Player Matchup

Chang'e
Chang'e
ALvL1Ninjask
Chang'e
Level 154
God Stats
2W - 0L
1,625 SR
Queue Stats
42W - 60L
1,509 Elo+
Party 1
Ullr
Ullr
Blstoize
Ullr
Level 124
God Stats
7W - 9L
1,472 SR
Queue Stats
65W - 84L
1,543 Elo+
Party 1
Yemoja
Yemoja
EESON57
Yemoja
Level 155
God Stats
12W - 16L
1,801 SR
Queue Stats
114W - 124L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
LargeMeatball
Cthulhu
Level 157
God Stats
7W - 2L
1,710 SR
Queue Stats
145W - 178L
1,499 Elo+
Party 1
Bellona
Bellona
Symphoniess
Bellona
Level 148
God Stats
6W - 1L
1,735 SR
Queue Stats
43W - 72L
1,504 Elo+
Party 1
Team Averages
Level 148
1,669 SR
1,525 Elo+

VS

Team Averages
Level 139
1,707 SR
1,582 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GeckoNuts
Neith
Level 153
God Stats
4W - 2L
1,895 SR
Queue Stats
122W - 102L
1,639 Elo+
Solo
Loki
Loki
HeNoobLouis
Loki
Level 148
God Stats
40W - 16L
1,696 SR
Queue Stats
119W - 120L
1,539 Elo+
Solo
Charon
Charon
Hunfart
Charon
Level 129
God Stats
3W - 2L
1,758 SR
Queue Stats
198W - 153L
1,597 Elo+
Solo
Eset
Eset
Neopolitan
Eset
Level 121
God Stats
1W - 1L
1,687 SR
Queue Stats
84W - 58L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ALvL1Ninjask
Chang'e
11
1 / 1 / 1
5,304
530
2,898
6,563
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
10
1 / 1 / 0
5,249
525
4,006
6,927
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
EESON57
Yemoja
9
0 / 0 / 3
5,351
535
2,237
7,877
4,488
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
11
1 / 0 / 1
5,833
583
4,877
4,379
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Symphoniess
Bellona
11
2 / 1 / 1
5,658
566
3,972
9,141
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 1 / 0
5,327
533
2,944
8,944
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
GeckoNuts
Neith
11
1 / 0 / 1
5,646
565
5,225
6,001
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 0
5,362
536
3,637
7,024
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Hunfart
Charon
9
0 / 2 / 1
5,358
536
4,590
8,297
5,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,505
551
2,158
5,854
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
Chang'e
ALvL1Ninjask
Chang'e
1
1
1
1.5
W
Ullr
1
1
0
1
W
Yemoja
EESON57
Yemoja
0
0
3
1.5
L
Neith
GeckoNuts
Neith
1
0
1
1.5
L
1
1
0
1
L
Charon
Hunfart
Charon
0
2
1
0.25
W
Cthulhu
1
0
1
1.5
L
1
1
1
1.5
W
Bellona
Symphoniess
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,990
Damage
18,554
34,887
Taken
36,120
17,894
Mitigated
17,705
17,857
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,944
468
0
4,736
8,944
5,137
0
3,232
5,109
0
34,199
W
Chang'e
ALvL1Ninjask
Chang'e
2,898
379
636
3,342
6,563
2,324
0
1,473
5,090
35,769
0
W
Ullr
4,006
1,195
0
1,290
6,927
2,570
0
1,461
5,466
0
41,385
W
Yemoja
EESON57
Yemoja
2,237
809
2,399
2,547
7,877
4,488
0
1,785
6,092
13,683
1,206
L
Neith
GeckoNuts
Neith
5,225
1,767
0
1,560
6,001
2,176
0
786
5,215
0
51,958
L
3,637
1,089
0
2,250
7,024
2,537
0
3,099
3,571
0
42,619
L
Charon
Hunfart
Charon
4,590
1,175
0
1,890
8,297
5,774
0
910
7,287
20,590
897
W
Cthulhu
4,877
443
0
2,657
4,379
3,035
0
0
4,379
35,975
0
L
2,158
335
0
3,055
5,854
2,081
0
826
4,961
47,374
0
W
Bellona
Symphoniess
Bellona
3,972
1,685
0
4,986
9,141
5,477
0
1,536
7,605
0
38,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
27,198
311
Minions Killed
339
0
Camps Cleared
0
1,043,728
Distance Traveled
972,278
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,327
533
60
6
0
165,016
0
W
Chang'e
5,304
530
85
9
0
200,578
1
W
Ullr
5,249
525
75
8
0
174,972
1
W
Yemoja
5,351
535
15
2
0
200,470
5
L
Neith
5,646
565
88
9
0
181,492
0
L
Loki
5,362
536
74
7
0
212,456
0
L
Charon
5,358
536
31
3
0
181,069
2
W
Cthulhu
5,833
583
70
7
0
217,309
0
L
Eset
5,505
551
86
9
0
232,245
0
W
Bellona
5,658
566
66
7
0
250,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role