Queue Stats
9W - 12L
1,363 Elo+
Solo
Nemesis
Nemesis
ReportMyBallZInU
Nemesis
Level 43
God Stats
1W - 1L
1,222 SR
Queue Stats
217W - 231L
1,358 Elo+
Solo
Surtr
Surtr
Zeta9Dar2
Surtr
Level 63
God Stats
364W - 326L
1,550 SR
Queue Stats
390W - 369L
1,471 Elo+
Solo
Team Averages
Level 55
1,503 SR
1,425 Elo+

VS

Team Averages
Level 64
1,615 SR
1,495 Elo+
Bellona
Bellona
AWES0M3 ichu
Bellona
Level 113
God Stats
11W - 8L
1,790 SR
Queue Stats
215W - 195L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Amaterasu PR
Cthulhu
Level 41
God Stats
18W - 13L
1,717 SR
Queue Stats
170W - 162L
1,445 Elo+
Party 1
Thanatos
Thanatos
COOOOOOOOOOOOOLT
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,651 Elo+
Solo
Kukulkan
Kukulkan
KjuanSr
Kukulkan
Level 62
God Stats
34W - 23L
1,566 SR
Queue Stats
105W - 102L
1,410 Elo+
Solo
Danzaburou
Danzaburou
SomeoneActually
Danzaburou
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
5 / 0 / 6
11,716
586
8,890
6,588
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
RealHectic
Cu Chulainn
16
3 / 1 / 1
9,656
483
11,259
18,940
17,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Redhammered7
Izanami
15
3 / 3 / 6
9,112
456
10,829
11,591
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
9 / 0 / 7
11,160
558
14,898
18,420
10,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Zeta9Dar2
Surtr
15
5 / 3 / 5
9,529
476
9,859
16,828
8,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AWES0M3 ichu
Bellona
18
1 / 1 / 0
11,621
581
19,057
17,380
21,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Amaterasu PR
Cthulhu
13
3 / 6 / 2
8,505
425
12,563
19,076
17,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 10 / 1
8,168
408
4,454
19,892
7,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
KjuanSr
Kukulkan
15
0 / 5 / 0
9,425
471
5,405
12,130
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
SomeoneActually
Danzaburou
15
2 / 3 / 1
9,143
457
7,364
12,112
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
25
Kills
7
7
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
AWES0M3 ichu
Bellona
1
1
0
1
L
Cthulhu
Amaterasu PR
Cthulhu
3
6
2
0.67
W
Yu Huang
5
0
6
8
L
1
10
1
0.15
L
Kukulkan
KjuanSr
Kukulkan
0
5
0
0
W
Cu Chulainn
RealHectic
Cu Chulainn
3
1
1
3.5
W
Izanami
Redhammered7
Izanami
3
3
6
2
W
9
0
7
12.5
L
Danzaburou
SomeoneActually
Danzaburou
2
3
1
0.83
W
Surtr
Zeta9Dar2
Surtr
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,735
Damage
48,843
72,367
Taken
80,590
43,681
Mitigated
56,175
19,041
Healing
25,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AWES0M3 ichu
Bellona
19,057
8,336
0
9,529
17,380
21,522
0
185
17,195
0
111,426
L
Cthulhu
Amaterasu PR
Cthulhu
12,563
917
267
2,425
19,076
17,207
0
3,350
15,726
48,404
1,393
W
Yu Huang
8,890
753
0
500
6,588
3,412
0
1,747
4,603
107,931
783
L
4,454
1,617
0
9,308
19,892
7,722
0
1,531
18,361
0
61,302
L
Kukulkan
KjuanSr
Kukulkan
5,405
0
0
808
12,130
4,807
0
3,238
8,892
73,798
1,354
W
Cu Chulainn
RealHectic
Cu Chulainn
11,259
3,298
0
2,978
18,940
17,020
0
0
17,750
0
70,724
W
Izanami
Redhammered7
Izanami
10,829
7,356
0
2,369
11,591
4,438
45
4,790
6,073
0
63,993
W
14,898
5,772
0
8,715
18,420
10,299
0
3,373
14,706
0
123,460
L
Danzaburou
SomeoneActually
Danzaburou
7,364
3,718
0
3,553
12,112
4,917
470
1,139
10,973
0
66,626
W
Surtr
Zeta9Dar2
Surtr
9,859
5,026
0
4,479
16,828
8,512
0
6,453
9,500
1,447
52,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,173
Gold Earned
46,862
622
Minions Killed
607
0
Camps Cleared
0
2,046,104
Distance Traveled
1,799,839
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,621
581
182
9
0
373,869
0
L
Cthulhu
8,505
425
75
4
0
347,240
0
W
Yu Huang
11,716
586
188
9
0
395,177
4
L
Thanatos
8,168
408
86
4
0
367,442
0
L
Kukulkan
9,425
471
143
7
0
374,377
4
W
Cu Chulainn
9,656
483
114
6
0
396,370
2
W
Izanami
9,112
456
87
4
0
386,339
0
W
Nemesis
11,160
558
151
8
0
483,027
0
L
Danzaburou
9,143
457
121
6
0
336,911
0
W
Surtr
9,529
476
82
4
0
385,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role