Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GHOST ZOMB13
Ravana
Level 148
God Stats
0W - 4L
1,213 SR
Queue Stats
93W - 91L
1,564 Elo+
Solo
Maui
Maui
Omnifect
Maui
Level 64
God Stats
3W - 1L
1,690 SR
Queue Stats
79W - 51L
1,639 Elo+
Solo
Vamana
Vamana
Stockwal
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,465 Elo+
Solo
Loki
Loki
gojira2004
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 207L
1,492 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,532 Elo+

VS

Team Averages
Level 147
1,550 SR
1,557 Elo+
Ymir
Ymir
BroDogDiesel
Ymir
Level 138
God Stats
2W - 3L
1,567 SR
Queue Stats
154W - 145L
1,606 Elo+
Party 1
Zhong Kui
Zhong Kui
BroDogPolar
Zhong Kui
Level 141
God Stats
7W - 4L
1,624 SR
Queue Stats
214W - 207L
1,589 Elo+
Party 1
Artemis
Artemis
Gundeta 94
Artemis
Level 158
God Stats
7W - 5L
1,325 SR
Queue Stats
510W - 531L
1,496 Elo+
Solo
Atlas
Atlas
leaf17xerneas
Atlas
Level 141
God Stats
4W - 1L
1,736 SR
Queue Stats
169W - 158L
1,548 Elo+
Solo
Hou Yi
Hou Yi
tutle22
Hou Yi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 214L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 2 / 4
7,331
733
7,737
5,758
2,820
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
11
1 / 5 / 3
6,863
686
4,764
9,656
6,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
12
0 / 5 / 2
6,932
693
4,290
13,712
15,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Stockwal
Vamana
13
3 / 4 / 4
8,023
802
8,597
11,236
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 1
7,747
775
6,022
9,928
5,427
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,354
935
6,543
9,287
11,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
BroDogPolar
Zhong Kui
15
1 / 2 / 16
8,721
872
7,887
7,260
6,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Gundeta 94
Artemis
17
12 / 1 / 9
9,989
999
17,660
8,540
5,604
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 14
8,534
853
6,087
11,727
15,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
tutle22
Hou Yi
14
3 / 2 / 13
8,238
824
9,001
7,749
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
9
Kills
22
22
Deaths
9
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
4
2
W
4
1
11
9.5
W
Zhong Kui
BroDogPolar
Zhong Kui
1
2
16
4.5
L
Ravana
1
5
3
0.5
W
Artemis
Gundeta 94
Artemis
12
1
9
16.5
L
Maui
0
5
2
0.2
L
Vamana
Stockwal
Vamana
3
4
4
1.25
L
3
6
1
0.58
W
2
3
14
3
W
Hou Yi
tutle22
Hou Yi
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
47,178
50,290
Taken
44,563
42,295
Mitigated
43,238
10,253
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,737
5,435
422
1,104
5,758
2,820
0
1,658
4,100
0
19,346
W
6,543
1,388
2,583
2,299
9,287
11,187
186
1,448
7,750
8,680
0
W
Zhong Kui
BroDogPolar
Zhong Kui
7,887
1,396
0
854
7,260
6,977
1,603
330
6,761
18,662
3,756
L
Ravana
4,764
772
1,061
2,501
9,656
6,033
0
3,765
5,891
0
9,669
W
Artemis
Gundeta 94
Artemis
17,660
8,749
741
2,216
8,540
5,604
2,158
1,077
7,463
0
29,509
L
Maui
4,290
864
259
1,968
13,712
15,138
0
5,100
8,612
7,263
0
L
Vamana
Stockwal
Vamana
8,597
3,571
449
2,136
11,236
12,877
0
4,799
6,437
0
11,751
L
6,022
162
308
45
9,928
5,427
0
4,303
5,625
0
18,826
W
6,087
2,318
619
1,438
11,727
15,054
489
507
10,991
14,518
0
W
Hou Yi
tutle22
Hou Yi
9,001
4,427
224
1,290
7,749
4,416
1,154
928
6,610
0
20,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
44,836
83
Minions Killed
109
0
Camps Cleared
0
736,799
Distance Traveled
816,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,331
733
31
3
0
152,408
0
W
Ymir
9,354
935
5
1
0
149,318
0
W
Zhong Kui
8,721
872
36
4
0
155,593
0
L
Ravana
6,863
686
7
1
0
127,233
0
W
Artemis
9,989
999
30
3
0
163,393
0
L
Maui
6,932
693
13
1
0
138,343
0
L
Vamana
8,023
802
15
2
0
155,049
0
L
Loki
7,747
775
17
2
0
163,766
0
W
Atlas
8,534
853
9
1
0
170,802
0
W
Hou Yi
8,238
824
29
3
0
177,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role