Player Matchup

Ne Zha
Ne Zha
DoopAloop101
Ne Zha
Level 207
God Stats
2W - 0L
1,596 SR
Queue Stats
5W - 1L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DulceBella89
Morgan Le Fay
Level 55
God Stats
33W - 22L
1,383 SR
Queue Stats
48W - 48L
1,323 Elo+
Solo
Achilles
Achilles
Thmungus_
Achilles
Level 117
God Stats
1W - 0L
1,311 SR
Queue Stats
2W - 3L
1,196 Elo+
Party 2
Team Averages
Level 126
1,430 SR
1,321 Elo+

VS

Team Averages
Level 113
1,624 SR
1,538 Elo+
Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dracu1axb0ii
Chaac
Level 63
God Stats
1W - 1L
1,751 SR
Queue Stats
12W - 9L
1,630 Elo+
Party 1
Zeus
Zeus
XxNoChillNaxX
Zeus
Level 141
God Stats
1W - 2L
1,620 SR
Queue Stats
145W - 163L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 0 / 2
7,498
682
8,388
7,876
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Morgan Le Fay
DulceBella89
Morgan Le Fay
13
0 / 0 / 0
7,085
644
6,737
5,005
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Thmungus_
Achilles
12
2 / 2 / 0
7,540
685
8,361
8,302
6,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 1
7,085
644
4,473
8,289
9,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
0 / 1 / 2
6,909
628
4,997
13,651
13,296
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
1 / 1 / 1
7,618
693
5,943
6,804
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
2
2
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
1
1.5
W
Ne Zha
0
0
2
1
L
0
1
2
1
W
Morgan Le Fay
DulceBella89
Morgan Le Fay
0
0
0
0
W
Achilles
Thmungus_
Achilles
2
2
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
15,413
21,183
Taken
28,744
14,528
Mitigated
25,392
4,884
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,473
653
0
1,069
8,289
9,581
0
2,104
5,077
16,335
0
W
Ne Zha
8,388
1,071
0
2,171
7,876
5,807
0
3,791
4,085
0
38,495
L
4,997
1,264
262
4,336
13,651
13,296
0
3,263
9,302
0
22,643
W
Morgan Le Fay
DulceBella89
Morgan Le Fay
6,737
619
0
473
5,005
2,114
380
2,722
2,271
20,467
0
W
Achilles
Thmungus_
Achilles
8,361
1,724
0
2,240
8,302
6,607
288
3,769
4,527
0
25,096
L
5,943
742
75
2,436
6,804
2,515
0
464
5,806
36,645
3,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,123
Gold Earned
21,612
137
Minions Killed
143
0
Camps Cleared
0
658,305
Distance Traveled
615,396
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,085
644
8
1
0
211,636
0
W
Ne Zha
7,498
682
49
4
0
222,358
0
L
Chaac
6,909
628
45
4
0
229,164
4
W
Morgan Le Fay
7,085
644
49
4
0
205,885
6
W
Achilles
7,540
685
39
4
0
230,062
0
L
Zeus
7,618
693
90
8
0
174,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role