Player Matchup

Cernunnos
Cernunnos
Blortoise
Cernunnos
Level 105
God Stats
3W - 4L
1,494 SR
Queue Stats
21W - 25L
1,505 Elo+
Party 1
Bacchus
Bacchus
SimplyCleb
Bacchus
Level 158
God Stats
1W - 1L
1,473 SR
Queue Stats
51W - 49L
1,572 Elo+
Party 1
Scylla
Scylla
maniackiller964
Scylla
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,624 Elo+
Party 1
Team Averages
Level 131
1,489 SR
1,567 Elo+

VS

Team Averages
Level 149
1,575 SR
1,584 Elo+
Anubis
Anubis
ChuChuWaSa
Anubis
Level 157
God Stats
5W - 3L
1,586 SR
Queue Stats
129W - 106L
1,587 Elo+
Solo
Hercules
Hercules
Zephaulus
Hercules
Level 140
God Stats
44W - 30L
1,639 SR
Queue Stats
132W - 81L
1,667 Elo+
Solo
Thanatos
Thanatos
Zer0shi
Thanatos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blortoise
Cernunnos
14
1 / 6 / 2
8,704
725
4,520
15,033
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
SimplyCleb
Bacchus
13
3 / 4 / 2
8,402
700
9,880
15,677
14,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 2
7,814
651
6,763
10,153
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChuChuWaSa
Anubis
16
2 / 1 / 12
9,806
817
15,497
7,400
3,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Zephaulus
Hercules
15
6 / 1 / 7
9,728
811
11,554
17,010
17,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Zer0shi
Thanatos
14
6 / 3 / 8
10,056
838
9,524
10,456
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
14
14
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Blortoise
Cernunnos
1
6
2
0.33
W
Anubis
ChuChuWaSa
Anubis
2
1
12
8
L
Bacchus
SimplyCleb
Bacchus
3
4
2
1
W
Hercules
Zephaulus
Hercules
6
1
7
9.5
W
Thanatos
Zer0shi
Thanatos
6
3
8
3.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,163
Damage
36,575
40,863
Taken
34,866
22,369
Mitigated
26,346
2,379
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Blortoise
Cernunnos
4,520
1,800
0
1,264
15,033
4,415
0
6,814
8,188
0
22,551
W
Anubis
ChuChuWaSa
Anubis
15,497
772
0
4,588
7,400
3,811
1,079
3,427
3,763
64,697
1,729
L
Bacchus
SimplyCleb
Bacchus
9,880
1,594
0
615
15,677
14,691
0
5,122
10,228
20,643
0
W
Hercules
Zephaulus
Hercules
11,554
3,975
0
4,201
17,010
17,848
731
6,212
10,386
0
22,761
W
Thanatos
Zer0shi
Thanatos
9,524
1,809
0
5,832
10,456
4,687
1,164
6,182
4,008
0
37,228
L
6,763
429
0
500
10,153
3,263
0
2,964
7,057
27,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
29,590
108
Minions Killed
160
0
Camps Cleared
0
636,646
Distance Traveled
677,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,704
725
30
3
0
202,989
0
W
Anubis
9,806
817
79
7
0
205,831
0
L
Bacchus
8,402
700
19
2
0
217,615
0
W
Hercules
9,728
811
31
3
0
247,753
0
W
Thanatos
10,056
838
50
4
0
223,948
0
L
Scylla
7,814
651
59
5
0
216,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role