Player Matchup

Apollo
Apollo
DisGust0id
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,632 Elo+
Party 2
Osiris
Osiris
GalaxyStrong
Osiris
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 95L
1,589 Elo+
Solo
Erlang Shen
Erlang Shen
HanginBlacks
Erlang Shen
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,487 Elo+
Solo
Ne Zha
Ne Zha
Midš
Ne Zha
Level 280
God Stats
1W - 0L
1,996 SR
Queue Stats
48W - 22L
1,712 Elo+
Party 2
Thoth
Thoth
Pẹẹl
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 116L
1,634 Elo+
Solo
Team Averages
Level 118
1,599 SR
1,611 Elo+

VS

Team Averages
Level 122
1,508 SR
1,567 Elo+
Anubis
Anubis
DefyingPenguino
Anubis
Level 109
God Stats
2W - 5L
1,403 SR
Queue Stats
69W - 59L
1,611 Elo+
Solo
Arachne
Arachne
ch4nch4n
Arachne
Level 157
God Stats
3W - 3L
1,415 SR
Queue Stats
149W - 127L
1,581 Elo+
Solo
Bacchus
Bacchus
namechanged8719
Bacchus
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 76L
1,559 Elo+
Party 1
Anhur
Anhur
smitesucks1234
Anhur
Level 88
God Stats
27W - 26L
1,590 SR
Queue Stats
135W - 132L
1,513 Elo+
Solo
Osiris
Osiris
xXLordOfDeathXx
Osiris
Level 127
God Stats
7W - 7L
1,633 SR
Queue Stats
139W - 102L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DisGust0id
Apollo
6
0 / 0 / 0
3,382
676
762
1,064
282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
6
0 / 0 / 0
3,328
666
306
2,756
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Erlang Shen
HanginBlacks
Erlang Shen
6
0 / 1 / 0
3,633
727
1,965
3,919
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ne Zha
Midš
Ne Zha
6
0 / 0 / 0
3,606
721
800
3,085
1,329
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Pẹẹl
Thoth
7
0 / 0 / 0
3,395
679
623
1,774
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,533
707
976
1,116
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
ch4nch4n
Arachne
6
0 / 0 / 1
3,325
665
645
4,702
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

1
0 / 0 / 0
2,414
483
0
0
0
6
0 / 0 / 0
3,051
610
750
2,356
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 0 / 0
3,722
744
1,514
3,334
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Apollo
DisGust0id
Apollo
0
0
0
0
W
Osiris
0
0
0
0
W
Erlang Shen
HanginBlacks
Erlang Shen
0
1
0
0
W
Ne Zha
Midš
Ne Zha
0
0
0
0
W
Thoth
Pẹẹl
Thoth
0
0
0
0
L
Arachne
ch4nch4n
Arachne
0
0
1
0.5
L
0
0
0
0
L
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,456
Damage
3,885
12,598
Taken
11,508
4,938
Mitigated
4,133
7,156
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
976
43
0
492
1,116
439
0
335
781
20,197
0
W
Apollo
DisGust0id
Apollo
762
363
0
758
1,064
282
0
0
1,064
0
24,232
W
Osiris
306
22
0
1,612
2,756
1,332
0
106
2,650
0
18,370
W
Erlang Shen
HanginBlacks
Erlang Shen
1,965
1,046
0
2,118
3,919
1,621
0
0
3,919
0
18,052
W
Ne Zha
Midš
Ne Zha
800
188
0
1,668
3,085
1,329
0
0
3,085
0
12,089
W
Thoth
Pẹẹl
Thoth
623
76
0
1,000
1,774
374
0
870
904
18,290
560
L
Arachne
ch4nch4n
Arachne
645
412
0
2,489
4,702
1,388
0
282
4,420
0
16,496
L
0
0
0
0
0
0
0
0
0
0
0
L
750
392
0
1,043
2,356
548
0
0
2,356
0
14,021
L
1,514
775
0
1,281
3,334
1,758
0
0
3,334
0
17,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,344
Gold Earned
16,045
166
Minions Killed
131
0
Camps Cleared
0
496,448
Distance Traveled
422,644
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,533
707
47
9
0
93,251
1
W
Apollo
3,382
676
44
9
0
83,506
0
W
Osiris
3,328
666
37
7
0
102,375
0
W
Erlang Shen
3,633
727
37
7
0
93,087
0
W
Ne Zha
3,606
721
14
3
0
112,892
0
W
Thoth
3,395
679
34
7
0
104,588
0
L
Arachne
3,325
665
31
6
0
138,192
0
L
Bacchus
2,414
483
0
0
0
0
0
L
Anhur
3,051
610
26
5
0
103,078
0
L
Osiris
3,722
744
27
5
0
88,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role