Player Matchup

Tsukuyomi
Tsukuyomi
DarkIsraelD123
Tsukuyomi
Level 106
God Stats
2W - 1L
1,840 SR
Queue Stats
86W - 87L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Griz92
Cthulhu
Level 148
God Stats
17W - 13L
1,658 SR
Queue Stats
574W - 600L
1,568 Elo+
Solo
Horus
Horus
OrthoCobra
Horus
Level 68
God Stats
1W - 1L
1,478 SR
Queue Stats
66W - 61L
1,586 Elo+
Solo
Da Ji
Da Ji
l PLVGUE I
Da Ji
Level 109
God Stats
0W - 2L
1,587 SR
Queue Stats
24W - 36L
1,551 Elo+
Solo
Hachiman
Hachiman
thefrankdude
Hachiman
Level 102
God Stats
0W - 3L
1,285 SR
Queue Stats
51W - 41L
1,571 Elo+
Solo
Team Averages
Level 107
1,570 SR
1,575 Elo+

VS

Team Averages
Level 151
1,524 SR
1,522 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DevilSquid
Sun Wukong
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 36L
1,438 Elo+
Solo
Vulcan
Vulcan
Grandinite
Vulcan
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,517 Elo+
Solo
Anubis
Anubis
SaladKitten
Anubis
Level 147
God Stats
1W - 0L
1,623 SR
Queue Stats
38W - 30L
1,572 Elo+
Solo
Hun Batz
Hun Batz
Ängel1
Hun Batz
Level 160
God Stats
5W - 1L
1,496 SR
Queue Stats
316W - 325L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkIsraelD123
Tsukuyomi
5
0 / 2 / 0
4,273
855
1,144
2,161
593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Griz92
Cthulhu
11
0 / 2 / 3
5,252
1,050
4,504
5,589
4,809
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
7
0 / 3 / 1
4,652
930
1,459
5,706
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
11
3 / 2 / 0
5,287
1,057
3,273
3,950
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
thefrankdude
Hachiman
9
0 / 3 / 3
4,852
970
3,623
5,276
2,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 0 / 8
6,588
1,318
2,600
5,139
4,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sun Wukong
DevilSquid
Sun Wukong
11
4 / 1 / 6
6,544
1,309
4,240
5,842
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Grandinite
Vulcan
10
1 / 0 / 8
5,840
1,168
4,867
991
447
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
10
1 / 2 / 5
5,890
1,178
3,743
4,495
2,189
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Ängel1
Hun Batz
11
2 / 0 / 8
6,212
1,242
4,426
5,131
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
3
Kills
12
12
Deaths
3
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
8
8
L
Tsukuyomi
DarkIsraelD123
Tsukuyomi
0
2
0
0
W
Sun Wukong
DevilSquid
Sun Wukong
4
1
6
7
W
Vulcan
Grandinite
Vulcan
1
0
8
5
L
Cthulhu
Griz92
Cthulhu
0
2
3
0.75
L
Horus
0
3
1
0.17
W
Anubis
1
2
5
1.75
L
Da Ji
3
2
0
1.5
L
Hachiman
thefrankdude
Hachiman
0
3
3
0.5
W
Hun Batz
Ängel1
Hun Batz
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,003
Damage
19,876
22,682
Taken
21,598
12,908
Mitigated
13,973
2,938
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,600
492
1,180
1,908
5,139
4,059
21
1,500
3,639
0
4,728
L
Tsukuyomi
DarkIsraelD123
Tsukuyomi
1,144
205
0
0
2,161
593
0
374
1,710
0
1,218
W
Sun Wukong
DevilSquid
Sun Wukong
4,240
623
602
1,810
5,842
4,750
648
1,072
4,770
0
7,882
W
Vulcan
Grandinite
Vulcan
4,867
2,895
105
155
991
447
450
447
544
12,124
0
L
Cthulhu
Griz92
Cthulhu
4,504
172
320
398
5,589
4,809
0
2,598
2,955
11,276
0
L
Horus
1,459
656
303
628
5,706
3,576
0
1,635
3,913
0
1,689
W
Anubis
3,743
82
216
1,200
4,495
2,189
611
746
3,749
11,127
0
L
Da Ji
3,273
483
114
268
3,950
1,824
0
1,381
2,406
0
5,287
L
Hachiman
thefrankdude
Hachiman
3,623
1,909
0
907
5,276
2,106
0
2,622
2,654
0
10,936
W
Hun Batz
Ängel1
Hun Batz
4,426
559
2,033
1,907
5,131
2,528
187
739
4,392
0
9,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
31,074
35
Minions Killed
63
0
Camps Cleared
0
396,390
Distance Traveled
538,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,588
1,318
6
1
0
113,822
0
L
Tsukuyomi
4,273
855
0
0
0
36,527
0
W
Sun Wukong
6,544
1,309
12
2
0
111,995
0
W
Vulcan
5,840
1,168
15
3
0
95,832
0
L
Cthulhu
5,252
1,050
11
2
0
112,385
0
L
Horus
4,652
930
1
0
0
76,376
0
W
Anubis
5,890
1,178
17
3
0
84,807
0
L
Da Ji
5,287
1,057
3
1
0
84,586
0
L
Hachiman
4,852
970
20
4
0
86,516
0
W
Hun Batz
6,212
1,242
13
3
0
131,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role