Player Matchup

Horus
Horus
Silver IV
TheSolerillo
Horus
Silver IV
Level 89
God Stats
0W - 5L
1,467 SR
Queue Stats
16W - 43L
1,187 MMR
Party 2
Bacchus
Bacchus
Bronze II
Thealex8s1
Bacchus
Bronze II
Level 74
God Stats
5W - 4L
1,654 SR
Queue Stats
10W - 39L
950 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
jandyxx
Cu Chulainn
Silver IV
Level 109
God Stats
1W - 1L
1,791 SR
Queue Stats
7W - 28L
1,153 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,638 SR
1,097 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,656 SR
1,532 MMR
Achilles
Achilles
Silver II
BryGuyTSG
Achilles
Silver II
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,518 MMR
Party 1
Maui
Maui
Silver I
CerebralCreeper
Maui
Silver I
Level 118
God Stats
1W - 0L
1,756 SR
Queue Stats
7W - 8L
1,562 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
WizardTheriz
Ah Muzen Cab
Silver II
Level 127
God Stats
3W - 0L
1,712 SR
Queue Stats
5W - 7L
1,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,233
588
7,288
17,611
19,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Thealex8s1
Bacchus
14
2 / 4 / 0
8,850
632
8,424
12,913
9,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
jandyxx
Cu Chulainn
13
0 / 5 / 2
8,509
608
9,567
17,478
13,978
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChaacThothNe ZhaBake KujiraGeb

VS

Bans
AresAo KuangKukulkanJanusNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BryGuyTSG
Achilles
15
6 / 2 / 7
10,638
760
13,392
15,746
18,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 11
9,739
696
6,331
8,185
8,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
WizardTheriz
Ah Muzen Cab
18
6 / 0 / 7
11,865
848
18,648
8,980
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
13
13
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
BryGuyTSG
Achilles
6
2
7
4.75
W
1
1
11
6.5
L
1
4
1
0.38
L
Bacchus
Thealex8s1
Bacchus
2
4
0
0.5
W
Ah Muzen Cab
WizardTheriz
Ah Muzen Cab
6
0
7
9.5
L
Cu Chulainn
jandyxx
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
38,371
48,002
Taken
32,911
42,523
Mitigated
30,676
6,433
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BryGuyTSG
Achilles
13,392
3,473
0
2,224
15,746
18,173
302
3,503
11,099
238
29,699
W
6,331
1,739
0
400
8,185
8,077
87
2,036
5,531
18,585
0
L
7,288
2,467
940
3,432
17,611
19,145
22
2,455
14,753
1,062
23,035
L
Bacchus
Thealex8s1
Bacchus
8,424
174
0
1,117
12,913
9,400
0
1,476
10,958
23,471
0
W
Ah Muzen Cab
WizardTheriz
Ah Muzen Cab
18,648
8,828
0
1,954
8,980
4,426
2,331
2,582
6,065
0
97,339
L
Cu Chulainn
jandyxx
Cu Chulainn
9,567
1,527
0
944
17,478
13,978
12
2,742
14,255
0
39,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
32,242
148
Minions Killed
206
0
Camps Cleared
0
783,308
Distance Traveled
791,547
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,638
760
26
2
0
262,154
0
W
Maui
9,739
696
23
2
0
265,637
0
L
Horus
8,233
588
35
3
0
272,115
4
L
Bacchus
8,850
632
44
3
0
272,338
4
W
Ah Muzen Cab
11,865
848
157
11
0
263,756
0
L
Cu Chulainn
8,509
608
69
5
0
238,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role