Player Matchup

Artio
Artio
GattsuSon
Artio
Level 45
God Stats
1W - 1L
1,481 SR
Queue Stats
8W - 23L
1,238 Elo+
Party 1
Medusa
Medusa
KobeBryant3838
Medusa
Level 88
God Stats
1W - 2L
1,643 SR
Queue Stats
114W - 110L
1,575 Elo+
Solo
Hel
Hel
Notabanana321
Hel
Level 106
God Stats
9W - 7L
1,745 SR
Queue Stats
287W - 273L
1,552 Elo+
Solo
King Arthur
King Arthur
Seatbuckle
King Arthur
Level 122
God Stats
0W - 2L
1,393 SR
Queue Stats
24W - 26L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
The Minotauros
Sun Wukong
Level 142
God Stats
0W - 2L
1,570 SR
Queue Stats
14W - 18L
1,470 Elo+
Solo
Team Averages
Level 101
1,566 SR
1,437 Elo+

VS

Team Averages
Level 143
1,558 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Brienzaa
Nemesis
Level 158
God Stats
2W - 0L
1,882 SR
Queue Stats
74W - 59L
1,588 Elo+
Solo
Nut
Nut
ClassicalRacer9
Nut
Level 154
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 26L
1,468 Elo+
Party 2
Raijin
Raijin
MoistlyMilk
Raijin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,465 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Temp-632298
Cu Chulainn
Level 107
God Stats
56W - 40L
1,621 SR
Queue Stats
106W - 92L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GattsuSon
Artio
7
0 / 3 / 0
4,582
458
1,419
9,716
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

7
0 / 3 / 0
4,538
454
5,609
8,114
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

11
1 / 1 / 2
6,316
632
4,110
5,716
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Seatbuckle
King Arthur
10
1 / 2 / 0
5,299
530
3,030
9,010
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
The Minotauros
Sun Wukong
11
4 / 3 / 0
6,518
652
5,558
9,887
6,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 1
6,116
612
5,181
9,013
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Brienzaa
Nemesis
11
5 / 3 / 4
6,595
660
7,936
9,845
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 0 / 2
6,061
606
4,642
5,380
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
11
0 / 1 / 2
6,065
607
2,125
5,241
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Temp-632298
Cu Chulainn
10
1 / 0 / 1
5,032
503
5,358
7,109
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
12
12
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
1
0.5
W
Nemesis
Brienzaa
Nemesis
5
3
4
2.33
W
5
0
2
6
L
Artio
GattsuSon
Artio
0
3
0
0
L
0
3
0
0
W
Raijin
0
1
2
1
L
1
1
2
2
L
King Arthur
Seatbuckle
King Arthur
1
2
0
0.5
W
Cu Chulainn
Temp-632298
Cu Chulainn
1
0
1
1.5
L
Sun Wukong
The Minotauros
Sun Wukong
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
25,242
42,443
Taken
36,588
20,925
Mitigated
15,464
11,400
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,181
319
40
3,421
9,013
2,804
0
0
9,013
38,454
0
W
Nemesis
Brienzaa
Nemesis
7,936
4,049
0
2,225
9,845
4,526
0
962
8,755
0
48,049
W
4,642
2,359
0
440
5,380
1,951
670
187
5,193
0
34,841
L
Artio
GattsuSon
Artio
1,419
323
80
1,959
9,716
5,640
0
0
9,408
9,488
0
L
5,609
2,475
0
2,792
8,114
2,411
0
0
7,910
0
35,095
W
Raijin
2,125
166
0
242
5,241
1,618
0
1,785
3,218
38,864
1,966
L
4,110
355
239
2,536
5,716
2,135
0
1,705
3,836
44,757
0
L
King Arthur
Seatbuckle
King Arthur
3,030
757
0
2,610
9,010
4,088
0
274
8,736
0
48,028
W
Cu Chulainn
Temp-632298
Cu Chulainn
5,358
860
0
2,687
7,109
4,565
0
2,133
4,880
0
33,904
L
Sun Wukong
The Minotauros
Sun Wukong
5,558
1,316
0
1,184
9,887
6,651
0
5,181
4,706
0
41,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
29,869
312
Minions Killed
319
0
Camps Cleared
0
972,754
Distance Traveled
952,239
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,116
612
70
7
0
161,734
0
W
Nemesis
6,595
660
71
7
0
225,372
0
W
Nut
6,061
606
47
5
0
175,133
2
L
Artio
4,582
458
15
2
0
199,032
4
L
Medusa
4,538
454
50
5
0
171,590
0
W
Raijin
6,065
607
84
8
0
188,240
2
L
Hel
6,316
632
92
9
0
198,322
3
L
King Arthur
5,299
530
73
7
0
220,186
0
W
Cu Chulainn
5,032
503
47
5
0
201,760
0
L
Sun Wukong
6,518
652
82
8
0
183,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role