Player Matchup

Nu Wa
Nu Wa
Aethuswulf
Nu Wa
Level 79
God Stats
24W - 16L
1,567 SR
Queue Stats
410W - 428L
1,518 Elo+
Party 1
Bakasura
Bakasura
Ambrela
Bakasura
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Dudor19
Ymir
Level 52
God Stats
6W - 6L
1,355 SR
Queue Stats
261W - 304L
1,439 Elo+
Party 1
Mulan
Mulan
HIYARADAM
Mulan
Level 101
God Stats
43W - 41L
1,515 SR
Queue Stats
451W - 462L
1,471 Elo+
Party 1
Loki
Loki
soutone
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 55
1,487 SR
1,486 Elo+

VS

Team Averages
Level 66
1,438 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Chadman360gamer
Gilgamesh
Level 53
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 29L
1,448 Elo+
Party 2
Hel
Hel
EnuffDakka
Hel
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
325W - 305L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
GungorixOfGorix
Sylvanus
Level 54
God Stats
10W - 9L
1,471 SR
Queue Stats
143W - 122L
1,480 Elo+
Party 2
Loki
Loki
Trickgorix
Loki
Level 36
God Stats
2W - 3L
1,385 SR
Queue Stats
5W - 5L
1,450 Elo+
Party 2
Cupid
Cupid
UltraMagnus120
Cupid
Level 107
God Stats
14W - 15L
1,334 SR
Queue Stats
42W - 48L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 0 / 2
6,124
557
6,008
5,235
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Ambrela
Bakasura
8
0 / 3 / 1
4,890
445
2,636
6,533
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Dudor19
Ymir
7
1 / 5 / 1
4,984
453
4,007
9,072
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
HIYARADAM
Mulan
9
2 / 2 / 1
5,799
527
7,929
10,334
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
soutone
Loki
8
1 / 2 / 1
4,846
441
1,606
4,222
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chadman360gamer
Gilgamesh
11
0 / 2 / 4
5,911
537
6,048
9,485
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 0
6,622
602
2,550
5,085
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
2 / 1 / 5
5,742
522
8,278
10,348
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 0
6,251
568
3,028
8,162
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
5 / 0 / 4
6,277
571
4,247
4,883
1,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
11
12
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
0
2
2
L
Bakasura
Ambrela
Bakasura
0
3
1
0.17
W
Gilgamesh
Chadman360gamer
Gilgamesh
0
2
4
1
L
Ymir
Dudor19
Ymir
1
5
1
0.3
W
0
1
0
0
W
Sylvanus
2
1
5
4.5
L
Mulan
HIYARADAM
Mulan
2
2
1
1.25
W
4
1
0
4
W
5
0
4
7
L
Loki
soutone
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,186
Damage
24,151
35,396
Taken
37,963
18,529
Mitigated
16,298
6,523
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,008
2,413
0
2,250
5,235
1,772
0
2,210
3,025
51,470
1,336
L
Bakasura
Ambrela
Bakasura
2,636
1,745
0
1,071
6,533
2,463
160
2,221
4,312
0
14,966
W
Gilgamesh
Chadman360gamer
Gilgamesh
6,048
2,053
0
2,754
9,485
4,553
0
585
8,382
0
34,540
L
Ymir
Dudor19
Ymir
4,007
1,223
0
873
9,072
7,139
0
3,547
5,525
16,190
48
W
2,550
201
49
1,765
5,085
1,412
0
3,296
1,789
68,927
1,842
W
Sylvanus
8,278
3,961
759
4,407
10,348
5,326
0
3,534
6,648
32,799
11,065
L
Mulan
HIYARADAM
Mulan
7,929
1,370
0
2,027
10,334
5,886
0
1,549
8,785
322
33,679
W
3,028
744
0
696
8,162
3,175
0
1,362
6,722
0
56,175
W
4,247
2,793
360
2,168
4,883
1,832
0
1,491
3,363
0
26,564
L
Loki
soutone
Loki
1,606
364
0
302
4,222
1,269
0
137
4,085
0
13,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
30,803
234
Minions Killed
381
0
Camps Cleared
0
1,090,429
Distance Traveled
1,068,007
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,124
557
102
9
0
206,976
1
L
Bakasura
4,890
445
37
3
0
247,228
0
W
Gilgamesh
5,911
537
63
6
0
212,736
0
L
Ymir
4,984
453
18
2
0
208,658
0
W
Hel
6,622
602
121
11
0
218,968
0
W
Sylvanus
5,742
522
65
6
0
190,455
2
L
Mulan
5,799
527
51
5
0
206,137
0
W
Loki
6,251
568
93
8
0
257,258
0
W
Cupid
6,277
571
39
4
0
188,590
0
L
Loki
4,846
441
26
2
0
221,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role